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71
CarConverter/Utils.cs
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71
CarConverter/Utils.cs
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using System;
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using System.IO;
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using CodeWalker.GameFiles;
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namespace CarConverter {
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public static class Utils {
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public const string ManifestContent = @"
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fx_version 'cerulean'
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game 'gta5'
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files {
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'*.meta'
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}
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data_file 'HANDLING_FILE' 'handling.meta'
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data_file 'VEHICLE_LAYOUTS_FILE' 'vehiclelayouts.meta'
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data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta'
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data_file 'CARCOLS_FILE' 'carcols.meta'
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data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta'
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";
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public static void UnpackDlcFile(string dlcFile, string targetFolder, bool compress = true) {
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string tempFolder = Path.GetTempPath() + Path.DirectorySeparatorChar + "MloConverter" +
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Path.DirectorySeparatorChar + "OrigDlc";
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if (Directory.Exists(tempFolder))
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Directory.Delete(tempFolder, true);
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Directory.CreateDirectory(tempFolder);
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File.Copy(dlcFile, tempFolder + Path.DirectorySeparatorChar + "dlc.rpf");
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var manager = new RpfManager();
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manager.Init(Path.GetDirectoryName(tempFolder), status => Console.WriteLine("STATUS: " + status), error => Console.Error.WriteLine("ERROR: " + error));
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foreach (var rpf in manager.AllRpfs) {
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foreach (var entry in rpf.AllEntries) {
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if (entry.Path.EndsWith(".rpf")) continue;
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try {
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var fentry = entry as RpfFileEntry;
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if (fentry == null) continue;
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byte[] data = entry.File.ExtractFile(fentry);
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if (compress && !entry.Path.Contains("_manifest.ymf"))
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data = ResourceBuilder.Compress(data);
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var rrfe = fentry as RpfResourceFileEntry;
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if (rrfe != null)
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data = ResourceBuilder.AddResourceHeader(rrfe, data);
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if (data != null) {
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string outPath = targetFolder + entry.Path.Replace("origdlc" + Path.DirectorySeparatorChar + "dlc.rpf", "").Remove(0, 1);
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string folder = Path.GetDirectoryName(outPath);
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if (!Directory.Exists(folder))
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Directory.CreateDirectory(folder);
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File.WriteAllBytes(outPath, data);
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}
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}
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catch (Exception e) {
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string err = entry.Name + ": " + e.Message;
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manager.ErrorLog.Invoke(err);
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}
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}
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}
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Directory.Delete(tempFolder, true);
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}
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}
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}
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