using System; using CitizenFX.Core; using Framework.Server.Handlers; namespace Framework.Server { public class Server : ServerScript { public Server() { MySql.Initialize("Server=213.136.89.237;Database=FiveM;Uid=FiveM;Pwd=uTwjt1nGX3nf.LHR;"); MySql.CreateTables( "CREATE TABLE IF NOT EXISTS players (owner VARCHAR(100), charId VARCHAR(100), sex BOOLEAN, height INT(3), firstName VARCHAR(60), lastName VARCHAR(60), birth VARCHAR(10), skin LONGTEXT)" ); EventHandlers["playerJoining"] += new Action(JoinHandler.OnPlayerJoining); EventHandlers["server:spawn:register"] += new Action(JoinHandler.OnRegister); } } }