Initial commit
This commit is contained in:
742
C#/CodeWalker.Core/GameFiles/Resources/Texture.cs
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742
C#/CodeWalker.Core/GameFiles/Resources/Texture.cs
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using CodeWalker.Utils;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml;
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namespace CodeWalker.GameFiles
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{
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[TypeConverter(typeof(ExpandableObjectConverter))] public class TextureDictionary : ResourceFileBase
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{
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public override long BlockLength
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{
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get
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{
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return 64;
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}
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}
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// structure data
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public uint Unknown_10h { get; set; } // 0x00000000
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public uint Unknown_14h { get; set; } // 0x00000000
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public uint Unknown_18h { get; set; } = 1; // 0x00000001
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public uint Unknown_1Ch { get; set; } // 0x00000000
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public ResourceSimpleList64_uint TextureNameHashes { get; set; }
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public ResourcePointerList64<Texture> Textures { get; set; }
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public Dictionary<uint, Texture> Dict { get; set; }
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public long MemoryUsage
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{
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get
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{
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long val = 0;
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if ((Textures != null) && (Textures.data_items != null))
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{
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foreach (var tex in Textures.data_items)
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{
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if (tex != null)
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{
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val += tex.MemoryUsage;
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}
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}
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}
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return val;
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}
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}
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public TextureDictionary()
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{ }
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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base.Read(reader, parameters);
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// read structure data
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this.Unknown_10h = reader.ReadUInt32();
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this.Unknown_14h = reader.ReadUInt32();
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this.Unknown_18h = reader.ReadUInt32();
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this.Unknown_1Ch = reader.ReadUInt32();
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this.TextureNameHashes = reader.ReadBlock<ResourceSimpleList64_uint>();
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this.Textures = reader.ReadBlock<ResourcePointerList64<Texture>>();
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BuildDict();
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}
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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base.Write(writer, parameters);
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// write structure data
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writer.Write(this.Unknown_10h);
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writer.Write(this.Unknown_14h);
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writer.Write(this.Unknown_18h);
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writer.Write(this.Unknown_1Ch);
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writer.WriteBlock(this.TextureNameHashes);
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writer.WriteBlock(this.Textures);
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}
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public void WriteXml(StringBuilder sb, int indent, string ddsfolder)
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{
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if (Textures?.data_items != null)
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{
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foreach (var tex in Textures.data_items)
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{
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YtdXml.OpenTag(sb, indent, "Item");
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tex.WriteXml(sb, indent + 1, ddsfolder);
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YtdXml.CloseTag(sb, indent, "Item");
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}
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}
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}
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public void ReadXml(XmlNode node, string ddsfolder)
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{
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var textures = new List<Texture>();
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var inodes = node.SelectNodes("Item");
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if (inodes != null)
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{
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foreach (XmlNode inode in inodes)
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{
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var tex = new Texture();
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tex.ReadXml(inode, ddsfolder);
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textures.Add(tex);
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}
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}
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BuildFromTextureList(textures);
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}
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public static void WriteXmlNode(TextureDictionary d, StringBuilder sb, int indent, string ddsfolder, string name = "TextureDictionary")
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{
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if (d == null) return;
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if ((d.Textures?.data_items == null) || (d.Textures.data_items.Length == 0))
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{
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YtdXml.SelfClosingTag(sb, indent, name);
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}
