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473
HTML/ThreeJS/node_modules/three/src/animation/AnimationClip.js
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473
HTML/ThreeJS/node_modules/three/src/animation/AnimationClip.js
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import { AnimationUtils } from './AnimationUtils.js';
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import { KeyframeTrack } from './KeyframeTrack.js';
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import { BooleanKeyframeTrack } from './tracks/BooleanKeyframeTrack.js';
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import { ColorKeyframeTrack } from './tracks/ColorKeyframeTrack.js';
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import { NumberKeyframeTrack } from './tracks/NumberKeyframeTrack.js';
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import { QuaternionKeyframeTrack } from './tracks/QuaternionKeyframeTrack.js';
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import { StringKeyframeTrack } from './tracks/StringKeyframeTrack.js';
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import { VectorKeyframeTrack } from './tracks/VectorKeyframeTrack.js';
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import * as MathUtils from '../math/MathUtils.js';
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import { NormalAnimationBlendMode } from '../constants.js';
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class AnimationClip {
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constructor( name, duration = - 1, tracks, blendMode = NormalAnimationBlendMode ) {
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this.name = name;
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this.tracks = tracks;
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this.duration = duration;
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this.blendMode = blendMode;
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this.uuid = MathUtils.generateUUID();
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// this means it should figure out its duration by scanning the tracks
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if ( this.duration < 0 ) {
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this.resetDuration();
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}
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}
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static parse( json ) {
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const tracks = [],
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jsonTracks = json.tracks,
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frameTime = 1.0 / ( json.fps || 1.0 );
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for ( let i = 0, n = jsonTracks.length; i !== n; ++ i ) {
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tracks.push( parseKeyframeTrack( jsonTracks[ i ] ).scale( frameTime ) );
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}
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const clip = new this( json.name, json.duration, tracks, json.blendMode );
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clip.uuid = json.uuid;
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return clip;
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}
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static toJSON( clip ) {
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const tracks = [],
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clipTracks = clip.tracks;
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const json = {
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'name': clip.name,
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'duration': clip.duration,
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'tracks': tracks,
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'uuid': clip.uuid,
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'blendMode': clip.blendMode
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};
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for ( let i = 0, n = clipTracks.length; i !== n; ++ i ) {
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tracks.push( KeyframeTrack.toJSON( clipTracks[ i ] ) );
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}
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return json;
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}
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static CreateFromMorphTargetSequence( name, morphTargetSequence, fps, noLoop ) {
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const numMorphTargets = morphTargetSequence.length;
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const tracks = [];
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for ( let i = 0; i < numMorphTargets; i ++ ) {
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let times = [];
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let values = [];
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times.push(
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( i + numMorphTargets - 1 ) % numMorphTargets,
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i,
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( i + 1 ) % numMorphTargets );
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values.push( 0, 1, 0 );
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const order = AnimationUtils.getKeyframeOrder( times );
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times = AnimationUtils.sortedArray( times, 1, order );
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values = AnimationUtils.sortedArray( values, 1, order );
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// if there is a key at the first frame, duplicate it as the
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// last frame as well for perfect loop.
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if ( ! noLoop && times[ 0 ] === 0 ) {
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times.push( numMorphTargets );
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values.push( values[ 0 ] );
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}
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tracks.push(
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new NumberKeyframeTrack(
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'.morphTargetInfluences[' + morphTargetSequence[ i ].name + ']',
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times, values
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).scale( 1.0 / fps ) );
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}
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return new this( name, - 1, tracks );
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}
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static findByName( objectOrClipArray, name ) {
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let clipArray = objectOrClipArray;
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if ( ! Array.isArray( objectOrClipArray ) ) {
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const o = objectOrClipArray;
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clipArray = o.geometry && o.geometry.animations || o.animations;
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}
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for ( let i = 0; i < clipArray.length; i ++ ) {
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if ( clipArray[ i ].name === name ) {
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return clipArray[ i ];
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}
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}
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return null;
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}
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static CreateClipsFromMorphTargetSequences( morphTargets, fps, noLoop ) {
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const animationToMorphTargets = {};
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// tested with https://regex101.com/ on trick sequences
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// such flamingo_flyA_003, flamingo_run1_003, crdeath0059
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const pattern = /^([\w-]*?)([\d]+)$/;
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// sort morph target names into animation groups based
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// patterns like Walk_001, Walk_002, Run_001, Run_002
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for ( let i = 0, il = morphTargets.length; i < il; i ++ ) {
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const morphTarget = morphTargets[ i ];
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const parts = morphTarget.name.match( pattern );
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if ( parts && parts.length > 1 ) {
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const name = parts[ 1 ];
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let animationMorphTargets = animationToMorphTargets[ name ];
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if ( ! animationMorphTargets ) {
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animationToMorphTargets[ name ] = animationMorphTargets = [];
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}
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animationMorphTargets.push( morphTarget );
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}
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}
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const clips = [];
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for ( const name in animationToMorphTargets ) {
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clips.push( this.CreateFromMorphTargetSequence( name, animationToMorphTargets[ name ], fps, noLoop ) );
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}
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return clips;
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}
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// parse the animation.hierarchy format
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static parseAnimation( animation, bones ) {
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if ( ! animation ) {
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console.error( 'THREE.AnimationClip: No animation in JSONLoader data.' );
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return null;
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}
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const addNonemptyTrack = function ( trackType, trackName, animationKeys, propertyName, destTracks ) {
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// only return track if there are actually keys.
