Update 07.12.2022
This commit is contained in:
10
C#/FiveM/Framework/Framework.Server/App.config
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10
C#/FiveM/Framework/Framework.Server/App.config
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<?xml version="1.0" encoding="utf-8"?><configuration>
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<runtime>
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<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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<dependentAssembly>
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<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-5.0.0.0" newVersion="5.0.0.0" />
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</dependentAssembly>
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</assemblyBinding>
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</runtime>
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</configuration>
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using System;
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using CitizenFX.Core;
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namespace Framework.Server.Extensions {
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public static class PlayerExtensions {
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public static int ServerId(this Player player) => Convert.ToInt32(player.Handle);
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}
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}
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86
C#/FiveM/Framework/Framework.Server/Framework.Server.csproj
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86
C#/FiveM/Framework/Framework.Server/Framework.Server.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{3B60C431-5ACF-4145-A792-32217A65A445}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>Framework.Server</RootNamespace>
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<AssemblyName>Framework.Server.net</AssemblyName>
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<TargetFrameworkVersion>v4.8.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>x64</PlatformTarget>
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<DebugType>embedded</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>../Build</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<PostBuildEvent>del Framework.Server.net.dll.config</PostBuildEvent>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="CitizenFX.Core.Server, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\CitizenFX.Core.Server.1.0.6086\lib\net45\CitizenFX.Core.Server.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="Microsoft.CSharp">
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<HintPath>..\Librarys\Microsoft.CSharp.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="mscorlib" />
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<Reference Include="MySql.Data">
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<HintPath>..\Librarys\MySql.Data.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Configuration" />
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<Reference Include="System.Configuration.Install" />
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<Reference Include="System.Core" />
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<Reference Include="System.Data" />
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<Reference Include="System.Management" />
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<Reference Include="System.Numerics" />
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<Reference Include="System.Transactions" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Extensions\PlayerExtensions.cs" />
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<Compile Include="Handlers\JoinHandler.cs" />
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<Compile Include="MySql.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Server.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Framework.Shared\Framework.Shared.csproj">
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<Project>{7130f249-1c23-438c-a077-76a2867f8c5e}</Project>
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<Name>Framework.Shared</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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33
C#/FiveM/Framework/Framework.Server/Handlers/JoinHandler.cs
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33
C#/FiveM/Framework/Framework.Server/Handlers/JoinHandler.cs
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using System;
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using CitizenFX.Core;
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using CitizenFX.Core.Native;
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using Framework.Server.Extensions;
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using Framework.Shared.Models;
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namespace Framework.Server.Handlers {
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public static class JoinHandler {
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public static readonly Vector3 Spawn = new Vector3(258.7932f, -942.7487f, 29.3940f);
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public static async void OnPlayerJoining([FromSource] Player player) {
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API.SetPlayerRoutingBucket(player.Handle, player.ServerId());
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API.SetRoutingBucketPopulationEnabled(player.ServerId(), false);
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API.SetRoutingBucketEntityLockdownMode(player.ServerId(), "strict");
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API.SetPlayerInvincible(player.Handle, true);
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var identifier = "steam:" + player.Identifiers["steam"];
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var result = await MySql.FetchAll($"SELECT * FROM players WHERE owner = '{identifier}'");
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if (result.Length == 0) player.TriggerEvent("client:spawn:register");
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else player.TriggerEvent("client:spawn:choose", result);
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}
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public static async void OnRegister([FromSource] Player player, dynamic dData) {
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var data = new PlayerData(dData);
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var identifier = "steam:" + player.Identifiers["steam"];
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await MySql.Execute($"INSERT INTO players VALUES ('{identifier}', '{Guid.NewGuid()}', {data.sex}, {data.height}, '{data.firstName}', '{data.lastName}', '{data.birth}', '{data.skin}')");
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player.Character.Position = Spawn;
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}
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}
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}
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47