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else
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{
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YtdXml.OpenTag(sb, indent, name);
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d.WriteXml(sb, indent + 1, ddsfolder);
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YtdXml.CloseTag(sb, indent, name);
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}
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}
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public static TextureDictionary ReadXmlNode(XmlNode node, string ddsfolder)
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{
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if (node == null) return null;
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var td = new TextureDictionary();
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td.ReadXml(node, ddsfolder);
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return td;
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}
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public override Tuple<long, IResourceBlock>[] GetParts()
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{
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return new Tuple<long, IResourceBlock>[] {
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new Tuple<long, IResourceBlock>(0x20, TextureNameHashes),
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new Tuple<long, IResourceBlock>(0x30, Textures)
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};
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}
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public Texture Lookup(uint hash)
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{
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Texture tex = null;
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if (Dict != null)
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{
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Dict.TryGetValue(hash, out tex);
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}
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return tex;
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}
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private void BuildDict()
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{
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var dict = new Dictionary<uint, Texture>();
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if ((Textures?.data_items != null) && (TextureNameHashes?.data_items != null))
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{
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for (int i = 0; (i < Textures.data_items.Length) && (i < TextureNameHashes.data_items.Length); i++)
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{
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var tex = Textures.data_items[i];
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var hash = TextureNameHashes.data_items[i];
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dict[hash] = tex;
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}
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}
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Dict = dict;
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}
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public void BuildFromTextureList(List<Texture> textures)
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{
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textures.Sort((a, b) => a.NameHash.CompareTo(b.NameHash));
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var texturehashes = new List<uint>();
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foreach (var tex in textures)
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{
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texturehashes.Add(tex.NameHash);
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}
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TextureNameHashes = new ResourceSimpleList64_uint();
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TextureNameHashes.data_items = texturehashes.ToArray();
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Textures = new ResourcePointerList64<Texture>();
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Textures.data_items = textures.ToArray();
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BuildDict();
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))] public class TextureBase : ResourceSystemBlock
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{
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public override long BlockLength
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{
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get { return 80; }
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}
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// structure data
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public uint VFT { get; set; }
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public uint Unknown_4h { get; set; } = 1; // 0x00000001
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public uint Unknown_8h { get; set; } // 0x00000000
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public uint Unknown_Ch { get; set; } // 0x00000000
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public uint Unknown_10h { get; set; } // 0x00000000
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public uint Unknown_14h { get; set; } // 0x00000000
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public uint Unknown_18h { get; set; } // 0x00000000
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public uint Unknown_1Ch { get; set; } // 0x00000000
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public uint Unknown_20h { get; set; } // 0x00000000
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public uint Unknown_24h { get; set; } // 0x00000000
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public ulong NamePointer { get; set; }
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public ushort Unknown_30h { get; set; } = 1;
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public ushort Unknown_32h { get; set; }
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public uint Unknown_34h { get; set; } // 0x00000000
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public uint Unknown_38h { get; set; } // 0x00000000
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public uint Unknown_3Ch { get; set; } // 0x00000000
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public uint UsageData { get; set; }
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public uint Unknown_44h { get; set; } // 0x00000000
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public uint ExtraFlags { get; set; } // 0, 1
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public uint Unknown_4Ch { get; set; } // 0x00000000
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// reference data
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public string Name { get; set; }
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public uint NameHash { get; set; }
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private string_r NameBlock = null;
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public TextureUsage Usage
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{
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get
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{
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return (TextureUsage)(UsageData & 0x1F);
