Archived
Private
Public Access
1
0

Initial commit

This commit is contained in:
2022-09-04 12:23:26 +02:00
commit c7523c31a3
1063 changed files with 1448215 additions and 0 deletions

View File

@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectDictionaryState">
<dictionary name="leon" />
</component>
</project>

View File

@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="DiscordProjectSettings">
<option name="show" value="PROJECT_FILES" />
<option name="description" value="" />
</component>
</project>

View File

@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
</project>

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="UserContentModel">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>

View File

@@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="MarkdownSettings">
<enabledExtensions>
<entry key="MermaidLanguageExtension" value="false" />
<entry key="PlantUMLLanguageExtension" value="false" />
</enabledExtensions>
</component>
</project>

View File

@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
</component>
</project>

View File

@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RiderProjectSettingsUpdater">
<option name="vcsConfiguration" value="2" />
</component>
</project>

View File

@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$/../.." vcs="Git" />
<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
</component>
</project>

View File

@@ -0,0 +1,271 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="AutoGeneratedRunConfigurationManager">
<projectFile>BitComparer/BitComparer.csproj</projectFile>
</component>
<component name="ChangeListManager">
<list default="true" id="a0e72eae-480e-4a18-a1ae-c4c6a7d749fd" name="Changes" comment="">
<change afterPath="$PROJECT_DIR$/../FiveMHelpPrograms.sln.DotSettings.user" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Debug/CodeWalker.Core.dll" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Debug/CodeWalker.Core.pdb" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Debug/Microsoft.WindowsAPICodePack.dll" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Debug/Microsoft.WindowsAPICodePack.xml" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/CodeWalker.Core.dll" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/CodeWalker.Core.pdb" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Microsoft.WindowsAPICodePack.dll" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Microsoft.WindowsAPICodePack.xml" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/content.xml" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/setup2.xml" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/_manifest.ymf" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/malibu_mansion.ytyp" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/malibu_mansion_building.ymap" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/malibu_mansion_garage.ytyp" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/malibu_mansion_garage_mlo.ymap" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/malibu_mansion_mlo.ymap" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/malibu_mansion_occl.ymap" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/malibu_mansion_shell_col.ybn" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/mansion_garage_shell_col.ybn" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/mm_basic_col.ybn" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/mm_bb_court_col.ybn" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/mm_decals_col.ybn" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/mm_details_col.ybn" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/mm_driveway_col.ybn" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/mm_foundation_col.ybn" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/mm_helipad_col.ybn" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/mm_highlights_col.ybn" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/mm_jetty_col.ybn" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/mm_woodpanels_back_col.ybn" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_meta.rpf/mm_woodpanels_front_col.ybn" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/bsnk_prop_ballstools_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/bsnk_prop_blackstyle_lamp_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/bsnk_prop_bokehlight_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/bsnk_prop_mm_bed.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/bsnk_prop_mm_gdoor.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/bsnk_prop_nba_net.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/bsnk_prop_palm_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/bsnk_prop_palm_pot_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/bsnk_prop_palm_pot_int_b.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/bsnk_prop_palm_pot_int_c.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/bsnk_prop_plant_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/bsnk_prop_ultra_tv_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/bsnk_prop_wood_bench_short.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/fur_txd.ytd" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_aqua_turtle_stat.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_aqua_veg_strings.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_bar_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_bar_window_slidedoor.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_bedent_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_delta_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_designer_carpet_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_dining_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_door_lighting_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_fake_windows_emissive_ext.