Log file open, 10/09/22 14:54:40 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogWindows: Started CrashReportClient (pid=2668) LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: FirstProject LogCore: UnrealTraceServer: Trace store launch successful LogCsvProfiler: Display: Metadata set : platform="Windows" LogCsvProfiler: Display: Metadata set : config="Development" LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.0-CL-20979098" LogCsvProfiler: Display: Metadata set : engineversion="5.0.3-20979098+++UE5+Release-5.0" LogCsvProfiler: Display: Metadata set : commandline="" D:\Programmierstuff\UnrealEngine\FirstProject\FirstProject.uproject"" LogCsvProfiler: Display: Metadata set : os="Windows 11 (22H2) [10.0.22621.169] " LogCsvProfiler: Display: Metadata set : cpu="GenuineIntel|Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz" LogCsvProfiler: Display: Metadata set : pgoenabled="0" LogCsvProfiler: Display: Metadata set : loginid="076b7dcc45a6a4275bb68c9920546522" LogCsvProfiler: Display: Metadata set : llm="0" LogPlatformFile: Not using cached read wrapper LogStats: Stats thread started at 0.239199 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== Session CrashGUID > UECC-Windows-90F8FC494126EB58F61F3A8B24B92DAC Session CrashGUID >==================================================== LogConfig: Display: Loading HoloLens ini files took 0.03 seconds LogConfig: Display: Loading VulkanPC ini files took 0.04 seconds LogConfig: Display: Loading Mac ini files took 0.04 seconds LogConfig: Display: Loading Android ini files took 0.04 seconds LogConfig: Display: Loading IOS ini files took 0.04 seconds LogConfig: Display: Loading Windows ini files took 0.04 seconds LogConfig: Display: Loading Unix ini files took 0.04 seconds LogConfig: Display: Loading TVOS ini files took 0.04 seconds LogConfig: Display: Loading Linux ini files took 0.05 seconds LogConfig: Display: Loading LinuxArm64 ini files took 0.05 seconds LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin FastBuildController LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin AISupport LogPluginManager: Mounting Engine plugin Paper2D LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor LogPluginManager: Mounting Engine plugin AnimationModifierLibrary LogPluginManager: Mounting Engine plugin ControlRig LogPluginManager: Mounting Engine plugin ControlRigSpline LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis LogPluginManager: Mounting Engine plugin IKRig LogPluginManager: Mounting Engine plugin Niagara LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCloth LogPluginManager: Mounting Engine plugin ChaosClothEditor LogPluginManager: Mounting Engine plugin ChaosEditor LogPluginManager: Mounting Engine plugin ChaosNiagara LogPluginManager: Mounting Engine plugin ChaosSolverPlugin LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin DatasmithContent LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin VariantManagerContent LogPluginManager: Mounting Engine plugin MeshLODToolset LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin OpenImageDenoise LogPluginManager: Mounting Engine plugin PlatformCrypto LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin ProxyLODPlugin LogPluginManager: Mounting Engine plugin PythonScriptPlugin LogPluginManager: Mounting Engine plugin AlembicImporter LogPluginManager: Mounting Engine plugin SkeletalReduction LogPluginManager: Mounting Engine plugin AnimationSharing LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess LogPluginManager: Mounting Engine plugin GitSourceControl LogPluginManager: Mounting Engine plugin NullSourceCodeAccess LogPluginManager: Mounting Engine plugin PerforceSourceControl LogPluginManager: Mounting Engine plugin PixWinPlugin LogPluginManager: Mounting Engine plugin PlasticSourceControl LogPluginManager: Mounting Engine plugin PluginUtils LogPluginManager: Mounting Engine plugin PropertyAccessNode LogPluginManager: Mounting Engine plugin SubversionSourceControl LogPluginManager: Mounting Engine plugin TextureFormatOodle LogPluginManager: Mounting Engine plugin TraceDataFilters LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess LogPluginManager: Mounting Engine plugin UObjectPlugin LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting Engine plugin AndroidMedia LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting Engine plugin AvfMedia LogPluginManager: Mounting Engine plugin ImgMedia LogPluginManager: Mounting Engine plugin MediaCompositing LogPluginManager: Mounting Engine plugin MediaPlayerEditor LogPluginManager: Mounting Engine plugin OodleNetwork LogPluginManager: Mounting Engine plugin WebMMedia LogPluginManager: Mounting Engine plugin WmfMedia LogPluginManager: Mounting Engine plugin TcpMessaging LogPluginManager: Mounting Engine plugin UdpMessaging LogPluginManager: Mounting Engine plugin ActorSequence LogPluginManager: Mounting Engine plugin LevelSequenceEditor LogPluginManager: Mounting Engine plugin MatineeToLevelSequence LogPluginManager: Mounting Engine plugin SequencerScripting LogPluginManager: Mounting Engine plugin TemplateSequence LogPluginManager: Mounting Engine plugin OnlineBase LogPluginManager: Mounting Engine plugin OnlineSubsystem LogPluginManager: Mounting Engine plugin OnlineSubsystemNull LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils LogPluginManager: Mounting Engine plugin ActorLayerUtilities LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector LogPluginManager: Mounting Engine plugin AndroidFileServer LogPluginManager: Mounting Engine plugin AndroidMoviePlayer LogPluginManager: Mounting Engine plugin LauncherChunkInstaller LogPluginManager: Mounting Engine plugin AppleMoviePlayer LogPluginManager: Mounting Engine plugin AppleImageUtils LogPluginManager: Mounting Engine plugin ArchVisCharacter LogPluginManager: Mounting Engine plugin AndroidPermission LogPluginManager: Mounting Engine plugin AudioCapture LogPluginManager: Mounting Engine plugin AssetTags LogPluginManager: Mounting Engine plugin AudioSynesthesia LogPluginManager: Mounting Engine plugin CableComponent LogPluginManager: Mounting Engine plugin ChunkDownloader LogPluginManager: Mounting Engine plugin CustomMeshComponent LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector LogPluginManager: Mounting Engine plugin GeometryCache LogPluginManager: Mounting Engine plugin GeometryProcessing LogPluginManager: Mounting Engine plugin GoogleCloudMessaging LogPluginManager: Mounting Engine plugin GooglePAD LogPluginManager: Mounting Engine plugin HairStrands LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary LogPluginManager: Mounting Engine plugin MeshModelingToolset LogPluginManager: Mounting Engine plugin MobilePatchingUtils LogPluginManager: Mounting Engine plugin PropertyAccessEditor LogPluginManager: Mounting Engine plugin ProceduralMeshComponent LogPluginManager: Mounting Engine plugin RuntimePhysXCooking LogPluginManager: Mounting Engine plugin SignificanceManager LogPluginManager: Mounting Engine plugin ResonanceAudio LogPluginManager: Mounting Engine plugin SoundFields LogPluginManager: Mounting Engine plugin Synthesis LogPluginManager: Mounting Engine plugin WebMMoviePlayer LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector LogPluginManager: Mounting Engine plugin WindowsMoviePlayer LogPluginManager: Mounting Engine plugin CameraShakePreviewer LogPluginManager: Mounting Engine plugin AssetManagerEditor LogPluginManager: Mounting Engine plugin GameplayCameras LogPluginManager: Mounting Engine plugin CryptoKeys LogPluginManager: Mounting Engine plugin CurveEditorTools LogPluginManager: Mounting Engine plugin DataValidation LogPluginManager: Mounting Engine plugin EditorDebugTools LogPluginManager: Mounting Engine plugin FacialAnimation LogPluginManager: Mounting Engine plugin GameplayTagsEditor LogPluginManager: Mounting Engine plugin EditorScriptingUtilities LogPluginManager: Mounting Engine plugin GeometryMode LogPluginManager: Mounting Engine plugin MacGraphicsSwitching LogPluginManager: Mounting Engine plugin MaterialAnalyzer LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard LogPluginManager: Mounting Engine plugin PluginBrowser LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode LogPluginManager: Mounting Engine plugin SequencerAnimTools LogPluginManager: Mounting Engine plugin StylusInput LogPluginManager: Mounting Engine plugin SpeedTreeImporter LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities LogPluginManager: Mounting Engine plugin InterchangeEditor LogPluginManager: Mounting Engine plugin Interchange LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin OnlineServices LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Bridge/Content/' mounted to '/Bridge/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/2D/Paper2D/Content/' mounted to '/Paper2D/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRig/Content/' mounted to '/ControlRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/ControlRigSpline/Content/' mounted to '/ControlRigSpline/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Animation/IKRig/Content/' mounted to '/IKRig/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/FX/Niagara/Content/' mounted to '/Niagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosClothEditor/Content/' mounted to '/ChaosClothEditor/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosNiagara/Content/' mounted to '/ChaosNiagara/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/ChaosSolverPlugin/Content/' mounted to '/ChaosSolverPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/FullBodyIK/Content/' mounted to '/FullBodyIK/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Enterprise/DatasmithContent/Content/' mounted to '/DatasmithContent/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryCollectionPlugin/Content/' mounted to '/GeometryCollectionPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/GeometryFlow/Content/' mounted to '/GeometryFlow/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshLODToolset/Content/' mounted to '/MeshLODToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/MeshModelingToolsetExp/Content/' mounted to '/MeshModelingToolsetExp/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Experimental/PythonScriptPlugin/Content/' mounted to '/PythonScriptPlugin/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Developer/AnimationSharing/Content/' mounted to '/AnimationSharing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Media/MediaCompositing/Content/' mounted to '/MediaCompositing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/MovieScene/SequencerScripting/Content/' mounted to '/SequencerScripting/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/AudioSynesthesia/Content/' mounted to '/AudioSynesthesia/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/GeometryProcessing/Content/' mounted to '/GeometryProcessing/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/HairStrands/Content/' mounted to '/HairStrands/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/MeshModelingToolset/Content/' mounted to '/MeshModelingToolset/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/ResonanceAudio/Content/' mounted to '/ResonanceAudio/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Runtime/Synthesis/Content/' mounted to '/Synthesis/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/GeometryMode/Content/' mounted to '/GeometryMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/ModelingToolsEditorMode/Content/' mounted to '/ModelingToolsEditorMode/' LogPackageName: Display: FPackageName: Mount point added: '../../Plugins/Editor/SpeedTreeImporter/Content/' mounted to '/SpeedTreeImporter/' SourceControl: Source control is disabled SourceControl: Source control is disabled PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogInit: Build: ++UE5+Release-5.0-CL-20979098 LogInit: Engine Version: 5.0.3-20979098+++UE5+Release-5.0 LogInit: Compatible Engine Version: 5.0.0-19505902+++UE5+Release-5.0 LogInit: Net CL: 19505902 LogInit: OS: Windows 11 (22H2) [10.0.22621.169] (), CPU: Intel(R) Core(TM) i9-9900KF CPU @ 3.60GHz, GPU: NVIDIA GeForce RTX 2060 SUPER LogInit: Compiled (64-bit): Jul 7 2022 02:16:06 LogInit: Compiled with Visual C++: 19.29.30138.