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}
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set
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{
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UsageData = (UsageData & 0xFFFFFFE0) + (((uint)value) & 0x1F);
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}
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}
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public TextureUsageFlags UsageFlags
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{
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get
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{
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return (TextureUsageFlags)(UsageData >> 5);
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}
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set
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{
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UsageData = (UsageData & 0x1F) + (((uint)value) << 5);
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}
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}
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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// read structure data
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this.VFT = reader.ReadUInt32();
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this.Unknown_4h = reader.ReadUInt32();
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this.Unknown_8h = reader.ReadUInt32();
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this.Unknown_Ch = reader.ReadUInt32();
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this.Unknown_10h = reader.ReadUInt32();
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this.Unknown_14h = reader.ReadUInt32();
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this.Unknown_18h = reader.ReadUInt32();
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this.Unknown_1Ch = reader.ReadUInt32();
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this.Unknown_20h = reader.ReadUInt32();
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this.Unknown_24h = reader.ReadUInt32();
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this.NamePointer = reader.ReadUInt64();
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this.Unknown_30h = reader.ReadUInt16();
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this.Unknown_32h = reader.ReadUInt16();
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this.Unknown_34h = reader.ReadUInt32();
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this.Unknown_38h = reader.ReadUInt32();
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this.Unknown_3Ch = reader.ReadUInt32();
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this.UsageData = reader.ReadUInt32();
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this.Unknown_44h = reader.ReadUInt32();
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this.ExtraFlags = reader.ReadUInt32();
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this.Unknown_4Ch = reader.ReadUInt32();
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// read reference data
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this.Name = reader.ReadStringAt( //BlockAt<string_r>(
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this.NamePointer // offset
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);
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if (!string.IsNullOrEmpty(Name))
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{
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NameHash = JenkHash.GenHash(Name.ToLowerInvariant());
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}
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//switch (Unknown_32h)
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//{
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// case 0x20:
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// case 0x28:
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// case 0x30:
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// case 0x38:
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// case 0x40:
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// case 0x48:
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// case 0x80:
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// case 0x90:
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// case 0x2://base/shaderparam
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// break;
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// default:
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// break;//no hit
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//}
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//switch (Usage)
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//{
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// case TextureUsage.UNKNOWN:// = 0,
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// case TextureUsage.DEFAULT:// = 1,
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// case TextureUsage.TERRAIN:// = 2,
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// case TextureUsage.CLOUDDENSITY:// = 3,
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// case TextureUsage.CLOUDNORMAL:// = 4,
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// case TextureUsage.CABLE:// = 5,
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// case TextureUsage.FENCE:// = 6,
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// case TextureUsage.SCRIPT:// = 8,
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// case TextureUsage.WATERFLOW:// = 9,
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// case TextureUsage.WATERFOAM:// = 10,
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// case TextureUsage.WATERFOG:// = 11,
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// case TextureUsage.WATEROCEAN:// = 12,
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// case TextureUsage.FOAMOPACITY:// = 14,
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// case TextureUsage.DIFFUSEMIPSHARPEN:// = 16,
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// case TextureUsage.DIFFUSEDARK:// = 18,
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// case TextureUsage.DIFFUSEALPHAOPAQUE:// = 19,
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// case TextureUsage.DIFFUSE:// = 20,
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// case TextureUsage.DETAIL:// = 21,
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// case TextureUsage.NORMAL:// = 22,
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// case TextureUsage.SPECULAR:// = 23,
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// case TextureUsage.EMISSIVE:// = 24,
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// case TextureUsage.TINTPALETTE:// = 25,
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// case TextureUsage.SKIPPROCESSING:// = 26,
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// break;
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// case TextureUsage.ENVEFF:// = 7, //unused by V
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// case TextureUsage.WATER:// = 13, //unused by V
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// case TextureUsage.FOAM:// = 15, //unused by V
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// case TextureUsage.DIFFUSEDETAIL:// = 17, //unused by V
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// case TextureUsage.DONOTOPTIMIZE:// = 27, //unused by V
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// case TextureUsage.TEST:// = 28, //unused by V