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_fake_windows_ext.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_fake_windows_lod_ext.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_fitness_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_garage_gdoorframes_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_garage_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_garage_mirrground_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_guest_bathroom_int_a.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_guest_bathroom_int_b.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_guest_bedroom_int_a.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_guest_bedroom_int_b.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_guest_bedroom_int_c.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_hallent_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_indpool_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_kitchen_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_lightblocker_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_livingroom_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_mansion_burto_gate.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_master_bathroom_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_master_closet_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_master_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_master_window_slidedoor.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_mcd_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_mirr_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_modern_stairs_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_normal_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_offent_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_office_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_recstudio_p1_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_recstudio_p2_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_wb_bar_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_wb_dining_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_wb_fitness_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_wb_guest_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_wb_kitchen_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_wb_lounge_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_wb_master_closet_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_wb_master_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_wb_masterbath_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_wb_offiice_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_wb_pool_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_wb_swim_int.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/m_wood_slidedoor.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_basic.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_decals.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_details.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_driveway_stairs.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_foundation.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_fur.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_helipad.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_highlights.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_ivy_bridgeway_a.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_ivy_bridgeway_b.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_ivy_bridgeway_c.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_ivy_bridgeway_d.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_ivy_guest_lounge.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_ivy_lounge_tv.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_ivy_pool.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_ivy_statue.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_ivy_yoga.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_jetty.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_building_woodpanels.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_garage_shell.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mansion_shell.ydr" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mm_ext_txd.ytd" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mm_int_1_txd.ytd" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mm_int_2_txd.ytd" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mm_int_3_txd.ytd" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_models.rpf/mm_shell_txd.ytd" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/Temp/Mlo/x64/levels/gta5/malibu_mansion_replace.rpf/ch1_11_grass_0.ymap" afterDir="false" />
<change afterPath="$PROJECT_DIR$/../MloConverter/packages.config" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../../C#/OpenGLTutorial" beforeDir="false" afterPath="$PROJECT_DIR$/../../C#/OpenGLTutorial" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../../C#/WebDesktopUpdater" beforeDir="false" afterPath="$PROJECT_DIR$/../../C#/WebDesktopUpdater" afterDir="false" />
<change beforePath="$PROJECT_DIR$/.idea/.idea.BitComparer/.idea/vcs.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.BitComparer/.idea/vcs.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/.idea/.idea.BitComparer/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.BitComparer/.idea/workspace.xml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/BitComparer/Program.cs" beforeDir="false" afterPath="$PROJECT_DIR$/BitComparer/Program.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/BitComparer/bin/Debug/net5.0/BitComparer.dll" beforeDir="false" afterPath="$PROJECT_DIR$/BitComparer/bin/Debug/net5.0/BitComparer.dll" afterDir="false" />
<change beforePath="$PROJECT_DIR$/BitComparer/bin/Debug/net5.0/BitComparer.pdb" beforeDir="false" afterPath="$PROJECT_DIR$/BitComparer/bin/Debug/net5.0/BitComparer.pdb" afterDir="false" />