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.0 LogInit: Command Line: LogInit: Base Directory: D:/Unreal Engine/UE_5.0/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 LogDevObjectVersion: Number of dev versions registered: 34 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 59 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 3 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 59 LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 36 LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8 LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created LogConfig: CVar [[r.DetectAndWarnOfBadDrivers:0]] deferred - dummy variable created LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] [2022.10.09-12.54.40:755][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] [2022.10.09-12.54.40:755][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MatineeActorCameraAnim]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created [2022.10.09-12.54.40:755][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MatineeActorCameraAnim]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created [2022.10.09-12.54.40:756][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created [2022.10.09-12.54.40:757][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] [2022.10.09-12.54.40:757][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] [2022.10.09-12.54.40:757][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] [2022.10.09-12.54.40:757][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] [2022.10.09-12.54.40:757][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] [2022.10.09-12.54.40:757][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] [2022.10.09-12.54.40:757][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] [2022.10.09-12.54.40:757][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] [2022.10.09-12.54.40:757][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] [2022.10.09-12.54.40:757][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] [2022.10.09-12.54.40:757][ 0]LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created [2022.10.09-12.54.40:810][ 0]LogD3D12RHI: Aftermath initialized [2022.10.09-12.54.40:810][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). [2022.10.09-12.54.40:986][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 2060 SUPER (Max supported Feature Level 12_1, shader model 6.6) [2022.10.09-12.54.40:986][ 0]LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16352MB of shared system memory, 1 output[s] [2022.10.09-12.54.40:994][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (Max supported Feature Level 12_1, shader model 6.2) [2022.10.09-12.54.40:994][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16352MB of shared system memory, 0 output[s] [2022.10.09-12.54.40:994][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 [2022.10.09-12.54.40:994][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.10.09-12.54.40:994][ 0]LogDeviceProfileManager: Applying CVar settings loaded from the selected device profile: [WindowsEditor] [2022.10.09-12.54.40:994][ 0]LogHAL: Display: Platform has ~ 32 GB [34293714944 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2022.10.09-12.54.40:994][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] [2022.10.09-12.54.40:994][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] [2022.10.09-12.54.40:994][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2022.10.09-12.54.40:994][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] [2022.10.09-12.54.40:994][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Programmierstuff/UnrealEngine/FirstProject/Saved/Config/WindowsEditor/Editor.ini] [2022.10.09-12.54.40:995][ 0]LogInit: Computer: LEONSPC [2022.10.09-12.54.40:995][ 0]LogInit: User: leon [2022.10.09-12.54.40:995][ 0]LogInit: CPU Page size=4096, Cores=8 [2022.10.09-12.54.40:995][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2022.10.09-12.54.40:995][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx) [2022.10.09-12.54.40:995][ 0]LogMemory: Platform Memory Stats for WindowsEditor [2022.10.09-12.54.40:995][ 0]LogMemory: Process Physical Memory: 277.89 MB used, 291.71 MB peak [2022.10.09-12.54.40:995][ 0]LogMemory: Process Virtual Memory: 245.54 MB used, 245.54 MB peak [2022.10.09-12.54.40:995][ 0]LogMemory: Physical Memory: 11797.06 MB used, 20907.98 MB free, 32705.04 MB total [2022.10.09-12.54.40:995][ 0]LogMemory: Virtual Memory: 16817.77 MB used, 18703.26 MB free, 35521.04 MB total [2022.10.09-12.54.40:995][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" [2022.10.09-12.54.41:000][ 0]LogWindows: WindowsPlatformFeatures enabled [2022.10.09-12.54.41:015][ 0]LogInit: Physics initialised using underlying interface: Chaos [2022.10.09-12.54.41:016][ 0]LogInit: Using OS detected language (de-DE). [2022.10.09-12.54.41:016][ 0]LogInit: Using OS detected locale (de-DE). [2022.10.09-12.54.41:018][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so 'de' will be used for the language. [2022.10.09-12.54.41:018][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! [2022.10.09-12.54.41:018][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! [2022.10.09-12.54.41:019][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! [2022.10.09-12.54.41:019][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! [2022.10.09-12.54.41:019][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! [2022.10.09-12.54.41:019][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! [2022.10.09-12.54.41:019][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! [2022.10.09-12.54.41:019][ 0]LogInit: Setting process to per monitor DPI aware [2022.10.09-12.54.41:034][ 0]LogWindowsTextInputMethodSystem: Available input methods: [2022.10.09-12.54.41:034][ 0]LogWindowsTextInputMethodSystem: - Deutsch (Deutschland) - (Keyboard). [2022.10.09-12.54.41:034][ 0]LogWindowsTextInputMethodSystem: - Englisch (Vereinigte Staaten) - (Keyboard). [2022.10.09-12.54.41:034][ 0]LogWindowsTextInputMethodSystem: Activated input method: Deutsch (Deutschland) - (Keyboard). [2022.10.09-12.54.41:047][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2022.10.09-12.54.41:047][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2022.10.09-12.54.41:159][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off [2022.10.09-12.54.41:172][ 0]LogD3D12RHI: [Aftermath] Aftermath crash dumping enabled [2022.10.09-12.54.41:172][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: [Aftermath] Aftermath enabled and primed [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: [Aftermath] Aftermath resource tracking enabled [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: ID3D12Device1 is supported. [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: ID3D12Device2 is supported. [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: ID3D12Device3 is supported. [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: ID3D12Device4 is supported. [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: ID3D12Device5 is supported. [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: ID3D12Device6 is supported. [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: ID3D12Device7 is supported. [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.0 is supported. [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 is supported. [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported [2022.10.09-12.54.41:246][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported [2022.10.09-12.54.41:304][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for 3D Queue 0 [2022.10.09-12.54.41:311][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Copy Queue 0 [2022.10.09-12.54.41:329][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for Compute Queue 0 [2022.10.09-12.54.41:350][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 [2022.10.09-12.54.41:350][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 [2022.10.09-12.54.41:387][ 0]LogD3D12RHI: GPU DeviceId: 0x1f06 (for the marketing name, search the web for "GPU Device Id") [2022.10.09-12.54.41:387][ 0]LogWindows: Attached monitors: [2022.10.09-12.54.41:387][ 0]LogWindows: resolution: 5120x1440, work area: (0, 0) -> (5120, 1392), device: '\\.\DISPLAY1' [PRIMARY] [2022.10.09-12.54.41:387][ 0]LogWindows: Found 1 attached monitors. [2022.10.09-12.54.41:387][ 0]LogWindows: EnumDisplayDevices: [2022.10.09-12.54.41:387][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 2060 SUPER' (P:1 D:1), name: '\\.\DISPLAY1' [2022.10.09-12.54.41:388][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 2060 SUPER' (P:0 D:0), name: '\\.\DISPLAY2' [2022.10.09-12.54.41:388][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 2060 SUPER' (P:0 D:0), name: '\\.\DISPLAY3' [2022.10.09-12.54.41:388][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2060 SUPER' (P:0 D:0), name: '\\.\DISPLAY4' [2022.10.09-12.54.41:388][ 0]LogWindows: DebugString: FoundDriverCount:4 [2022.10.09-12.54.41:388][ 0]LogD3D12RHI: Adapter Name: NVIDIA GeForce RTX 2060 SUPER [2022.10.09-12.54.41:388][ 0]LogD3D12RHI: Driver Version: 516.94 (internal:31.0.15.1694, unified:516.94) [2022.10.09-12.54.41:388][ 0]LogD3D12RHI: Driver Date: 7-21-2022 [2022.10.09-12.54.41:388][ 0]LogRHI: Texture pool is 4575 MB (70% of 6536 MB) [2022.10.09-12.54.41:388][ 0]LogD3D12RHI: Async texture creation enabled [2022.10.09-12.54.41:388][ 0]LogD3D12RHI: RHI has support for 64 bit atomics [2022.10.09-12.54.41:388][ 0]LogD3D12RHI: HDR output is supported on adapter 0, display 0: [2022.10.09-12.54.41:388][ 0]LogD3D12RHI: MinLuminance = 0.050500 [2022.10.09-12.54.41:388][ 0]LogD3D12RHI: MaxLuminance = 1015.272522 [2022.10.09-12.54.41:388][ 0]LogD3D12RHI: MaxFullFrameLuminance = 603.698425 [2022.10.09-12.54.41:399][ 0]LogRHI: GeForceNow SDK initialized: 0 [2022.10.09-12.54.41:406][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Programmierstuff/UnrealEngine/FirstProject/FirstProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Programmierstuff/UnrealEngine/FirstProject/Intermediate/TurnkeyReport_0.log" -log="D:/Programmierstuff/UnrealEngine/FirstProject/Intermediate/TurnkeyLog_0.log" -project="D:/Programmierstuff/UnrealEngine/FirstProject/FirstProject.uproject" -platform=all' [2022.10.09-12.54.41:406][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Unreal Engine/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Programmierstuff/UnrealEngine/FirstProject/FirstProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Programmierstuff/UnrealEngine/FirstProject/Intermediate/TurnkeyReport_0.log" -log="D:/Programmierstuff/UnrealEngine/FirstProject/Intermediate/TurnkeyLog_0.log" -project="D:/Programmierstuff/UnrealEngine/FirstProject/FirstProject.uproject" -platform=all" ] [2022.10.09-12.54.41:434][ 0]LogTextureFormatETC2: Display: ETC2 Texture loading DLL: TextureConverter.dll [2022.10.09-12.54.41:443][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.5 [2022.10.09-12.54.41:443][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll [2022.10.09-12.54.41:447][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' [2022.10.09-12.54.41:448][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' [2022.10.09-12.54.41:448][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' [2022.10.09-12.54.41:448][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' [2022.10.09-12.54.41:448][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' [2022.10.09-12.54.41:448][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' [2022.10.09-12.54.41:448][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' [2022.10.09-12.54.41:448][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' [2022.10.09-12.54.41:448][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' [2022.10.09-12.54.41:448][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' [2022.10.09-12.54.41:472][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLens' [2022.10.09-12.54.41:472][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'HoloLensClient' [2022.10.09-12.54.41:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' [2022.10.09-12.54.41:476][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' [2022.10.09-12.54.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' [2022.10.09-12.54.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' [2022.10.09-12.54.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' [2022.10.09-12.54.41:480][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' [2022.10.09-12.54.41:483][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64' [2022.10.09-12.54.41:483][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Server' [2022.10.09-12.54.41:483][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxArm64Client' [2022.10.09-12.54.41:486][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' [2022.10.09-12.54.41:486][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' [2022.10.09-12.54.41:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' [2022.10.09-12.54.41:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' [2022.10.09-12.54.41:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' [2022.10.09-12.54.41:493][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' [2022.10.09-12.54.41:493][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor [2022.10.09-12.54.41:500][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2022.10.09-12.54.41:503][ 0]LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it [2022.10.09-12.54.41:503][ 0]LogTargetPlatformManager: Loaded format module AudioFormatADPCM [2022.10.09-12.54.41:503][ 0]LogTargetPlatformManager: ADPCM [2022.10.09-12.54.41:503][ 0]LogTargetPlatformManager: PCM [2022.10.09-12.54.41:506][ 0]LogTargetPlatformManager: Loaded format module AudioFormatBink [2022.10.09-12.54.41:506][ 0]LogTargetPlatformManager: BINKA [2022.10.09-12.54.41:506][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOgg [2022.10.09-12.54.41:506][ 0]LogTargetPlatformManager: OGG [2022.10.09-12.54.41:506][ 0]LogTargetPlatformManager: Loaded format module AudioFormatOpus [2022.10.09-12.54.41:506][ 0]LogTargetPlatformManager: OPUS [2022.10.09-12.54.41:554][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: SF_METAL [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: SF_METAL_MRT [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: SF_METAL_TVOS [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: SF_METAL_MRT_TVOS [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: SF_METAL_SM5 [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: SF_METAL_MACES3_1 [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: SF_METAL_MRT_MAC [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: PCD3D_SM6 [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: PCD3D_SM5 [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: PCD3D_ES31 [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: D3D_ES3_1_HOLOLENS [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: GLSL_150_ES31 [2022.10.09-12.54.41:562][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID [2022.10.09-12.54.41:566][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM [2022.10.09-12.54.41:566][ 0]LogTargetPlatformManager: VVM_1_0 [2022.10.09-12.54.41:566][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat [2022.10.09-12.54.41:566][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 [2022.10.09-12.54.41:566][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID [2022.10.09-12.54.41:566][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 [2022.10.09-12.54.41:566][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID [2022.10.09-12.54.41:566][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2022.10.09-12.54.41:567][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Programmierstuff/UnrealEngine/FirstProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.10.09-12.54.41:567][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../Programmierstuff/UnrealEngine/FirstProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.10.09-12.54.41:567][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../Programmierstuff/UnrealEngine/FirstProject/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush [2022.10.09-12.54.41:567][ 0]LogShaderCompilers: Display: Compiling shader autogen file: ../../../../../Programmierstuff/UnrealEngine/FirstProject/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush [2022.10.09-12.54.41:580][ 0]LogShaderCompilers: Display: Failed to delete old shader autogen file: ../../../../../Programmierstuff/UnrealEngine/FirstProject/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush [2022.10.09-12.54.41:580][ 0]LogShaderCompilers: Display: Shader autogen file written: ../../../../../Programmierstuff/UnrealEngine/FirstProject/Intermediate/ShaderAutogen/PCD3D_ES31/AutogenShaderHeaders.ush [2022.10.09-12.54.41:584][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Programmierstuff/UnrealEngine/FirstProject/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2022.10.09-12.54.41:584][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. [2022.10.09-12.54.41:584][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../Programmierstuff/UnrealEngine/FirstProject/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.10.09-12.54.41:584][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. [2022.10.09-12.54.41:605][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1230 MiB) [2022.10.09-12.54.41:605][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. [2022.10.09-12.54.41:605][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. [2022.10.09-12.54.41:614][ 0]LogDerivedDataCache: Speed tests for C:/Users/leon/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds [2022.10.09-12.54.41:614][ 0]LogDerivedDataCache: Display: Performance to C:/Users/leon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=838.69MBs, RandomWriteSpeed=109.93MBs. Assigned SpeedClass 'Local' [2022.10.09-12.54.41:616][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/leon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable [2022.10.09-12.54.41:616][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2022.10.09-12.54.41:616][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. [2022.10.09-12.54.41:623][ 0]LogVirtualization: VirtualizationSystem name found in ini file: None [2022.10.09-12.54.41:623][ 0]LogVirtualization: FNullVirtualizationSystem mounted, virtualization will be disabled [2022.10.09-12.54.41:623][ 0]LogShaderCompilers: Guid format shader working directory is -12 characters bigger than the processId version (../../../../../Programmierstuff/UnrealEngine/FirstProject/Intermediate/Shaders/WorkingDirectory/8436/). [2022.10.09-12.54.41:623][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/leon/AppData/Local/Temp/UnrealShaderWorkingDir/DD1A862A46120AEEFCE5878603C4E08C/'. [2022.10.09-12.54.41:623][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. [2022.10.09-12.54.41:623][ 0]LogShaderCompilers: Display: Using Local Shader Compiler with 8 workers. [2022.10.09-12.54.42:839][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 [2022.10.09-12.54.42:839][ 0]LogSlate: Using FreeType 2.10.0 [2022.10.09-12.54.42:839][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2022.10.09-12.54.42:880][ 0]LogAssetRegistry: FAssetRegistry took 0.0103 seconds to start up [2022.10.09-12.54.42:894][ 0]LogEditorDomain: Display: EditorDomain is Disabled [2022.10.09-12.54.43:168][ 0]LogSerialization: UsePackageTrailer: 'false' [2022.10.09-12.54.43:169][ 0]LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor). [2022.10.09-12.54.43:330][ 0]LogInit: Selected Device Profile: [WindowsEditor] [2022.10.09-12.54.43:331][ 0]LogDeviceProfileManager: Active device profile: [000008A48BF8FDC0][000008A483482800 50] WindowsEditor [2022.10.09-12.54.43:331][ 0]LogDeviceProfileManager: Profiles: [000008A48EB1FC00][000008A46AF25000 50] Windows, [000008A48BF8FDC0][000008A483482800 50] WindowsEditor, [000008A48EB1C240][000008A48342A000 50] WindowsServer, [000008A48EB1F6C0][000008A48EEB0000 50] WindowsClient, [000008A48EB1C780][000008A48EEB5000 50] IOS, [000008A48EB1F180][000008A48EEB7800 50] iPadAir2, [000008A48EF30700][000008A48EEBC800 50] IPadPro, [000008A48EF30A80][000008A48EEBA000 50] iPadAir3, [000008A48EF324C0][000008A4811D2800 50] iPadAir4, [000008A48EF32300][000008A48EEE0000 50] iPadMini4, [000008A48EF32140][000008A48EEE5000 50] iPadMini5, [000008A48EF31F80][000008A48EEE7800 50] iPadMini6, [000008A48EF37000][000008A48EEB2800 50] iPhone6S, [000008A48EF37380][000008A48EEEC800 50] iPhone7, [000008A48EF37700][000008A48EEEA000 50] iPodTouch7, [000008A48EF340C0][000008A48EEF0000 50] iPhone6SPlus, [000008A48EF35940][000008A48EEF5000 50] iPhone7Plus, [000008A48EF33480][000008A48EEF7800 50] iPhoneSE, [000008A48EF308C0][000008A48EEFA000 50] iPhone8, [000008A48EF35780][000008A48EEFC800 50] iPhone8Plus, [000008A48EF36C80][000008A48EEE2800 50] iPhoneX, [000008A48EF31880][000008A48EF00000 50] iPhoneXS, [000008A48EF332C0][000008A48EF05000 50] iPhoneXSMax, [000008A48EF33800][000008A48EF07800 50] iPhoneXR, [000008A48EF316C0][000008A48EF0A000 50] iPhone11, [000008A48EF355C0][000008A48EF0C800 50] iPhone11Pro, [000008A48EF32680][000008A48EEF2800 50] iPhone11ProMax, [000008A48EF31C00][000008A48EED0000 50] iPhoneSE2, [000008A48EF34D00][000008A48EED5000 50] iPhone12Mini, [000008A48EF31500][000008A48EED7800 50] iPhone12, [000008A48EF33B80][000008A48EEDA000 50] iPhone12Pro, [000008A48EF30E00][000008A48EEDC800 50] iPhone12ProMax, [000008A48EF34EC0][000008A48EF02800 50] iPhone13Mini, [000008A48EF30FC0][000008A48EF40000 50] iPhone13, [000008A48EF36200][000008A48EF45000 50] iPhone13Pro, [000008A48EF32840][000008A48EF47800 50] iPhone13ProMax, [000008A48EF32D80][000008A48EF4A000 50] iPadPro105, [000008A48EF31DC0][000008A48EF4C800 50] iPadPro129, [000008A48EF36AC0][000008A48EED2800 50] iPadPro97, [000008A48EF36740][000008A48EF50000 50] iPadPro2_129, [000008A48EF32A00][000008A48EF55000 50] iPad5, [000008A48EF36E40][000008A48EF57800 50] iPad6, [000008A48EF33100][000008A48EF5A000 50] iPad7, [000008A48EF35240][000008A48EF5C800 50] iPad8, [000008A48EF30380][000008A48EF42800 50] iPad9, [000008A48EF37540][000008A48EF60000 50] iPadPro11, [000008A48EF31180][000008A48EF65000 50] iPadPro2_11, [000008A48EF371C0][000008A48EF67800 50] iPadPro3_11, [000008A48EF34280][000008A48EF6A000 50] iPadPro3_129, [000008A48EF36900][000008A48EF6C800 50] iPadPro4_129, [000008A48EF37A80][000008A48EF52800 50] iPadPro5_129, [000008A48EF301C0][000008A48EF70000 50] AppleTV, [000008A48EF36580][000008A48EF75000 50] AppleTV4K, [000008A48EF339C0][000008A48EF77800 50] TVOS, [000008A48EF39680][000008A48EF7C800 50] Mac, [000008A48EF39A00][000008A48EF7A000 50] MacEditor, [000008A48EF34440][000008A48EF62800 50] MacClient, [000008A48EF36040][000008A48EF80000 50] MacServer, [000008A48EF39D80][000008A48EF87800 50] Linux, [000008A48EF3A100][000008A48EF85000 50] LinuxEditor, [000008A48EF30540][000008A48EF8A000 50] LinuxArm64Editor, [000008A48EF33F00][000008A48EF8C800 50] LinuxArm64, [000008A48EF32F40][000008A48EF72800 50] LinuxClient, [000008A48EF3A2C0][000008A48EF90000 50] LinuxArm64Client, [000008A48EF34600][000008A48EF95000 50] LinuxServer, [000008A48EF35400][000008A48EF97800 50] LinuxArm64Server, [000008A48EF38F80][000008A48EF9A000 50] Android, [000008A48EF32BC0][000008A48EF9C800 50] Android_Preview_OpenGL, [000008A48EF37FC0][000008A48EF82800 50] Android_Preview_Vulkan, [000008A48EF35B00][000008A48EFA0000 50] Android_Low, [000008A48EF35080][000008A48EFA5000 50] Android_Mid, [000008A48EF33D40][000008A48EFA7800 50] Android_High, [000008A48EF38880][000008A48EFAA000 50] Android_Default, [000008A48EF31340][000008A48EFAC800 50] Android_Adreno4xx, [000008A48EF38500][000008A48EF92800 50] Android_Adreno5xx_Low, [000008A48EF37C40][000008A48EFB0000 50] Android_Adreno5xx, [000008A48EF38180][000008A48EFB5000 50] Android_Adreno6xx, [000008A48EF3AB80][000008A48EFB7800 50] Android_Adreno6xx_Vulkan, [000008A48EF3A800][000008A48EFBA000 50] Android_Adreno7xx, [000008A48EF35CC0][000008A48EFBC800 50] Android_Adreno7xx_Vulkan, [000008A48EF39F40][000008A48EFA2800 50] Android_Mali_T6xx, [000008A48EF30000][000008A48EFC0000 50] Android_Mali_T7xx, [000008A48EF34B40][000008A48EFC5000 50] Android_Mali_T8xx, [000008A48EF38DC0][000008A48EFC7800 50] Android_Mali_G71, [000008A48EF39BC0][000008A48EFCA000 50] Android_Mali_G72, [000008A48EF386C0][000008A48EFCC800 50] Android_Mali_G72_Vulkan, [000008A48EF394C0][000008A48EFB2800 50] Android_Mali_G76, [000008A48EF3BB40][000008A48EFD0000 50] Android_Mali_G76_Vulkan, [000008A48EF3A640][000008A48EFD5000 50] Android_Mali_G77, [000008A48EF35E80][000008A48EFD7800 50] Android_Mali_G77_Vulkan, [000008A48EF3A9C0][000008A48EFDA000 50] Android_Mali_G78, [000008A48EF38340][000008A48EFDC800 50] Android_Mali_G78_Vulkan, [000008A48EF38C00][000008A48EFC2800 50] Android_Mali_G710, [000008A48EF34980][000008A48EFE0000 50] Android_Mali_G710_Vulkan, [000008A48EF30C40][000008A48EFE5000 50] Android_Xclipse_920, [000008A48EF31A40][000008A48EFE7800 50] Android_Xclipse_920_Vulkan, [000008A48EF3CB00][000008A48EFEA000 50] Android_Vulkan_SM5, [000008A48EF3C940][000008A48EFEC800 50] Android_PowerVR_G6xxx, [000008A48EF3B7C0][000008A48EFD2800 50] Android_PowerVR_GT7xxx, [000008A48EF3A480][000008A48EFF0000 50] Android_PowerVR_GE8xxx, [000008A48EF39840][000008A48EFF5000 50] Android_PowerVR_GM9xxx, [000008A48EF3BEC0][000008A48EFF7800 50] Android_PowerVR_GM9xxx_Vulkan, [000008A48EF3B980][000008A48EFFA000 50] Android_TegraK1, [000008A48EF37E00][000008A48EFFC800 50] Android_Unknown_Vulkan, [000008A48EF363C0][000008A48EFE2800 50] Oculus_Quest, [000008A48EF33640][000008A48F190000 50] Oculus_Quest2, [000008A48EF3AF00][000008A48F195000 50] HoloLens, [2022.10.09-12.54.43:331][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" [2022.10.09-12.54.43:334][ 0]LogTurnkeySupport: Turnkey Platform: Android: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=r21a, MaxAllowed=r23a, Flags="Platform_InvalidHostPrerequisites", Error="Android Studio is not installed correctly.") [2022.10.09-12.54.43:334][ 0]LogTurnkeySupport: Turnkey Platform: IOS: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=1100.0.0.0, MaxAllowed=1399.0, Flags="Platform_ValidHostPrerequisites") [2022.10.09-12.54.43:334][ 0]LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.10.09-12.54.43:334][ 0]LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Installed=, AutoSDK=, MinAllowed=v20_clang-13.0.1-centos7, MaxAllowed=v20_clang-13.0.1-centos7, Flags="Platform_ValidHostPrerequisites") [2022.10.09-12.54.43:334][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, Installed=10.0.22621.0, AutoSDK=, MinAllowed=10.0.00000.0, MaxAllowed=10.9.99999.0, Flags="InstalledSdk_ValidVersionExists") [2022.10.09-12.54.43:364][ 0]LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal [2022.10.09-12.54.43:526][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction [2022.10.09-12.54.43:526][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction [2022.10.09-12.54.43:526][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging [2022.10.09-12.54.43:526][ 0]LogMeshReduction: No distributed automatic mesh merging module available [2022.10.09-12.54.43:526][ 0]LogMeshMerging: No distributed automatic mesh merging module available [2022.10.09-12.54.43:538][ 0]LogNetVersion: FirstProject 1.0.0, NetCL: 19505902, EngineNetVer: 23, GameNetVer: 0 (Checksum: 2459781665) [2022.10.09-12.54.43:642][ 0]LogSlate: Border [2022.10.09-12.54.43:642][ 0]LogSlate: BreadcrumbButton [2022.10.09-12.54.43:642][ 0]LogSlate: Default [2022.10.09-12.54.43:642][ 0]LogSlate: Icons.Save [2022.10.09-12.54.43:642][ 0]LogSlate: Icons.Toolbar.Settings [2022.10.09-12.54.43:642][ 0]LogSlate: ListView [2022.10.09-12.54.43:642][ 0]LogSlate: SoftwareCursor_CardinalCross [2022.10.09-12.54.43:642][ 0]LogSlate: SoftwareCursor_Grab [2022.10.09-12.54.43:642][ 0]LogSlate: TableView.DarkRow [2022.10.09-12.54.43:642][ 0]LogSlate: TableView.Row [2022.10.09-12.54.43:642][ 0]LogSlate: TreeView [2022.10.09-12.54.43:851][ 0]SourceControl: Source control is disabled [2022.10.09-12.54.43:903][ 0]SourceControl: Source control is disabled [2022.10.09-12.54.43:903][ 0]SourceControl: Source control is disabled [2022.10.09-12.54.44:007][ 0]LogUObjectArray: 20557 objects as part of root set at end of initial load. [2022.10.09-12.54.44:007][ 0]LogUObjectAllocator: 5584256 out of 0 bytes used by permanent object pool. [2022.10.09-12.54.44:007][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2022.10.09-12.54.44:218][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 65E5BC3D4CAB739D865A0F9450B07361 | Instance: 81C1107042F3FE06898168B8510B497A (LEONSPC-8436). [2022.10.09-12.54.44:256][ 0]LogPython: Using Python 3.9.7 [2022.10.09-12.54.45:072][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2022.10.09-12.54.45:103][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2022.10.09-12.54.45:784][ 0]LogOpenImageDenoise: OIDN starting up [2022.10.09-12.54.45:824][ 0]SourceControl: Source control is disabled [2022.10.09-12.54.45:828][ 0]SourceControl: Source control is disabled [2022.10.09-12.54.45:833][ 0]SourceControl: Source control is disabled [2022.10.09-12.54.45:946][ 0]LogUProjectInfo: Found projects: [2022.10.09-12.54.46:020][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2022.10.09-12.54.46:026][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.10.09-12.54.46:026][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2022.10.09-12.54.46:555][ 0]LogCollectionManager: Loaded 0 collections in 0.000862 seconds [2022.10.09-12.54.46:594][ 0]LogFileCache: Scanning file cache for directory 'D:/Programmierstuff/UnrealEngine/FirstProject/Saved/Collections/' took 0.00s [2022.10.09-12.54.46:594][ 0]LogFileCache: Scanning file cache for directory 'D:/Programmierstuff/UnrealEngine/FirstProject/Content/Developers/leon/Collections/' took 0.00s [2022.10.09-12.54.46:594][ 0]LogFileCache: Scanning file cache for directory 'D:/Programmierstuff/UnrealEngine/FirstProject/Content/Collections/' took 0.00s [2022.10.09-12.54.46:865][ 0]LogEngine: Initializing Engine... [2022.10.09-12.54.46:878][ 0]LogStylusInput: Initializing StylusInput subsystem. [2022.10.09-12.54.46:899][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2022.10.09-12.54.47:137][ 