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// case TextureUsage.COUNT:// = 29, //unused by V
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// break;//no hit
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// default:
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// break;//no hit
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//}
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//var uf = UsageFlags;
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//if ((uf & TextureUsageFlags.EMBEDDEDSCRIPTRT) > 0) // .ydr embedded script_rt textures, only 3 uses
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//{ }
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//if ((uf & TextureUsageFlags.UNK19) > 0)
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//{ }//no hit
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//if ((uf & TextureUsageFlags.UNK20) > 0)
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//{ }//no hit
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//if ((uf & TextureUsageFlags.UNK21) > 0)
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//{ }//no hit
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//if ((uf & TextureUsageFlags.UNK24) == 0)//wtf isthis? only 0 on special resident(?) textures and some reused ones
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//{ }
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//if (!(this is Texture))
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//{
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// if (Unknown_32h != 0x2)//base/shaderparam
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// { }//no hit
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// if (UsageData != 0)
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// { }//no hit
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// if (Unknown_44h != 0)
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// { }//no hit
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// if (ExtraFlags != 0)
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// { }//no hit
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// if (Unknown_4Ch != 0)
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// { }//no hit
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//}
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}
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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// update structure data
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this.NamePointer = (ulong)(this.NameBlock != null ? this.NameBlock.FilePosition : 0);
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// write structure data
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writer.Write(this.VFT);
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writer.Write(this.Unknown_4h);
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writer.Write(this.Unknown_8h);
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writer.Write(this.Unknown_Ch);
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writer.Write(this.Unknown_10h);
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writer.Write(this.Unknown_14h);
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writer.Write(this.Unknown_18h);
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writer.Write(this.Unknown_1Ch);
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writer.Write(this.Unknown_20h);
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writer.Write(this.Unknown_24h);
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writer.Write(this.NamePointer);
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writer.Write(this.Unknown_30h);
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writer.Write(this.Unknown_32h);
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writer.Write(this.Unknown_34h);
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writer.Write(this.Unknown_38h);
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writer.Write(this.Unknown_3Ch);
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writer.Write(this.UsageData);
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writer.Write(this.Unknown_44h);
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writer.Write(this.ExtraFlags);
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writer.Write(this.Unknown_4Ch);
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}
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public virtual void WriteXml(StringBuilder sb, int indent, string ddsfolder)
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{
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YtdXml.StringTag(sb, indent, "Name", YtdXml.XmlEscape(Name));
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YtdXml.ValueTag(sb, indent, "Unk32", Unknown_32h.ToString());
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YtdXml.StringTag(sb, indent, "Usage", Usage.ToString());
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YtdXml.StringTag(sb, indent, "UsageFlags", UsageFlags.ToString());
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YtdXml.ValueTag(sb, indent, "ExtraFlags", ExtraFlags.ToString());
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}
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public virtual void ReadXml(XmlNode node, string ddsfolder)
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{
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Name = Xml.GetChildInnerText(node, "Name");
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NameHash = JenkHash.GenHash(Name?.ToLowerInvariant());
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Unknown_32h = (ushort)Xml.GetChildUIntAttribute(node, "Unk32", "value");
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Usage = Xml.GetChildEnumInnerText<TextureUsage>(node, "Usage");
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UsageFlags = Xml.GetChildEnumInnerText<TextureUsageFlags>(node, "UsageFlags");
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ExtraFlags = Xml.GetChildUIntAttribute(node, "ExtraFlags", "value");
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}
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||||
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||||
public override IResourceBlock[] GetReferences()
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{
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||||
var list = new List<IResourceBlock>();
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||||
if (!string.IsNullOrEmpty(Name))
|
||||
{
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||||
NameBlock = (string_r)Name;
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||||
list.Add(NameBlock);
|
||||
}
|
||||
return list.ToArray();
|
||||
}
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||||
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||||
public override string ToString()
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||||
{
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return "TextureBase: " + Name;
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||||
}
|
||||
}
|
||||
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public class Texture : TextureBase
|
||||
{
|
||||
public override long BlockLength
|
||||
{
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||||
get { return 144; }
|
||||
}
|
||||
|
||||
// structure data
|
||||
public ushort Width { get; set; }
|
||||
public ushort Height { get; set; }
|
||||
public ushort Depth { get; set; } = 1; //is depth > 1 supported?