<change beforePath="$PROJECT_DIR$/BitComparer/obj/Debug/net5.0/BitComparer.dll" beforeDir="false" afterPath="$PROJECT_DIR$/BitComparer/obj/Debug/net5.0/BitComparer.dll" afterDir="false" />
<change beforePath="$PROJECT_DIR$/BitComparer/obj/Debug/net5.0/BitComparer.pdb" beforeDir="false" afterPath="$PROJECT_DIR$/BitComparer/obj/Debug/net5.0/BitComparer.pdb" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../CarConverter/MainWindow.xaml.cs" beforeDir="false" afterPath="$PROJECT_DIR$/../CarConverter/MainWindow.xaml.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../CarConverter/bin/Release/CarConverter.exe" beforeDir="false" afterPath="$PROJECT_DIR$/../CarConverter/bin/Release/CarConverter.exe" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../CarConverter/bin/Release/CarConverter.pdb" beforeDir="false" afterPath="$PROJECT_DIR$/../CarConverter/bin/Release/CarConverter.pdb" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../CarConverter/obj/Release/CarConverter.exe" beforeDir="false" afterPath="$PROJECT_DIR$/../CarConverter/obj/Release/CarConverter.exe" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../CarConverter/obj/Release/CarConverter.pdb" beforeDir="false" afterPath="$PROJECT_DIR$/../CarConverter/obj/Release/CarConverter.pdb" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/MainWindow.xaml" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/MainWindow.xaml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/MainWindow.xaml.cs" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/MainWindow.xaml.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/MloConverter.csproj" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/MloConverter.csproj" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/Utils.cs" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/Utils.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/bin/Debug/MloConverter.exe" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/bin/Debug/MloConverter.exe" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/bin/Debug/MloConverter.pdb" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/bin/Debug/MloConverter.pdb" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/bin/Release/MloConverter.exe" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/MloConverter.exe" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/bin/Release/MloConverter.pdb" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/bin/Release/MloConverter.pdb" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Debug/App.g.cs" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Debug/App.g.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Debug/App.g.i.cs" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Debug/App.g.i.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Debug/MainWindow.baml" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Debug/MainWindow.baml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Debug/MainWindow.g.cs" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Debug/MainWindow.g.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Debug/MainWindow.g.i.cs" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Debug/MainWindow.g.i.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter.csproj.AssemblyReference.cache" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter.csproj.AssemblyReference.cache" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter.csproj.CoreCompileInputs.cache" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter.csproj.CoreCompileInputs.cache" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter.csproj.FileListAbsolute.txt" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter.csproj.FileListAbsolute.txt" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter.exe" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter.exe" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter.g.resources" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter.g.resources" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter.pdb" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter.pdb" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter_MarkupCompile.cache" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Debug/MloConverter_MarkupCompile.cache" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Release/App.g.cs" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Release/App.g.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Release/App.g.i.cs" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Release/App.g.i.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Release/MainWindow.baml" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Release/MainWindow.baml" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Release/MainWindow.g.cs" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Release/MainWindow.g.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Release/MainWindow.g.i.cs" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Release/MainWindow.g.i.cs" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter.csproj.AssemblyReference.cache" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter.csproj.AssemblyReference.cache" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter.csproj.CoreCompileInputs.cache" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter.csproj.CoreCompileInputs.cache" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter.csproj.FileListAbsolute.txt" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter.csproj.FileListAbsolute.txt" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter.exe" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter.exe" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter.g.resources" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter.g.resources" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter.pdb" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter.pdb" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter_MarkupCompile.cache" beforeDir="false" afterPath="$PROJECT_DIR$/../MloConverter/obj/Release/MloConverter_MarkupCompile.cache" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../PrincepRPBot" beforeDir="false" afterPath="$PROJECT_DIR$/../PrincepRPBot" afterDir="false" />