0]LogInit: Initializing FReadOnlyCVARCache [2022.10.09-12.54.47:137][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.10.09-12.54.47:148][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.09-12.54.47:177][ 0]LogAIModule: Creating AISystem for world Untitled [2022.10.09-12.54.47:178][ 0]LogAudio: Display: Initializing Audio Device Manager... [2022.10.09-12.54.47:201][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2022.10.09-12.54.47:201][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2022.10.09-12.54.47:201][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... [2022.10.09-12.54.47:202][ 0]LogAudio: Display: Audio Device Manager Initialized [2022.10.09-12.54.47:202][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2022.10.09-12.54.47:202][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2022.10.09-12.54.47:202][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2022.10.09-12.54.47:202][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2022.10.09-12.54.47:202][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2022.10.09-12.54.47:202][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2022.10.09-12.54.47:202][ 0]LogAudioMixer: Display: Max Channels (voices): 0 [2022.10.09-12.54.47:202][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2022.10.09-12.54.47:202][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2022.10.09-12.54.47:202][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2022.10.09-12.54.47:202][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2022.10.09-12.54.47:202][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2022.10.09-12.54.47:206][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2022.10.09-12.54.47:241][ 0]LogAudioMixer: Display: Using Audio Hardware Device Kopfhörer (Realtek(R) Audio) [2022.10.09-12.54.47:242][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2022.10.09-12.54.47:244][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2022.10.09-12.54.47:244][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2022.10.09-12.54.47:245][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 [2022.10.09-12.54.47:245][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 [2022.10.09-12.54.47:246][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 [2022.10.09-12.54.47:246][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 [2022.10.09-12.54.47:246][ 0]LogInit: FAudioDevice initialized. [2022.10.09-12.54.47:247][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2022.10.09-12.54.47:247][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2022.10.09-12.54.47:247][ 0]LogInit: Texture streaming: Enabled [2022.10.09-12.54.47:283][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.0.3-20979098+++UE5+Release-5.0 [2022.10.09-12.54.47:294][ 0]LogEngineSessionManager: EngineSessionManager initialized [2022.10.09-12.54.47:316][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" [2022.10.09-12.54.47:326][ 0]LogLiveCoding: Display: Starting LiveCoding [2022.10.09-12.54.47:326][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development [2022.10.09-12.55.02:327][ 0]LogLiveCoding: Display: First instance in process group "UE_FirstProject_0xd67ea6c6", spawning console [2022.10.09-12.55.02:327][ 0]LogLiveCoding: Display: Waiting for server [2022.10.09-12.55.02:328][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread [2022.10.09-12.55.02:333][ 0]LogInit: Transaction tracking system initialized [2022.10.09-12.55.02:406][ 0]BlueprintLog: New page: Editor Load [2022.10.09-12.55.02:603][ 0]LocalizationService: Localization service is disabled [2022.10.09-12.55.02:659][ 0]TimingProfiler: Initialize [2022.10.09-12.55.02:659][ 0]TimingProfiler: OnSessionChanged [2022.10.09-12.55.02:659][ 0]LoadingProfiler: Initialize [2022.10.09-12.55.02:659][ 0]LoadingProfiler: OnSessionChanged [2022.10.09-12.55.02:659][ 0]NetworkingProfiler: Initialize [2022.10.09-12.55.02:659][ 0]NetworkingProfiler: OnSessionChanged [2022.10.09-12.55.02:659][ 0]MemoryProfiler: Initialize [2022.10.09-12.55.02:659][ 0]MemoryProfiler: OnSessionChanged [2022.10.09-12.55.03:340][ 0]LogFileCache: Scanning file cache for directory 'D:/Programmierstuff/UnrealEngine/FirstProject/Content/' took 0.00s [2022.10.09-12.55.03:340][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. [2022.10.09-12.55.03:474][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2022.10.09-12.55.03:477][ 0]SourceControl: Source control is disabled [2022.10.09-12.55.03:477][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 23.648 [2022.10.09-12.55.03:609][ 0]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 D:/Unreal Engine/UE_5.0/FeaturePacks/StarterContent.upack) [2022.10.09-12.55.03:633][ 0]LogPackFactory: Finished extracting 8 files (including 0 errors). [2022.10.09-12.55.03:710][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset" [2022.10.09-12.55.03:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_M.uasset" [2022.10.09-12.55.03:958][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_N.uasset" [2022.10.09-12.55.03:999][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Clay_New_D.uasset" [2022.10.09-12.55.04:074][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Clay_New_M.uasset" [2022.10.09-12.55.04:165][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Clay_New_N.uasset" [2022.10.09-12.55.04:314][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Clay_Old_D.uasset" [2022.10.09-12.55.04:380][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Clay_Old_N.uasset" [2022.10.09-12.55.04:457][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_D.uasset" [2022.10.09-12.55.04:511][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Cut_Stone_N.uasset" [2022.10.09-12.55.04:646][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_D.uasset" [2022.10.09-12.55.04:688][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_M.uasset" [2022.10.09-12.55.04:744][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Hewn_Stone_N.uasset" [2022.10.09-12.55.04:764][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Burst_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Burst_M.uasset" [2022.10.09-12.55.04:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Bush_D.uasset" [2022.10.09-12.55.04:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Bush_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Bush_N.uasset" [2022.10.09-12.55.04:818][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Ceramic_Tile_M.uasset" [2022.10.09-12.55.05:000][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Ceramic_Tile_N.uasset" [2022.10.09-12.55.05:021][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Chair_M.uasset" [2022.10.09-12.55.05:069][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Chair_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Chair_N.uasset" [2022.10.09-12.55.05:114][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Checker_Noise_M.uasset" [2022.10.09-12.55.05:204][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_D.uasset" [2022.10.09-12.55.05:334][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_M.uasset" [2022.10.09-12.55.05:404][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_CobbleStone_Pebble_N.uasset" [2022.10.09-12.55.05:420][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_CobbleStone_Rough_D.uasset" [2022.10.09-12.55.05:448][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_CobbleStone_Rough_N.uasset" [2022.10.09-12.55.05:529][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_D.uasset" [2022.10.09-12.55.06:091][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset" [2022.10.09-12.55.06:132][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_M.uasset" [2022.10.09-12.55.06:191][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_CobbleStone_Smooth_N.uasset" [2022.10.09-12.55.06:489][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Concrete_Grime_D.uasset" [2022.10.09-12.55.06:556][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Concrete_Panels_D.uasset" [2022.10.09-12.55.06:587][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Concrete_Panels_N.uasset" [2022.10.09-12.55.06:700][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Concrete_Poured_D.uasset" [2022.10.09-12.55.06:770][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Concrete_Poured_N.uasset" [2022.10.09-12.55.06:812][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Concrete_Tiles_D.uasset" [2022.10.09-12.55.06:863][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Concrete_Tiles_M.uasset" [2022.10.09-12.55.06:975][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Concrete_Tiles_N.uasset" [2022.10.09-12.55.06:994][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Concrete_Tiles_Variation_M.uasset" [2022.10.09-12.55.07:021][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Detail_Rocky_N.uasset" [2022.10.09-12.55.07:029][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Door_M.uasset" [2022.10.09-12.55.07:038][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Door_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Door_N.uasset" [2022.10.09-12.55.07:054][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Dust_Particle_D.uasset" [2022.10.09-12.55.07:078][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Explosion_SubUV.uasset" [2022.10.09-12.55.07:103][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_SubUV.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Fire_SubUV.uasset" [2022.10.09-12.55.07:108][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Fire_Tiled_D.uasset" [2022.10.09-12.55.07:227][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Frame_M.uasset" [2022.10.09-12.55.07:254][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Frame_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Frame_N.uasset" [2022.10.09-12.55.07:259][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Gradinet_01.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Gradinet_01.uasset" [2022.10.09-12.55.07:323][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Ground_Grass_D.uasset" [2022.10.09-12.55.07:419][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Ground_Grass_N.uasset" [2022.10.09-12.55.07:498][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Ground_Gravel_D.uasset" [2022.10.09-12.55.07:652][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Ground_Gravel_N.uasset" [2022.10.09-12.55.07:759][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_ground_Moss_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_ground_Moss_D.uasset" [2022.10.09-12.55.07:930][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Ground_Moss_N.uasset" [2022.10.09-12.55.08:046][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Lamp_M.uasset" [2022.10.09-12.55.08:074][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Lamp_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Lamp_N.uasset" [2022.10.09-12.55.08:146][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_MacroVariation.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_MacroVariation.uasset" [2022.10.09-12.55.08:247][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Metal_Aluminum_D.uasset" [2022.10.09-12.55.08:408][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Metal_Copper_D.uasset" [2022.10.09-12.55.08:480][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Metal_Gold_D.uasset" [2022.10.09-12.55.08:544][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Metal_Gold_N.uasset" [2022.10.09-12.55.08:654][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Metal_Rust_D.uasset" [2022.10.09-12.55.08:713][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Metal_Rust_N.uasset" [2022.10.09-12.55.08:749][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Metal_Steel_D.uasset" [2022.10.09-12.55.08:782][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Metal_Steel_N.uasset" [2022.10.09-12.55.08:845][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Perlin_Noise_M.uasset" [2022.10.09-12.55.09:068][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_RockMesh_M.uasset" [2022.10.09-12.55.09:242][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_RockMesh_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_RockMesh_N.uasset" [2022.10.09-12.55.09:341][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Rock_Basalt_D.uasset" [2022.10.09-12.55.09:404][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Rock_Basalt_N.uasset" [2022.10.09-12.55.09:464][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Rock_Marble_Polished_D.uasset" [2022.10.09-12.55.09:550][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Rock_Sandstone_D.uasset" [2022.10.09-12.55.09:734][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Rock_Sandstone_N.uasset" [2022.10.09-12.55.09:793][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Rock_Slate_D.uasset" [2022.10.09-12.55.09:868][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Rock_Slate_N.uasset" [2022.10.09-12.55.09:938][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Rock_Smooth_Granite_D.uasset" [2022.10.09-12.55.10:048][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Shelf_M.uasset" [2022.10.09-12.55.10:084][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Shelf_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Shelf_N.uasset" [2022.10.09-12.55.10:096][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Single_Tile_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Single_Tile_N.uasset" [2022.10.09-12.55.10:123][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Smoke_SubUV.uasset" [2022.10.09-12.55.10:136][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Smoke_Tiled_D.uasset" [2022.10.09-12.55.10:155][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Spark_Core.