|
||||
public ushort Stride { get; set; }
|
||||
public TextureFormat Format { get; set; }
|
||||
public byte Unknown_5Ch { get; set; } // 0x00
|
||||
public byte Levels { get; set; }
|
||||
public ushort Unknown_5Eh { get; set; } // 0x0000
|
||||
public uint Unknown_60h { get; set; } // 0x00000000
|
||||
public uint Unknown_64h { get; set; } // 0x00000000
|
||||
public uint Unknown_68h { get; set; } // 0x00000000
|
||||
public uint Unknown_6Ch { get; set; } // 0x00000000
|
||||
public ulong DataPointer { get; set; }
|
||||
public uint Unknown_78h { get; set; } // 0x00000000
|
||||
public uint Unknown_7Ch { get; set; } // 0x00000000
|
||||
public uint Unknown_80h { get; set; } // 0x00000000
|
||||
public uint Unknown_84h { get; set; } // 0x00000000
|
||||
public uint Unknown_88h { get; set; } // 0x00000000
|
||||
public uint Unknown_8Ch { get; set; } // 0x00000000
|
||||
|
||||
|
||||
// reference data
|
||||
public TextureData Data { get; set; }
|
||||
|
||||
public long MemoryUsage
|
||||
{
|
||||
get
|
||||
{
|
||||
long val = 0;
|
||||
if (Data != null)
|
||||
{
|
||||
val += Data.FullData.LongLength;
|
||||
}
|
||||
return val;
|
||||
}
|
||||
}
|
||||
|
||||
public override void Read(ResourceDataReader reader, params object[] parameters)
|
||||
{
|
||||
base.Read(reader, parameters);
|
||||
|
||||
// read structure data
|
||||
this.Width = reader.ReadUInt16();
|
||||
this.Height = reader.ReadUInt16();
|
||||
this.Depth = reader.ReadUInt16();
|
||||
this.Stride = reader.ReadUInt16();
|
||||
this.Format = (TextureFormat)reader.ReadUInt32();
|
||||
this.Unknown_5Ch = reader.ReadByte();
|
||||
this.Levels = reader.ReadByte();
|
||||
this.Unknown_5Eh = reader.ReadUInt16();
|
||||
this.Unknown_60h = reader.ReadUInt32();
|
||||
this.Unknown_64h = reader.ReadUInt32();
|
||||
this.Unknown_68h = reader.ReadUInt32();
|
||||
this.Unknown_6Ch = reader.ReadUInt32();
|
||||
this.DataPointer = reader.ReadUInt64();
|
||||
this.Unknown_78h = reader.ReadUInt32();
|
||||
this.Unknown_7Ch = reader.ReadUInt32();
|
||||
this.Unknown_80h = reader.ReadUInt32();
|
||||
this.Unknown_84h = reader.ReadUInt32();
|
||||
this.Unknown_88h = reader.ReadUInt32();
|
||||
this.Unknown_8Ch = reader.ReadUInt32();
|
||||
|
||||
// read reference data
|
||||
this.Data = reader.ReadBlockAt<TextureData>(this.DataPointer, this.Format, this.Width, this.Height, this.Levels, this.Stride);
|
||||
|
||||
}
|
||||
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
||||
{
|
||||
base.Write(writer, parameters);
|
||||
|
||||
this.DataPointer = (ulong)this.Data.FilePosition;
|
||||
|
||||
// write structure data
|
||||
writer.Write(this.Width);
|
||||
writer.Write(this.Height);
|
||||
writer.Write(this.Depth);
|
||||
writer.Write(this.Stride);
|
||||
writer.Write((uint)this.Format);
|
||||
writer.Write(this.Unknown_5Ch);
|
||||
writer.Write(this.Levels);
|
||||
writer.Write(this.Unknown_5Eh);
|
||||
writer.Write(this.Unknown_60h);
|
||||
writer.Write(this.Unknown_64h);
|
||||
writer.Write(this.Unknown_68h);
|
||||
writer.Write(this.Unknown_6Ch);
|
||||
writer.Write(this.DataPointer);
|
||||
writer.Write(this.Unknown_78h);
|
||||
writer.Write(this.Unknown_7Ch);
|
||||
writer.Write(this.Unknown_80h);
|
||||
writer.Write(this.Unknown_84h);
|
||||
writer.Write(this.Unknown_88h);
|
||||
writer.Write(this.Unknown_8Ch);
|
||||
}
|
||||
public override void WriteXml(StringBuilder sb, int indent, string ddsfolder)
|
||||
{
|