<change beforePath="$PROJECT_DIR$/../../Projekte/WebDesktop" beforeDir="false" afterPath="$PROJECT_DIR$/../../Projekte/WebDesktop" afterDir="false" />
</list>
<option name="SHOW_DIALOG" value="false" />
<option name="HIGHLIGHT_CONFLICTS" value="true" />
<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
<option name="LAST_RESOLUTION" value="IGNORE" />
</component>
<component name="Git.Settings">
<option name="RECENT_GIT_ROOT_PATH" value="$PROJECT_DIR$/.." />
</component>
<component name="MarkdownSettingsMigration">
<option name="stateVersion" value="1" />
</component>
<component name="ProjectId" id="2D8gDE2OC7FsEDOksPwuSamBt3a" />
<component name="ProjectLevelVcsManager" settingsEditedManually="true">
<ConfirmationsSetting value="2" id="Add" />
</component>
<component name="ProjectViewState">
<option name="hideEmptyMiddlePackages" value="true" />
<option name="showLibraryContents" value="true" />
</component>
<component name="PropertiesComponent">{
&quot;keyToString&quot;: {
&quot;ASKED_ADD_EXTERNAL_FILES&quot;: &quot;true&quot;,
&quot;RunOnceActivity.OpenProjectViewOnStart&quot;: &quot;true&quot;,
&quot;RunOnceActivity.ShowReadmeOnStart&quot;: &quot;true&quot;,
&quot;WebServerToolWindowFactoryState&quot;: &quot;false&quot;,
&quot;settings.editor.selected.configurable&quot;: &quot;preferences.pluginManager&quot;,
&quot;vue.rearranger.settings.migration&quot;: &quot;true&quot;
}
}</component>
<component name="RunManager">
<configuration name="BitComparer" type="DotNetProject" factoryName=".NET Project">
<option name="EXE_PATH" value="" />
<option name="PROGRAM_PARAMETERS" value="" />
<option name="WORKING_DIRECTORY" value="" />
<option name="PASS_PARENT_ENVS" value="1" />
<option name="USE_EXTERNAL_CONSOLE" value="0" />
<option name="USE_MONO" value="0" />
<option name="RUNTIME_ARGUMENTS" value="" />
<option name="PROJECT_PATH" value="$PROJECT_DIR$/BitComparer/BitComparer.csproj" />
<option name="PROJECT_EXE_PATH_TRACKING" value="1" />
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
<option name="PROJECT_KIND" value="DotNetCore" />
<option name="PROJECT_TFM" value="" />
<method v="2">
<option name="Build" />
</method>
</configuration>
</component>
<component name="SpellCheckerSettings" RuntimeDictionaries="0" Folders="21" Folder0="D:\Spelling\de-DE" Folder1="D:\Spelling\de-DE" Folder2="D:\Spelling\de-DE" Folder3="D:\Spelling\de-DE" Folder4="D:\Spelling\de-DE" Folder5="D:\Spelling\de-DE" Folder6="D:\Spelling\de-DE" Folder7="D:\Spelling\de-DE" Folder8="D:\Spelling\de-DE" Folder9="D:\Spelling\de-DE" Folder10="D:\Spelling\de-DE" Folder11="D:\Spelling\de-DE" Folder12="D:\Spelling\de-DE" Folder13="D:\Spelling\de-DE" Folder14="D:\Spelling\de-DE" Folder15="D:\Spelling\de-DE" Folder16="D:\Spelling\de-DE" Folder17="D:\Spelling\de-DE" Folder18="D:\Spelling\de-DE" Folder19="D:\Spelling\de-DE" Folder20="D:\Spelling\de-DE" CustomDictionaries="21" CustomDictionary0="D:\Spelling\de-DE\abkuerzungen.dic" CustomDictionary1="D:\Spelling\de-DE\astronomie.dic" CustomDictionary2="D:\Spelling\de-DE\biologie.dic" CustomDictionary3="D:\Spelling\de-DE\chemie.dic" CustomDictionary4="D:\Spelling\de-DE\computer.dic" CustomDictionary5="D:\Spelling\de-DE\de_alt.dic" CustomDictionary6="D:\Spelling\de-DE\de_neu.dic" CustomDictionary7="D:\Spelling\de-DE\elektronic.dic" CustomDictionary8="D:\Spelling\de-DE\geographie.dic" CustomDictionary9="D:\Spelling\de-DE\geologie.dic" CustomDictionary10="D:\Spelling\de-DE\informatik.dic" CustomDictionary11="D:\Spelling\de-DE\mathematik.dic" CustomDictionary12="D:\Spelling\de-DE\medizin.dic" CustomDictionary13="D:\Spelling\de-DE\namen.dic" CustomDictionary14="D:\Spelling\de-DE\organisationen.dic" CustomDictionary15="D:\Spelling\de-DE\physik.dic" CustomDictionary16="D:\Spelling\de-DE\recht.dic" CustomDictionary17="D:\Spelling\de-DE\remove.dic" CustomDictionary18="D:\Spelling\de-DE\tex_de.dic" CustomDictionary19="D:\Spelling\de-DE\vornamen.dic" CustomDictionary20="D:\Spelling\de-DE\wirtschaft.dic" DefaultDictionary="application-level" UseSingleDictionary="true" transferred="true" />
<component name="TaskManager">
<task active="true" id="Default" summary="Default task">
<changelist id="a0e72eae-480e-4a18-a1ae-c4c6a7d749fd" name="Changes" comment="" />
<created>1660086003795</created>
<option name="number" value="Default" />
<option name="presentableId" value="Default" />
<updated>1660086003795</updated>
<workItem from="1660086009672" duration="349000" />
<workItem from="1660086666500" duration="174000" />
<workItem from="1660308816671" duration="222000" />
<workItem from="1660309252350" duration="1903000" />
<workItem from="1660312004807" duration="50000" />
<workItem from="1660509800812" duration="248000" />
<workItem from="1660510540445" duration="931000" />
<workItem from="1660515986520" duration="680000" />
<workItem from="1660518997785" duration="1566000" />
</task>
<servers />
</component>
<component name="TypeScriptGeneratedFilesManager">
<option name="version" value="3" />
</component>
<component name="UnityCheckinConfiguration" checkUnsavedScenes="true" />
<component name="UnityUnitTestConfiguration" currentTestLauncher="NUnit" />
<component name="Vcs.Log.Tabs.Properties">
<option name="TAB_STATES">
<map>
<entry key="MAIN">
<value>
<State />
</value>
</entry>
</map>
</option>
</component>
<component name="VcsManagerConfiguration">
<option name="ADD_EXTERNAL_FILES_SILENTLY" value="true" />
<option name="CLEAR_INITIAL_COMMIT_MESSAGE" value="true" />
</component>
</project>