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if ( animationKeys.length !== 0 ) {
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const times = [];
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const values = [];
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AnimationUtils.flattenJSON( animationKeys, times, values, propertyName );
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// empty keys are filtered out, so check again
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if ( times.length !== 0 ) {
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destTracks.push( new trackType( trackName, times, values ) );
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}
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}
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};
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const tracks = [];
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const clipName = animation.name || 'default';
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const fps = animation.fps || 30;
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const blendMode = animation.blendMode;
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// automatic length determination in AnimationClip.
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let duration = animation.length || - 1;
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const hierarchyTracks = animation.hierarchy || [];
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for ( let h = 0; h < hierarchyTracks.length; h ++ ) {
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const animationKeys = hierarchyTracks[ h ].keys;
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// skip empty tracks
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if ( ! animationKeys || animationKeys.length === 0 ) continue;
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// process morph targets
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if ( animationKeys[ 0 ].morphTargets ) {
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// figure out all morph targets used in this track
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const morphTargetNames = {};
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let k;
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for ( k = 0; k < animationKeys.length; k ++ ) {
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if ( animationKeys[ k ].morphTargets ) {
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for ( let m = 0; m < animationKeys[ k ].morphTargets.length; m ++ ) {
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morphTargetNames[ animationKeys[ k ].morphTargets[ m ] ] = - 1;
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}
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}
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}
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// create a track for each morph target with all zero
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// morphTargetInfluences except for the keys in which
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// the morphTarget is named.
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for ( const morphTargetName in morphTargetNames ) {
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const times = [];
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const values = [];
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for ( let m = 0; m !== animationKeys[ k ].morphTargets.length; ++ m ) {
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const animationKey = animationKeys[ k ];
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times.push( animationKey.time );
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values.push( ( animationKey.morphTarget === morphTargetName ) ? 1 : 0 );
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}
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tracks.push( new NumberKeyframeTrack( '.morphTargetInfluence[' + morphTargetName + ']', times, values ) );
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}
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duration = morphTargetNames.length * fps;
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} else {
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// ...assume skeletal animation
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const boneName = '.bones[' + bones[ h ].name + ']';
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addNonemptyTrack(
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VectorKeyframeTrack, boneName + '.position',
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animationKeys, 'pos', tracks );
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addNonemptyTrack(
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QuaternionKeyframeTrack, boneName + '.quaternion',
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animationKeys, 'rot', tracks );
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addNonemptyTrack(
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VectorKeyframeTrack, boneName + '.scale',
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animationKeys, 'scl', tracks );
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}
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}
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if ( tracks.length === 0 ) {
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return null;
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}
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const clip = new this( clipName, duration, tracks, blendMode );
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return clip;
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}
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resetDuration() {
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const tracks = this.tracks;
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let duration = 0;
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for ( let i = 0, n = tracks.length; i !== n; ++ i ) {
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const track = this.tracks[ i ];
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duration = Math.max( duration, track.times[ track.times.length - 1 ] );
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}
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this.duration = duration;
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return this;
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}
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trim() {
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for ( let i = 0; i < this.tracks.length; i ++ ) {
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this.tracks[ i ].trim( 0, this.duration );
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}
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return this;
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}
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validate() {
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let valid = true;
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for ( let i = 0; i < this.tracks.length; i ++ ) {
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valid = valid && this.tracks[ i ].validate();
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}
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return valid;
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}
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optimize() {
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for ( let i = 0; i < this.tracks.length; i ++ ) {
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this.tracks[ i ].optimize();
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}
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return this;
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}
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clone() {
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const tracks = [];
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for ( let i = 0; i < this.tracks.length; i ++ ) {
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tracks.push( this.tracks[ i ].clone() );
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}
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return new this.constructor( this.name, this.duration, tracks, this.blendMode );
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}
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toJSON() {
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return this.constructor.toJSON( this );
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}
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}
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function getTrackTypeForValueTypeName( typeName ) {
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switch ( typeName.toLowerCase() ) {
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case 'scalar':
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case 'double':
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case 'float':
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case 'number':
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case 'integer':
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return NumberKeyframeTrack;
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case 'vector':
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case 'vector2':
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case 'vector3':
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case 'vector4':
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return VectorKeyframeTrack;
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case 'color':
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return ColorKeyframeTrack;
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case 'quaternion':
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return QuaternionKeyframeTrack;
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case 'bool':
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case 'boolean':
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return BooleanKeyframeTrack;
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case 'string':
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return StringKeyframeTrack;
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}
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throw new Error( 'THREE.KeyframeTrack: Unsupported typeName: ' + typeName );
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}
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function parseKeyframeTrack( json ) {
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if ( json.type === undefined ) {
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throw new Error( 'THREE.KeyframeTrack: track type undefined, can not parse' );
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}
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const trackType = getTrackTypeForValueTypeName( json.type );
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if ( json.times === undefined ) {
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const times = [], values = [];
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AnimationUtils.flattenJSON( json.keys, times, values, 'value' );
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json.times = times;
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json.values = values;
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}
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// derived classes can define a static parse method
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if ( trackType.parse !== undefined ) {
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return trackType.parse( json );
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} else {
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// by default, we assume a constructor compatible with the base
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return new trackType( json.name, json.times, json.values, json.interpolation );
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}
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}
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export { AnimationClip };
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