||||
base.WriteXml(sb, indent, ddsfolder);
|
||||
YtdXml.ValueTag(sb, indent, "Width", Width.ToString());
|
||||
YtdXml.ValueTag(sb, indent, "Height", Height.ToString());
|
||||
YtdXml.ValueTag(sb, indent, "MipLevels", Levels.ToString());
|
||||
YtdXml.StringTag(sb, indent, "Format", Format.ToString());
|
||||
YtdXml.StringTag(sb, indent, "FileName", YtdXml.XmlEscape((Name ?? "null") + ".dds"));
|
||||
|
||||
try
|
||||
{
|
||||
if (!string.IsNullOrEmpty(ddsfolder))
|
||||
{
|
||||
if (!Directory.Exists(ddsfolder))
|
||||
{
|
||||
Directory.CreateDirectory(ddsfolder);
|
||||
}
|
||||
var filepath = Path.Combine(ddsfolder, (Name ?? "null") + ".dds");
|
||||
var dds = DDSIO.GetDDSFile(this);
|
||||
File.WriteAllBytes(filepath, dds);
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
public override void ReadXml(XmlNode node, string ddsfolder)
|
||||
{
|
||||
base.ReadXml(node, ddsfolder);
|
||||
Width = (ushort)Xml.GetChildUIntAttribute(node, "Width", "value");
|
||||
Height = (ushort)Xml.GetChildUIntAttribute(node, "Height", "value");
|
||||
Levels = (byte)Xml.GetChildUIntAttribute(node, "MipLevels", "value");
|
||||
Format = Xml.GetChildEnumInnerText<TextureFormat>(node, "Format");
|
||||
var filename = Xml.GetChildInnerText(node, "FileName");
|
||||
|
||||
|
||||
if ((!string.IsNullOrEmpty(filename)) && (!string.IsNullOrEmpty(ddsfolder)))
|
||||
{
|
||||
var filepath = Path.Combine(ddsfolder, filename);
|
||||
if (File.Exists(filepath))
|
||||
{
|
||||
try
|
||||
{
|
||||
var dds = File.ReadAllBytes(filepath);
|
||||
var tex = DDSIO.GetTexture(dds);
|
||||
if (tex != null)
|
||||
{
|
||||
Data = tex.Data;
|
||||
Width = tex.Width;
|
||||
Height = tex.Height;
|
||||
Depth = tex.Depth;
|
||||
Levels = tex.Levels;
|
||||
Format = tex.Format;
|
||||
Stride = tex.Stride;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
throw new Exception("Texture file format not supported:\n" + filepath);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("Texture file not found:\n" + filepath);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
public override IResourceBlock[] GetReferences()
|
||||
{
|
||||
var list = new List<IResourceBlock>(base.GetReferences());
|
||||
list.Add(Data);
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "Texture: " + Width.ToString() + "x" + Height.ToString() + ": " + Name;
|
||||
}
|
||||
}
|
||||
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public class TextureData : ResourceGraphicsBlock
|
||||
{
|
||||
public override long BlockLength
|
||||
{
|
||||
get
|
||||
{
|
||||
return FullData.Length;
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] FullData { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Reads the data-block from a stream.
|
||||
/// </summary>
|
||||
public override void Read(ResourceDataReader reader, params object[] parameters)
|
||||
{
|
||||
uint format = Convert.ToUInt32(parameters[0]);
|
||||
int Width = Convert.ToInt32(parameters[1]);
|
||||
int Height = Convert.ToInt32(parameters[2]);
|
||||
int Levels = Convert.ToInt32(parameters[3]);
|
||||
int Stride = Convert.ToInt32(parameters[4]);
|
||||
|
||||
int fullLength = 0;
|
||||
int length = Stride * Height;
|
||||
for (int i = 0; i < Levels; i++)
|
||||
{
|
||||
fullLength += length;
|
||||
length /= 4;
|
||||
}
|
||||
|
||||
FullData = reader.ReadBytes(fullLength);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Writes the data-block to a stream.
