var engine: TSE.Engine; var handleSize = function () { const canvas = document.getElementById("GameEngine") as HTMLCanvasElement; canvas.width = window.innerWidth; canvas.height = window.innerHeight; engine.resize(); } /** * The main entrypoint to the Application. * */ window.onload = function () { engine = new TSE.Engine("GameEngine"); handleSize(); engine.start(); } window.onresize = handleSize;