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Spark_Core.uasset" [2022.10.09-12.55.10:173][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Statue_M.uasset" [2022.10.09-12.55.10:180][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Statue_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Statue_N.uasset" [2022.10.09-12.55.10:201][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_TableRound_M.uasset" [2022.10.09-12.55.10:211][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_TableRound_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_TableRound_N.uasset" [2022.10.09-12.55.10:222][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Tech_Dot_M.uasset" [2022.10.09-12.55.10:236][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Tech_Dot_N.uasset" [2022.10.09-12.55.10:344][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Tech_Hex_Tile_M.uasset" [2022.10.09-12.55.10:361][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Tech_Hex_Tile_N.uasset" [2022.10.09-12.55.10:405][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Tech_Panel_M.uasset" [2022.10.09-12.55.10:417][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Tech_Panel_N.uasset" [2022.10.09-12.55.10:538][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Water_M.uasset" [2022.10.09-12.55.10:641][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Water_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Water_N.uasset" [2022.10.09-12.55.10:666][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_D.uasset" [2022.10.09-12.55.10:730][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_M.uasset" [2022.10.09-12.55.10:779][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Wood_Floor_Walnut_N.uasset" [2022.10.09-12.55.10:836][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Wood_Oak_D.uasset" [2022.10.09-12.55.10:963][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Wood_Oak_N.uasset" [2022.10.09-12.55.11:004][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Wood_Pine_D.uasset" [2022.10.09-12.55.11:034][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Wood_Pine_N.uasset" [2022.10.09-12.55.11:092][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Wood_Walnut_D.uasset" [2022.10.09-12.55.11:134][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Wood_Walnut_N.uasset" [2022.10.09-12.55.11:249][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse01.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Collapse01.uasset" [2022.10.09-12.55.11:262][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse02.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Collapse02.uasset" [2022.10.09-12.55.11:266][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Collapse_Cue.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Collapse_Cue.uasset" [2022.10.09-12.55.11:270][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion01.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Explosion01.uasset" [2022.10.09-12.55.11:276][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion02.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Explosion02.uasset" [2022.10.09-12.55.11:280][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Explosion_Cue.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Explosion_Cue.uasset" [2022.10.09-12.55.11:286][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Fire01.uasset" [2022.10.09-12.55.11:290][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire01_Cue.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Fire01_Cue.uasset" [2022.10.09-12.55.11:309][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Fire_Sparks01.uasset" [2022.10.09-12.55.11:313][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset" [2022.10.09-12.55.11:319][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Light01.uasset" [2022.10.09-12.55.11:322][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light01_Cue.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Light01_Cue.uasset" [2022.10.09-12.55.11:329][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Light02.uasset" [2022.10.09-12.55.11:332][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Light02_Cue.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Light02_Cue.uasset" [2022.10.09-12.55.11:339][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Smoke01.uasset" [2022.10.09-12.55.11:343][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Smoke01_Cue.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Smoke01_Cue.uasset" [2022.10.09-12.55.11:346][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Background_Cue.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Starter_Background_Cue.uasset" [2022.10.09-12.55.11:377][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Birds01.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Starter_Birds01.uasset" [2022.10.09-12.55.11:422][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music01.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Starter_Music01.uasset" [2022.10.09-12.55.11:428][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Music_Cue.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Starter_Music_Cue.uasset" [2022.10.09-12.55.11:452][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind05.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Starter_Wind05.uasset" [2022.10.09-12.55.11:594][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Starter_Wind06.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Starter_Wind06.uasset" [2022.10.09-12.55.11:602][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Steam01.uasset" [2022.10.09-12.55.11:620][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Audio/Steam01_Cue.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Audio/Steam01_Cue.uasset" [2022.10.09-12.55.11:631][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset" [2022.10.09-12.55.11:636][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Blueprint_Effect_Explosion.uasset" [2022.10.09-12.55.11:706][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset" [2022.10.09-12.55.11:740][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset" [2022.10.09-12.55.11:822][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset" [2022.10.09-12.55.11:897][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset" [2022.10.09-12.55.11:904][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset" [2022.10.09-12.55.11:913][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/BP_LightStudio.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/BP_LightStudio.uasset" [2022.10.09-12.55.11:919][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Floor_400x400.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Architecture/Floor_400x400.uasset" [2022.10.09-12.55.11:964][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Pillar_50x500.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Architecture/Pillar_50x500.uasset" [2022.10.09-12.55.11:984][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Architecture/SM_AssetPlatform.uasset" [2022.10.09-12.55.11:989][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x200.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Architecture/Wall_400x200.uasset" [2022.10.09-12.55.12:038][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x300.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Architecture/Wall_400x300.uasset" [2022.10.09-12.55.12:043][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_400x400.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Architecture/Wall_400x400.uasset" [2022.10.09-12.55.12:047][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_500x500.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Architecture/Wall_500x500.uasset" [2022.10.09-12.55.12:052][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Architecture/Wall_Door_400x300.uasset" [2022.10.09-12.55.12:057][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Architecture/Wall_Door_400x400.uasset" [2022.10.09-12.55.12:062][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Architecture/Wall_Window_400x300.uasset" [2022.10.09-12.55.12:066][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Architecture/Wall_Window_400x400.uasset" [2022.10.09-12.55.12:083][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/MaterialSphere.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/MaterialSphere.uasset" [2022.10.09-12.55.12:090][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Bush.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_Bush.uasset" [2022.10.09-12.55.12:113][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Chair.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_Chair.uasset" [2022.10.09-12.55.12:143][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_CornerFrame.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_CornerFrame.uasset" [2022.10.09-12.55.12:149][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Couch.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_Couch.uasset" [2022.10.09-12.55.12:154][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Door.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_Door.uasset" [2022.10.09-12.55.12:158][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_DoorFrame.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_DoorFrame.uasset" [2022.10.09-12.55.12:164][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_GlassWindow.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_GlassWindow.uasset" [2022.10.09-12.55.12:170][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_Lamp_Ceiling.uasset" [2022.10.09-12.55.12:174][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Lamp_Wall.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_Lamp_Wall.uasset" [2022.10.09-12.55.12:200][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_MatPreviewMesh_02.uasset" [2022.10.09-12.55.12:204][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_PillarFrame.uasset" [2022.10.09-12.55.12:207][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_PillarFrame300.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_PillarFrame300.uasset" [2022.10.09-12.55.12:213][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Rock.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_Rock.uasset" [2022.10.09-12.55.12:217][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Shelf.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_Shelf.uasset" [2022.10.09-12.55.12:221][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Stairs.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_Stairs.uasset" [2022.10.09-12.55.12:226][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_Statue.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_Statue.uasset" [2022.10.09-12.55.12:240][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_TableRound.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_TableRound.uasset" [2022.10.09-12.55.12:244][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/SM_WindowFrame.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/SM_WindowFrame.uasset" [2022.10.09-12.55.12:249][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cone.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Cone.uasset" [2022.10.09-12.55.12:254][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cube.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Cube.uasset" [2022.10.09-12.55.12:260][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Cylinder.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Cylinder.uasset" [2022.10.09-12.55.12:264][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_NarrowCapsule.uasset" [2022.10.09-12.55.12:270][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Pipe.uasset" [2022.10.09-12.55.12:284][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Pipe_180.uasset" [2022.10.09-12.55.12:290][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Pipe_90.uasset" [2022.10.09-12.55.12:294][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Plane.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Plane.uasset" [2022.10.09-12.55.12:297][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_QuadPyramid.uasset" [2022.10.09-12.55.12:316][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Sphere.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Sphere.uasset" [2022.10.09-12.55.12:322][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Torus.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Torus.uasset" [2022.10.09-12.55.12:327][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Trim.uasset" [2022.10.09-12.55.12:331][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Trim_90_In.uasset" [2022.10.09-12.55.12:336][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Trim_90_Out.uasset" [2022.10.09-12.55.12:339][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_TriPyramid.uasset" [2022.10.09-12.55.12:344][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Tube.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Tube.uasset" [2022.10.09-12.55.12:348][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Wedge_A.uasset" [2022.10.09-12.55.12:353][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_Wedge_B.uasset" [2022.10.09-12.55.12:443][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Shapes/Shape_WideCapsule.uasset" [2022.10.09-12.55.12:464][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting.umap" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/Advanced_Lighting.umap" [2022.10.09-12.55.12:484][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset" [2022.10.09-12.55.12:509][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default.umap" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/Minimal_Default.umap" [2022.10.09-12.55.12:543][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset" [2022.10.09-12.55.12:560][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap.umap" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/StarterMap.umap" [2022.10.09-12.55.12:788][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/StarterMap_BuiltData.uasset" [2022.10.09-12.55.12:803][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Ambient_Dust.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/P_Ambient_Dust.uasset" [2022.10.09-12.55.12:810][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Explosion.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/P_Explosion.uasset" [2022.10.09-12.55.12:814][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Fire.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/P_Fire.uasset" [2022.10.09-12.55.12:818][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Smoke.