C#/FiveM/Framework/Framework.Server/MySql.cs
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47
C#/FiveM/Framework/Framework.Server/MySql.cs
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using MySql.Data.MySqlClient;
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namespace Framework.Server {
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public static class MySql {
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private static MySqlConnection _connection;
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public static void Initialize(string connectionString) {
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_connection = new MySqlConnection(connectionString);
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}
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public static async Task Execute(string query) {
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await _connection.OpenAsync();
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var cmd = new MySqlCommand(query, _connection);
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await cmd.ExecuteNonQueryAsync();
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await _connection.CloseAsync();
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}
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public static async Task<dynamic[]> FetchAll(string query) {
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await _connection.OpenAsync();
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var cmd = new MySqlCommand(query, _connection);
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var result = await cmd.ExecuteReaderAsync();
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List<dynamic> data = new List<dynamic>();
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foreach (var record in result) {
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data.Add(record);
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}
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await _connection.CloseAsync();
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return data.ToArray();
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}
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public static async Task<dynamic> FetchOne(string query) {
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var result = await FetchAll(query);
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return result[0];
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}
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public static async void CreateTables(params string[] querys) {
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var query = string.Join(";", querys);
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await Execute(query);
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}
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}
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}
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using System.Reflection;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("Framework.Server")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("Framework.Server")]
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[assembly: AssemblyCopyright("Copyright © 2022")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("3B60C431-5ACF-4145-A792-32217A65A445")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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19
C#/FiveM/Framework/Framework.Server/Server.cs
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19
C#/FiveM/Framework/Framework.Server/Server.cs
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using System;
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using CitizenFX.Core;
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using Framework.Server.Handlers;
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namespace Framework.Server {
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public class Server : ServerScript {
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public Server() {
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MySql.Initialize("Server=213.136.89.237;Database=FiveM;Uid=FiveM;Pwd=uTwjt1nGX3nf.LHR;");
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MySql.CreateTables(
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"CREATE TABLE IF NOT EXISTS players (owner VARCHAR(100), charId VARCHAR(100), sex BOOLEAN, height INT(3), firstName VARCHAR(60), lastName VARCHAR(60), birth VARCHAR(10), skin LONGTEXT)"
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);
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EventHandlers["playerJoining"] += new Action<Player>(JoinHandler.OnPlayerJoining);
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EventHandlers["server:spawn:register"] += new Action<Player, dynamic>(JoinHandler.OnRegister);
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}
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}
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}
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// <autogenerated />
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using System;
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using System.Reflection;
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[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]
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Binary file not shown.
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4fed6ec97924c777f9315f8ba3e5430e56649d63
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@@ -0,0 +1,8 @@
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D:\Programmierstuff\C#\FiveM\Framework\Framework.Server\obj\Release\Framework.Server.csproj.AssemblyReference.cache
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D:\Programmierstuff\C#\FiveM\Framework\Framework.Server\obj\Release\Framework.Server.csproj.CoreCompileInputs.cache
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D:\Programmierstuff\C#\FiveM\Framework\Framework.Server\obj\Release\Framework.Server.csproj.CopyComplete
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D:\Programmierstuff\C#\FiveM\Framework\Build\fxmanifest.lua
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D:\Programmierstuff\C#\FiveM\Framework\Build\stream\NativeUI.ytd
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D:\Programmierstuff\C#\FiveM\Framework\Build\Framework.Server.net.dll
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D:\Programmierstuff\C#\FiveM\Framework\Framework.Server\obj\Release\Framework.Server.net.dll
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D:\Programmierstuff\C#\FiveM\Framework\Build\Framework.Server.net.dll.config
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Binary file not shown.
4
C#/FiveM/Framework/Framework.Server/packages.config
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4
C#/FiveM/Framework/Framework.Server/packages.config
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="CitizenFX.Core.Server" version="1.0.6086" targetFramework="net481" />
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</packages>
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