using System.Windows.Controls; using System.Windows.Shapes; namespace DigiSim.Logic { public class Input : Gate { public bool Powered; protected override void InternalSetup(Canvas canvas) { Shape = new Ellipse(); SetOutputs(1); SetInputs(0); CreateConnections(); Shape.MouseLeftButtonUp += (sender, args) => { if (IsAttached) return; Powered = !Powered; Update(this); }; Text = "I"; Instantiate(); } public override void Update(Gate source) { ConnectedOutputs[0].IsPowered = Powered; Shape.Fill = Powered ? FromHex(Window.PoweredColor) : FromHex(Window.FillColor); UpdateShapes(); UpdateConnectedGates(source); } public Input(double x, double y) : base(x, y, 20, 20) { } } }