|
||||
/// </summary>
|
||||
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
||||
{
|
||||
writer.Write(FullData);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public enum TextureFormat : uint
|
||||
{
|
||||
D3DFMT_A8R8G8B8 = 21,
|
||||
D3DFMT_A1R5G5B5 = 25,
|
||||
D3DFMT_A8 = 28,
|
||||
D3DFMT_A8B8G8R8 = 32,
|
||||
D3DFMT_L8 = 50,
|
||||
|
||||
// fourCC
|
||||
D3DFMT_DXT1 = 0x31545844,
|
||||
D3DFMT_DXT3 = 0x33545844,
|
||||
D3DFMT_DXT5 = 0x35545844,
|
||||
D3DFMT_ATI1 = 0x31495441,
|
||||
D3DFMT_ATI2 = 0x32495441,
|
||||
D3DFMT_BC7 = 0x20374342,
|
||||
|
||||
//UNKNOWN
|
||||
}
|
||||
|
||||
public enum TextureUsage : byte
|
||||
{
|
||||
UNKNOWN = 0,
|
||||
DEFAULT = 1,
|
||||
TERRAIN = 2,
|
||||
CLOUDDENSITY = 3,
|
||||
CLOUDNORMAL = 4,
|
||||
CABLE = 5,
|
||||
FENCE = 6,
|
||||
ENVEFF = 7, //unused by V
|
||||
SCRIPT = 8,
|
||||
WATERFLOW = 9,
|
||||
WATERFOAM = 10,
|
||||
WATERFOG = 11,
|
||||
WATEROCEAN = 12,
|
||||
WATER = 13, //unused by V
|
||||
FOAMOPACITY = 14,
|
||||
FOAM = 15, //unused by V
|
||||
DIFFUSEMIPSHARPEN = 16,
|
||||
DIFFUSEDETAIL = 17, //unused by V
|
||||
DIFFUSEDARK = 18,
|
||||
DIFFUSEALPHAOPAQUE = 19,
|
||||
DIFFUSE = 20,
|
||||
DETAIL = 21,
|
||||
NORMAL = 22,
|
||||
SPECULAR = 23,
|
||||
EMISSIVE = 24,
|
||||
TINTPALETTE = 25,
|
||||
SKIPPROCESSING = 26,
|
||||
DONOTOPTIMIZE = 27, //unused by V
|
||||
TEST = 28, //unused by V
|
||||
COUNT = 29, //unused by V
|
||||
}
|
||||
[Flags]
|
||||
public enum TextureUsageFlags : uint
|
||||
{
|
||||
NOT_HALF = 1,
|
||||
HD_SPLIT = (1 << 1),
|
||||
X2 = (1 << 2),
|
||||
X4 = (1 << 3),
|
||||
Y4 = (1 << 4),
|
||||
X8 = (1 << 5),
|
||||
X16 = (1 << 6),
|
||||
X32 = (1 << 7),
|
||||
X64 = (1 << 8),
|
||||
Y64 = (1 << 9),
|
||||
X128 = (1 << 10),
|
||||
X256 = (1 << 11),
|
||||
X512 = (1 << 12),
|
||||
Y512 = (1 << 13),
|
||||
X1024 = (1 << 14),//wtf is all this?
|
||||
Y1024 = (1 << 15),
|
||||
X2048 = (1 << 16),
|
||||
Y2048 = (1 << 17),
|
||||
EMBEDDEDSCRIPTRT = (1 << 18),
|
||||
UNK19 = (1 << 19), //unused by V
|
||||
UNK20 = (1 << 20), //unused by V
|
||||
UNK21 = (1 << 21), //unused by V
|
||||
FLAG_FULL = (1 << 22),
|
||||
MAPS_HALF = (1 << 23),
|
||||
UNK24 = (1 << 24),//used by almost everything...
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user