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/P_Smoke.uasset" [2022.10.09-12.55.12:832][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Sparks.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/P_Sparks.uasset" [2022.10.09-12.55.12:837][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/P_Steam_Lit.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/P_Steam_Lit.uasset" [2022.10.09-12.55.12:852][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_AssetPlatform.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_AssetPlatform.uasset" [2022.10.09-12.55.12:857][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Floor.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Basic_Floor.uasset" [2022.10.09-12.55.12:863][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Basic_Wall.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Basic_Wall.uasset" [2022.10.09-12.55.12:870][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Brick_Clay_Beveled.uasset" [2022.10.09-12.55.12:884][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Brick_Clay_New.uasset" [2022.10.09-12.55.12:889][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Brick_Clay_Old.uasset" [2022.10.09-12.55.12:900][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Brick_Cut_Stone.uasset" [2022.10.09-12.55.12:904][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Brick_Hewn_Stone.uasset" [2022.10.09-12.55.12:911][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Ceramic_Tile_Checker.uasset" [2022.10.09-12.55.12:915][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_CobbleStone_Pebble.uasset" [2022.10.09-12.55.12:926][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_CobbleStone_Rough.uasset" [2022.10.09-12.55.12:931][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_CobbleStone_Smooth.uasset" [2022.10.09-12.55.12:943][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_ColorGrid_LowSpec.uasset" [2022.10.09-12.55.12:948][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Grime.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Concrete_Grime.uasset" [2022.10.09-12.55.12:953][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Panels.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Concrete_Panels.uasset" [2022.10.09-12.55.12:962][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Poured.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Concrete_Poured.uasset" [2022.10.09-12.55.12:976][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Concrete_Tiles.uasset" [2022.10.09-12.55.13:038][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Glass.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Glass.uasset" [2022.10.09-12.55.13:049][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Grass.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Ground_Grass.uasset" [2022.10.09-12.55.13:063][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Gravel.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Ground_Gravel.uasset" [2022.10.09-12.55.13:079][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Ground_Moss.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Ground_Moss.uasset" [2022.10.09-12.55.13:083][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Metal_Brushed_Nickel.uasset" [2022.10.09-12.55.13:211][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Metal_Burnished_Steel.uasset" [2022.10.09-12.55.13:214][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Chrome.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Metal_Chrome.uasset" [2022.10.09-12.55.13:224][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Copper.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Metal_Copper.uasset" [2022.10.09-12.55.13:244][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Gold.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Metal_Gold.uasset" [2022.10.09-12.55.13:308][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Rust.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Metal_Rust.uasset" [2022.10.09-12.55.13:314][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Metal_Steel.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Metal_Steel.uasset" [2022.10.09-12.55.13:320][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Basalt.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Rock_Basalt.uasset" [2022.10.09-12.55.13:611][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Rock_Marble_Polished.uasset" [2022.10.09-12.55.13:618][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Rock_Sandstone.uasset" [2022.10.09-12.55.13:656][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Rock_Slate.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Rock_Slate.uasset" [2022.10.09-12.55.13:660][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Tech_Checker_Dot.uasset" [2022.10.09-12.55.13:666][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Tech_Hex_Tile.uasset" [2022.10.09-12.55.13:678][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Tech_Hex_Tile_Pulse.uasset" [2022.10.09-12.55.13:682][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Tech_Panel.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Tech_Panel.uasset" [2022.10.09-12.55.13:687][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Lake.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Water_Lake.uasset" [2022.10.09-12.55.13:693][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Water_Ocean.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Water_Ocean.uasset" [2022.10.09-12.55.13:698][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Polished.uasset" [2022.10.09-12.55.13:702][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Wood_Floor_Walnut_Worn.uasset" [2022.10.09-12.55.13:706][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Oak.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Wood_Oak.uasset" [2022.10.09-12.55.13:710][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Pine.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Wood_Pine.uasset" [2022.10.09-12.55.13:714][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Materials/M_Wood_Walnut.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Materials/M_Wood_Walnut.uasset" [2022.10.09-12.55.13:728][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Bush.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/Materials/M_Bush.uasset" [2022.10.09-12.55.13:733][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Chair.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/Materials/M_Chair.uasset" [2022.10.09-12.55.13:737][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Door.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/Materials/M_Door.uasset" [2022.10.09-12.55.13:741][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Frame.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/Materials/M_Frame.uasset" [2022.10.09-12.55.13:746][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Lamp.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/Materials/M_Lamp.uasset" [2022.10.09-12.55.13:750][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/Materials/M_MaterialSphere.uasset" [2022.10.09-12.55.13:755][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/Materials/M_MaterialSphere_Plain.uasset" [2022.10.09-12.55.13:759][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Rock.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/Materials/M_Rock.uasset" [2022.10.09-12.55.13:762][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Shelf.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/Materials/M_Shelf.uasset" [2022.10.09-12.55.13:767][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_Statue.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/Materials/M_Statue.uasset" [2022.10.09-12.55.13:771][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/Materials/M_StatueGlass.uasset" [2022.10.09-12.55.13:786][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset" [2022.10.09-12.55.13:789][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Props/Materials/M_TableRound.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Props/Materials/M_TableRound.uasset" [2022.10.09-12.55.13:794][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Arrows.uasset" [2022.10.09-12.55.13:802][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Black.uasset" [2022.10.09-12.55.13:807][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_HDRI.uasset" [2022.10.09-12.55.13:812][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Assets/M_LightStage_Skybox_Master.uasset" [2022.10.09-12.55.13:924][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/Skybox.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Assets/Skybox.uasset" [2022.10.09-12.55.13:937][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset" [2022.10.09-12.55.13:940][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset" [2022.10.09-12.55.13:944][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Burst.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/Materials/M_Burst.uasset" [2022.10.09-12.55.13:948][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/Materials/M_Dust_Particle.uasset" [2022.10.09-12.55.13:953][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/Materials/M_explosion_subUV.uasset" [2022.10.09-12.55.13:968][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/Materials/M_Fire_SubUV.uasset" [2022.10.09-12.55.13:972][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/m_flare_01.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/Materials/m_flare_01.uasset" [2022.10.09-12.55.13:976][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/Materials/M_Heat_Distortion.uasset" [2022.10.09-12.55.13:989][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/Materials/M_Radial_Gradient.uasset" [2022.10.09-12.55.13:993][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/Materials/M_radial_ramp.uasset" [2022.10.09-12.55.13:998][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/Materials/M_smoke_subUV.uasset" [2022.10.09-12.55.14:002][ 0]LogPackFactory: Copied "../../../Samples/StarterContent/Content/StarterContent/Particles/Materials/M_Spark.uasset" to "../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Particles/Materials/M_Spark.uasset" [2022.10.09-12.55.14:080][ 0]LogContentStreaming: Texture pool size now 1000 MB [2022.10.09-12.55.14:205][ 0]LogPackageLocalizationCache: Processed 30 localized package path(s) for 1 prioritized culture(s) in 0.037385 seconds [2022.10.09-12.55.14:478][ 0]LogSavePackage: Moving output files for package: /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D [2022.10.09-12.55.14:486][ 0]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/T_Brick_Clay_Beveled_D5348F4C545E295FCE18CE688B8354A0C.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Textures/T_Brick_Clay_Beveled_D.uasset' [2022.10.09-12.55.14:599][ 0]LogFeaturePack: Inserted 1 feature packs [2022.10.09-12.55.14:600][ 0]Cmd: MAP LOAD FILE="../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.10.09-12.55.14:600][ 0]LightingResults: New page: Lighting Build [2022.10.09-12.55.14:607][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2022.10.09-12.55.14:607][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.09-12.55.14:607][ 0]MapCheck: New page: Map Check [2022.10.09-12.55.14:607][ 0]LightingResults: New page: Lighting Build [2022.10.09-12.55.14:613][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.10.09-12.55.14:614][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms [2022.10.09-12.55.15:088][ 0]LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Floor_400x400.Floor_400x400 should be resaved to improve async compilation performance. [2022.10.09-12.55.15:090][ 0]LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Chair.SM_Chair should be resaved to improve async compilation performance. [2022.10.09-12.55.15:109][ 0]LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Statue.SM_Statue should be resaved to improve async compilation performance. [2022.10.09-12.55.15:154][ 0]LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_TableRound.SM_TableRound should be resaved to improve async compilation performance. [2022.10.09-12.55.15:323][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Minimal_Default'. [2022.10.09-12.55.15:323][ 0]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.10.09-12.55.15:324][ 0]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.09-12.55.15:324][ 0]LogAIModule: Creating AISystem for world Minimal_Default [2022.10.09-12.55.15:382][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2022.10.09-12.55.15:401][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms [2022.10.09-12.55.15:401][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2022.10.09-12.55.15:401][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,075ms to complete. [2022.10.09-12.55.15:401][ 0]LogFileHelpers: Loading map 'Minimal_Default' took 0.801 [2022.10.09-12.55.15:424][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 35.595 [2022.10.09-12.55.15:424][ 0]LogShaderCompilers: Display: ================================================ [2022.10.09-12.55.15:424][ 0]LogShaderCompilers: Display: === FShaderJobCache stats === [2022.10.09-12.55.15:424][ 0]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2022.10.09-12.55.15:424][ 0]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2022.10.09-12.55.15:424][ 0]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% [2022.10.09-12.55.15:424][ 0]LogShaderCompilers: Display: === Shader Compilation stats === [2022.10.09-12.55.15:424][ 0]LogShaderCompilers: Display: Shaders Compiled: 0 [2022.10.09-12.55.15:424][ 0]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) [2022.10.09-12.55.15:424][ 0]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2022.10.09-12.55.15:424][ 0]LogShaderCompilers: Display: ================================================ [2022.10.09-12.55.15:737][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.10.09-12.55.15:822][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.10.09-12.55.15:827][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.10.09-12.55.15:832][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.10.09-12.55.16:428][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal Engine/UE_5.0/FeaturePacks/StarterContent.upack', mount point: 'root:/' [2022.10.09-12.55.16:428][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.09-12.55.16:428][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal Engine/UE_5.0/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' [2022.10.09-12.55.16:428][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.09-12.55.16:429][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal Engine/UE_5.0/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' [2022.10.09-12.55.16:429][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.09-12.55.16:429][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal Engine/UE_5.0/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' [2022.10.09-12.55.16:429][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.09-12.55.16:430][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal Engine/UE_5.0/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' [2022.10.09-12.55.16:430][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.09-12.55.16:431][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal Engine/UE_5.0/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' [2022.10.09-12.55.16:431][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.09-12.55.16:431][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal Engine/UE_5.0/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' [2022.10.09-12.55.16:431][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.09-12.55.16:432][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal Engine/UE_5.0/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' [2022.10.09-12.55.16:432][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.09-12.55.16:432][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal Engine/UE_5.0/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' [2022.10.09-12.55.16:432][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.09-12.55.16:432][ 0]LogPakFile: Display: Mounted Pak file 'D:/Unreal Engine/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' [2022.10.09-12.55.16:432][ 0]LogPakFile: Display: Mount point: 'root:/' is not mounted to a valid Root Path yet, assets in this pak file may not be accessible until a corresponding UFS Mount Point is added through FPackageName::RegisterMountPoint. [2022.10.09-12.55.16:432][ 0]LogFeaturePack: Error: Error in Feature pack D:/Unreal Engine/UE_5.0/FeaturePacks/TP_VirtualRealityBP.upack. Failed to parse manifest: Invalid Json Token. Line: 43 Ch: 4 [2022.10.09-12.55.16:560][ 0]LogSlate: Took 0.000161 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2022.10.09-12.55.16:644][ 0]LogSlate: Took 0.015247 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) [2022.10.09-12.55.16:668][ 0]LogSlate: Took 0.016673 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) [2022.10.09-12.55.16:703][ 0]LogViewport: Scene viewport resized to 4086x1254, mode Windowed. [2022.10.09-12.55.20:066][ 0]LogStall: Startup... [2022.10.09-12.55.20:067][ 0]LogStall: Startup complete. [2022.10.09-12.55.20:092][ 0]LogLoad: (Engine Initialization) Total time: 40.26 seconds [2022.10.09-12.55.20:092][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds [2022.10.09-12.55.20:173][ 0]AssetCheck: New page: Asset Save: T_Brick_Clay_Beveled_D [2022.10.09-12.55.20:183][ 0]LogContentValidation: Display: Validating Texture2D /Game/StarterContent/Textures/T_Brick_Clay_Beveled_D.T_Brick_Clay_Beveled_D [2022.10.09-12.55.20:264][ 0]LogAssetRegistry: Asset discovery search completed in 37.3854 seconds [2022.10.09-12.55.20:272][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) [2022.10.09-12.55.20:447][ 0]LogSlate: Took 0.000120 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2022.10.09-12.55.22:921][ 8]LogMeshUtilities: Finished distance field build in 1.4s - 126x126x126 sparse distance field, 1.9Mb total, 0.1Mb always loaded, 52% occupied, 1322 triangles, EditorSkySphere [2022.10.09-12.56.41:621][744]LogDerivedDataCache: C:/Users/leon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.003 and deleted 0 file(s) with total size 0 MiB. [2022.10.09-13.21.58:931][251]LogSlate: Took 0.014564 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2022.10.09-13.21.58:978][251]LogSlate: Took 0.009636 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2022.10.09-13.22.03:496][497]LogViewport: Scene viewport resized to 1014x582, mode Windowed. [2022.10.09-13.22.04:297][497]LogViewport: Scene viewport resized to 2033x1248, mode Windowed. [2022.10.09-13.23.31:882][347]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Sphere.Sphere [2022.10.09-13.23.31:882][347]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Sphere.Sphere [2022.10.09-13.23.31:895][347]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Sphere.Sphere as actor: StaticMeshActor /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.StaticMeshActor_0 [2022.10.09-13.23.31:913][347]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Sphere.Sphere as actor: StaticMeshActor /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.StaticMeshActor_0 [2022.10.09-13.23.42:059][199]Cmd: DELETE [2022.10.09-13.23.42:059][199]Cmd: ACTOR DELETE [2022.10.09-13.23.42:132][199]LogEditorActor: Deleted Actor: StaticMeshActor [2022.10.09-13.23.42:156][199]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms [2022.10.09-13.23.42:157][199]LogEditorActor: Deleted 1 Actors (0.058 secs) [2022.10.09-13.24.42:629][783]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms [2022.10.09-13.24.42:665][783]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/StarterContent/Maps/Minimal_Default_Auto1 [2022.10.09-13.24.42:665][783]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/Minimal_Default_Auto14E7ABDD34CE2F7FCF9DAE38924B5461E.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/Autosaves/Game/StarterContent/Maps/Minimal_Default_Auto1.umap' [2022.10.09-13.24.42:673][783]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/StarterContent/Maps/Minimal_Default' took 0.049 [2022.10.09-13.24.42:673][783]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.049 [2022.10.09-13.26.17:754][944]LogStatusBar: Looking status bar with open content browser drawer... [2022.10.09-13.26.17:754][944]LogStatusBar: Using status bar: LevelEditor.StatusBar to dock content browser [2022.10.09-13.26.17:771][944]LogViewport: Scene viewport resized to 2033x811, mode Windowed. [2022.10.09-13.26.25:996][760]LogViewport: Scene viewport resized to 2033x1248, mode Windowed. [2022.10.09-13.27.15:719][988]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms [2022.10.09-13.27.18:666][988]LogSlate: Window 'Save Content' being destroyed [2022.10.09-13.27.18:712][988]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms [2022.10.09-13.27.18:722][988]LogSavePackage: Moving output files for package: /Game/StarterContent/Maps/Minimal_Default [2022.10.09-13.27.18:722][988]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/Minimal_DefaultBA6EDB554575CEEDA8CDA49A920CF65C.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/Minimal_Default.umap' [2022.10.09-13.27.18:726][988]LogFileHelpers: No new changes to save! [2022.10.09-13.27.18:726][988]LogFileHelpers: Saving map 'Minimal_Default' took 0.020 [2022.10.09-13.27.19:922][988]LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Lamp_Ceiling.SM_Lamp_Ceiling should be resaved to improve async compilation performance. [2022.10.09-13.27.19:922][988]LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Lamp_Wall.SM_Lamp_Wall should be resaved to improve async compilation performance. [2022.10.09-13.27.20:821][988]LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Wall_400x200.Wall_400x200 should be resaved to improve async compilation performance. [2022.10.09-13.27.20:822][988]LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Wall_Door_400x300.Wall_Door_400x300 should be resaved to improve async compilation performance. [2022.10.09-13.27.20:822][988]LogStaticMesh: StaticMesh /Game/StarterContent/Architecture/Wall_Window_400x300.Wall_Window_400x300 should be resaved to improve async compilation performance. [2022.10.09-13.27.20:862][988]LogStaticMesh: StaticMesh /Game/StarterContent/Props/MaterialSphere.MaterialSphere should be resaved to improve async compilation performance. [2022.10.09-13.27.20:886][988]LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_CornerFrame.SM_CornerFrame should be resaved to improve async compilation performance. [2022.10.09-13.27.20:886][988]LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_DoorFrame.SM_DoorFrame should be resaved to improve async compilation performance. [2022.10.09-13.27.20:939][988]LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_GlassWindow.SM_GlassWindow should be resaved to improve async compilation performance. [2022.10.09-13.27.20:939][988]LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_PillarFrame.SM_PillarFrame should be resaved to improve async compilation performance. [2022.10.09-13.27.20:939][988]LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_PillarFrame300.SM_PillarFrame300 should be resaved to improve async compilation performance. [2022.10.09-13.27.20:939][988]LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_WindowFrame.SM_WindowFrame should be resaved to improve async compilation performance. [2022.10.09-13.27.20:939][988]LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Cube.Shape_Cube should be resaved to improve async compilation performance. [2022.10.09-13.27.20:939][988]LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_QuadPyramid.Shape_QuadPyramid should be resaved to improve async compilation performance. [2022.10.09-13.27.20:939][988]LogStaticMesh: StaticMesh /Game/StarterContent/Shapes/Shape_Sphere.Shape_Sphere should be resaved to improve async compilation performance. [2022.10.09-13.27.21:345][988]LogAssetEditorSubsystem: Opening Asset editor for World /Game/StarterContent/Maps/StarterMap.StarterMap [2022.10.09-13.27.21:356][988]Cmd: MAP LOAD FILE="../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/StarterMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.10.09-13.27.21:356][988]LightingResults: New page: Lighting Build [2022.10.09-13.27.21:356][988]LoadErrors: New page: Loading map: StarterMap.umap [2022.10.09-13.27.21:381][988]LogWorld: UWorld::CleanupWorld for Minimal_Default, bSessionEnded=true, bCleanupResources=true [2022.10.09-13.27.21:381][988]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.09-13.27.21:381][988]MapCheck: New page: Map Check [2022.10.09-13.27.21:381][988]LightingResults: New page: Lighting Build [2022.10.09-13.27.21:388][988]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.10.09-13.27.21:390][988]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms [2022.10.09-13.27.21:395][988]LogShaderCompilers: Display: ================================================ [2022.10.09-13.27.21:395][988]LogShaderCompilers: Display: === FShaderJobCache stats === [2022.10.09-13.27.21:395][988]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) [2022.10.09-13.27.21:395][988]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) [2022.10.09-13.27.21:395][988]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% [2022.10.09-13.27.21:395][988]LogShaderCompilers: Display: === Shader Compilation stats === [2022.10.09-13.27.21:395][988]LogShaderCompilers: Display: Shaders Compiled: 0 [2022.10.09-13.27.21:395][988]LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%) [2022.10.09-13.27.21:395][988]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s [2022.10.09-13.27.21:395][988]LogShaderCompilers: Display: ================================================ [2022.10.09-13.27.21:665][988]LogWorld: UWorld::CleanupWorld for StarterMap, bSessionEnded=true, bCleanupResources=true [2022.10.09-13.27.21:665][988]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.09-13.27.21:674][988]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms [2022.10.09-13.27.21:681][988]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms [2022.10.09-13.27.21:746][988]LogAudio: Display: Audio Device (ID: 1) registered with world 'StarterMap'. [2022.10.09-13.27.21:746][988]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.10.09-13.27.21:746][988]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.09-13.27.21:746][988]LogAIModule: Creating AISystem for world StarterMap [2022.10.09-13.27.21:779][988]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2022.10.09-13.27.21:790][988]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms [2022.10.09-13.27.21:793][988]Cmd: MAP CHECKDEP NOCLEARLOG [2022.10.09-13.27.21:793][988]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,116ms to complete. [2022.10.09-13.27.21:793][988]LogFileHelpers: Loading map 'StarterMap' took 0.437 [2022.10.09-13.27.21:807][988]AssetCheck: New page: Asset Save: Minimal_Default [2022.10.09-13.27.21:807][988]LogContentValidation: Display: Validating World /Game/StarterContent/Maps/Minimal_Default.Minimal_Default [2022.10.09-13.27.22:534][989]LogD3D12RHI: OnlineHeap RollOver Detected. Increase the heap size to prevent creation of additional heaps [2022.10.09-13.27.45:997][399]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms [2022.10.09-13.27.45:998][399]LogAssetEditorSubsystem: Opening Asset editor for World /Game/StarterContent/Maps/Minimal_Default.Minimal_Default [2022.10.09-13.27.45:998][399]Cmd: MAP LOAD FILE="../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.10.09-13.27.45:998][399]LightingResults: New page: Lighting Build [2022.10.09-13.27.45:998][399]LoadErrors: New page: Loading map: Minimal_Default.umap [2022.10.09-13.27.46:022][399]LogWorld: UWorld::CleanupWorld for StarterMap, bSessionEnded=true, bCleanupResources=true [2022.10.09-13.27.46:022][399]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.09-13.27.46:022][399]MapCheck: New page: Map Check [2022.10.09-13.27.46:022][399]LightingResults: New page: Lighting Build [2022.10.09-13.27.46:030][399]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.10.09-13.27.46:032][399]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms [2022.10.09-13.27.46:034][399]LogWorld: UWorld::CleanupWorld for Minimal_Default, bSessionEnded=true, bCleanupResources=true [2022.10.09-13.27.46:034][399]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.09-13.27.46:042][399]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms [2022.10.09-13.27.46:048][399]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms [2022.10.09-13.27.46:061][399]LogAudio: Display: Audio Device (ID: 1) registered with world 'Minimal_Default'. [2022.10.09-13.27.46:061][399]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.10.09-13.27.46:061][399]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.09-13.27.46:061][399]LogAIModule: Creating AISystem for world Minimal_Default [2022.10.09-13.27.46:071][399]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2022.10.09-13.27.46:078][399]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms [2022.10.09-13.27.46:079][399]Cmd: MAP CHECKDEP NOCLEARLOG [2022.10.09-13.27.46:079][399]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,058ms to complete. [2022.10.09-13.27.46:080][399]LogFileHelpers: Loading map 'Minimal_Default' took 0.082 [2022.10.09-13.27.57:815][433]LogStatusBar: Looking status bar with open content browser drawer... [2022.10.09-13.27.57:815][433]LogStatusBar: Using status bar: LevelEditor.StatusBar to dock content browser [2022.10.09-13.27.57:826][433]LogViewport: Scene viewport resized to 2033x811, mode Windowed. [2022.10.09-13.28.03:423][ 10]LogViewport: Scene viewport resized to 2033x815, mode Windowed. [2022.10.09-13.28.03:446][ 11]LogViewport: Scene viewport resized to 2033x817, mode Windowed. [2022.10.09-13.28.03:513][ 12]LogViewport: Scene viewport resized to 2033x819, mode Windowed. [2022.10.09-13.29.30:365][887]LogViewport: Scene viewport resized to 2492x1248, mode Windowed. [2022.10.09-13.29.33:047][ 86]LogViewport: Scene viewport resized to 2033x819, mode Windowed. [2022.10.09-13.29.33:588][136]LogViewport: Scene viewport resized to 2492x1248, mode Windowed. [2022.10.09-13.29.35:717][293]LogViewport: Scene viewport resized to 2033x819, mode Windowed. [2022.10.09-13.29.37:221][434]LogViewport: Scene viewport resized to 2033x1248, mode Windowed. [2022.10.09-13.29.38:933][568]LogViewport: Scene viewport resized to 2519x1248, mode Windowed. [2022.10.09-13.29.39:411][602]LogViewport: Scene viewport resized to 2033x1248, mode Windowed. [2022.10.09-13.29.39:656][620]LogViewport: Scene viewport resized to 2519x1248, mode Windowed. [2022.10.09-13.29.39:862][634]LogViewport: Scene viewport resized to 2033x1248, mode Windowed. [2022.10.09-13.29.40:068][649]LogViewport: Scene viewport resized to 2519x1248, mode Windowed. [2022.10.09-13.29.40:262][662]LogViewport: Scene viewport resized to 2033x1248, mode Windowed. [2022.10.09-13.29.40:468][677]LogViewport: Scene viewport resized to 2519x1248, mode Windowed. [2022.10.09-13.29.40:674][691]LogViewport: Scene viewport resized to 2033x1248, mode Windowed. [2022.10.09-13.29.46:563][201]LogViewport: Scene viewport resized to 2519x1248, mode Windowed. [2022.10.09-13.29.46:742][213]LogViewport: Scene viewport resized to 2033x1248, mode Windowed. [2022.10.09-13.29.46:998][232]LogViewport: Scene viewport resized to 2519x1248, mode Windowed. [2022.10.09-13.29.47:353][257]LogViewport: Scene viewport resized to 2033x1248, mode Windowed. [2022.10.09-13.29.51:287][579]LogTurnkeySupport: Display: Adding device menu item for LEONSPC [2022.10.09-13.29.51:287][579]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Programmierstuff/UnrealEngine/FirstProject/FirstProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Programmierstuff/UnrealEngine/FirstProject/Intermediate/TurnkeyReport_1.log" -log="D:/Programmierstuff/UnrealEngine/FirstProject/Intermediate/TurnkeyLog_1.log" -project="D:/Programmierstuff/UnrealEngine/FirstProject/FirstProject.uproject" -Device=Win64@LEONSPC' [2022.10.09-13.29.51:288][579]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""D:/Unreal Engine/UE_5.0/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Programmierstuff/UnrealEngine/FirstProject/FirstProject.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Programmierstuff/UnrealEngine/FirstProject/Intermediate/TurnkeyReport_1.log" -log="D:/Programmierstuff/UnrealEngine/FirstProject/Intermediate/TurnkeyLog_1.log" -project="D:/Programmierstuff/UnrealEngine/FirstProject/FirstProject.uproject" -Device=Win64@LEONSPC" -nocompile ] [2022.10.09-13.29.53:801][816]LogTurnkeySupport: Display: Adding device menu item for LEONSPC [2022.10.09-13.29.54:183][857]LogTurnkeySupport: Completed device detection: Code = 0 [2022.10.09-13.29.54:183][857]LogTurnkeySupport: Turnkey Device: Win64@LEONSPC: (Name=LEONSPC, Status=Valid, Installed=10.0.22621.0, MinAllowed=10.0.18362.0, MaxAllowed=, Flags="Device_InstallSoftwareValid") [2022.10.09-13.31.17:389][298]Cmd: POLY SELECT ADJACENT WALLS [2022.10.09-13.31.18:045][362]Cmd: POLY SELECT ALL [2022.10.09-13.31.19:366][481]Cmd: POLY SELECT ADJACENT WALLS [2022.10.09-13.31.21:599][676]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2022.10.09-13.31.21:609][676]LogSavePackage: Moving output files for package: /Game/StarterContent/Maps/Minimal_Default [2022.10.09-13.31.21:610][676]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/Minimal_DefaultEDBBAB884EF6A88C0C4DC9BF71B37274.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/Minimal_Default.umap' [2022.10.09-13.31.21:614][676]LogFileHelpers: No new changes to save! [2022.10.09-13.31.21:625][676]AssetCheck: New page: Asset Save: Minimal_Default [2022.10.09-13.31.21:625][676]LogContentValidation: Display: Validating World /Game/StarterContent/Maps/Minimal_Default.Minimal_Default [2022.10.09-13.32.05:576][722]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2022.10.09-13.32.27:414][615]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2022.10.09-13.33.03:941][428]LogSlate: Took 0.000138 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) [2022.10.09-13.36.26:222][424]Cmd: TRANSACTION UNDO [2022.10.09-13.36.26:222][424]LogEditorTransaction: Undo Move Elements [2022.10.09-13.36.34:921][ 75]Cmd: MODE GRID=0 [2022.10.09-13.36.40:978][531]Cmd: MODE GRID=1 [2022.10.09-13.36.41:867][600]Cmd: TRANSACTION UNDO [2022.10.09-13.36.41:867][600]LogEditorTransaction: Undo Move Elements [2022.10.09-13.36.42:112][607]Cmd: TRANSACTION UNDO [2022.10.09-13.36.42:112][607]LogEditorTransaction: Undo Move Elements [2022.10.09-13.36.42:296][612]Cmd: TRANSACTION UNDO [2022.10.09-13.36.42:296][612]LogEditorTransaction: Undo Clicking on Elements [2022.10.09-13.36.42:492][623]Cmd: TRANSACTION UNDO [2022.10.09-13.36.42:492][623]LogEditorTransaction: Undo Clicking on Actors [2022.10.09-13.36.42:835][649]Cmd: TRANSACTION UNDO [2022.10.09-13.36.42:835][649]LogEditorTransaction: Undo Marquee Select [2022.10.09-13.36.43:521][700]Cmd: TRANSACTION UNDO [2022.10.09-13.36.43:521][700]LogEditorTransaction: Undo Clicking on Elements [2022.10.09-13.36.43:915][728]Cmd: TRANSACTION UNDO [2022.10.09-13.36.43:915][728]LogEditorTransaction: Undo Clicking on Elements [2022.10.09-13.36.44:106][742]Cmd: TRANSACTION UNDO [2022.10.09-13.36.44:106][742]LogEditorTransaction: Undo Clicking on Elements [2022.10.09-13.36.44:299][755]Cmd: TRANSACTION UNDO [2022.10.09-13.36.44:299][755]LogEditorTransaction: Undo Clicking on Actors [2022.10.09-13.36.44:650][781]Cmd: TRANSACTION UNDO [2022.10.09-13.36.44:650][781]LogEditorTransaction: Undo Clicking on Elements [2022.10.09-13.37.21:504][831]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2022.10.09-13.37.26:292][186]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2022.10.09-13.37.53:437][271]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Chair.StaticMeshComponent0) [2022.10.09-13.37.53:437][271]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Chair.StaticMeshComponent0) [2022.10.09-13.37.53:809][302]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Chair.StaticMeshComponent0) [2022.10.09-13.37.53:833][304]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Chair.StaticMeshComponent0) [2022.10.09-13.37.54:531][361]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Chair.StaticMeshComponent0) [2022.10.09-13.37.54:581][365]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Chair.StaticMeshComponent0) [2022.10.09-13.37.56:686][525]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Chair.StaticMeshComponent0) [2022.10.09-13.37.56:699][526]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.Chair.StaticMeshComponent0) [2022.10.09-13.37.58:359][653]Cmd: TRANSACTION UNDO [2022.10.09-13.37.58:359][653]LogEditorTransaction: Undo Scale Elements [2022.10.09-13.39.09:425][465]Cmd: TRANSACTION UNDO [2022.10.09-13.39.09:425][465]LogEditorTransaction: Undo Move Elements [2022.10.09-13.40.26:969][564]Cmd: DUPLICATE [2022.10.09-13.40.26:969][564]Cmd: ACTOR DUPLICATE [2022.10.09-13.40.35:888][284]Cmd: TRANSACTION UNDO [2022.10.09-13.40.35:888][284]LogEditorTransaction: Undo Move Elements [2022.10.09-13.40.36:179][293]Cmd: TRANSACTION UNDO [2022.10.09-13.40.36:179][293]LogEditorTransaction: Undo Duplicate Elements [2022.10.09-13.40.41:326][705]Cmd: TRANSACTION UNDO [2022.10.09-13.40.41:326][705]LogEditorTransaction: Undo Clicking on Elements [2022.10.09-13.41.03:321][456]Cmd: TRANSACTION UNDO [2022.10.09-13.41.03:321][456]LogEditorTransaction: Undo Move Elements [2022.10.09-13.41.03:621][462]Cmd: TRANSACTION UNDO [2022.10.09-13.41.03:621][462]LogEditorTransaction: Undo Clicking on Elements [2022.10.09-13.41.17:252][752]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Sphere.Sphere [2022.10.09-13.41.17:252][752]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Sphere.Sphere [2022.10.09-13.41.17:252][752]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Sphere.Sphere as actor: StaticMeshActor /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.StaticMeshActor_2 [2022.10.09-13.41.17:253][752]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Sphere.Sphere as actor: StaticMeshActor /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.StaticMeshActor_2 [2022.10.09-13.41.23:127][419]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Sphere.Sphere [2022.10.09-13.41.23:127][419]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Sphere.Sphere [2022.10.09-13.41.23:129][419]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Sphere.Sphere as actor: StaticMeshActor /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.StaticMeshActor_3 [2022.10.09-13.41.23:129][419]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Sphere.Sphere as actor: StaticMeshActor /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.StaticMeshActor_3 [2022.10.09-13.41.24:400][522]Cmd: DELETE [2022.10.09-13.41.24:400][522]Cmd: ACTOR DELETE [2022.10.09-13.41.24:410][522]LogUObjectGlobals: Warning: Guid referenced by BillboardComponent /Temp/Autosaves/Game/StarterContent/Maps/Minimal_Default_Auto1.Minimal_Default:PersistentLevel.SkyLight_1.Sprite is already used by BillboardComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.SkyLight_1.Sprite, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE [2022.10.09-13.41.24:411][522]LogUObjectGlobals: Warning: Guid referenced by BillboardComponent /Temp/Autosaves/Game/StarterContent/Maps/Minimal_Default_Auto1.Minimal_Default:PersistentLevel.SphereReflectionCapture_1.Sprite is already used by BillboardComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.SphereReflectionCapture_1.Sprite, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE [2022.10.09-13.41.24:411][522]LogUObjectGlobals: Warning: Guid referenced by DrawSphereComponent /Temp/Autosaves/Game/StarterContent/Maps/Minimal_Default_Auto1.Minimal_Default:PersistentLevel.SphereReflectionCapture_1.DrawRadius0 is already used by DrawSphereComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.SphereReflectionCapture_1.DrawRadius0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE [2022.10.09-13.41.24:411][522]LogUObjectGlobals: Warning: Guid referenced by DrawSphereComponent /Temp/Autosaves/Game/StarterContent/Maps/Minimal_Default_Auto1.Minimal_Default:PersistentLevel.SphereReflectionCapture_1.DrawRadius1 is already used by DrawSphereComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.SphereReflectionCapture_1.DrawRadius1, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE [2022.10.09-13.41.24:411][522]LogUObjectGlobals: Warning: Guid referenced by SkyLightComponent /Temp/Autosaves/Game/StarterContent/Maps/Minimal_Default_Auto1.Minimal_Default:PersistentLevel.SkyLight_1.SkyLightComponent0 is already used by SkyLightComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.SkyLight_1.SkyLightComponent0, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE [2022.10.09-13.41.24:411][522]LogUObjectGlobals: Warning: Guid referenced by SphereReflectionCaptureComponent /Temp/Autosaves/Game/StarterContent/Maps/Minimal_Default_Auto1.Minimal_Default:PersistentLevel.SphereReflectionCapture_1.NewReflectionComponent is already used by SphereReflectionCaptureComponent /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.SphereReflectionCapture_1.NewReflectionComponent, which should never happen in the editor but could happen at runtime with duplicate level loading or PIE [2022.10.09-13.41.24:415][522]LogEditorActor: Deleted Actor: StaticMeshActor [2022.10.09-13.41.24:423][522]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms [2022.10.09-13.41.24:424][522]LogEditorActor: Deleted 1 Actors (0.024 secs) [2022.10.09-13.41.27:604][862]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2022.10.09-13.41.27:604][862]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PointLight [2022.10.09-13.41.36:180][541]Cmd: TRANSACTION UNDO [2022.10.09-13.41.36:180][541]LogEditorTransaction: Undo Clicking on Actors [2022.10.09-13.41.36:374][546]Cmd: TRANSACTION UNDO [2022.10.09-13.41.36:374][546]LogEditorTransaction: Undo Clicking on Actors [2022.10.09-13.41.36:554][550]Cmd: TRANSACTION UNDO [2022.10.09-13.41.36:554][550]LogEditorTransaction: Undo Clicking on Actors [2022.10.09-13.41.36:710][553]Cmd: TRANSACTION UNDO [2022.10.09-13.41.36:710][553]LogEditorTransaction: Undo Clicking on Elements [2022.10.09-13.41.36:828][557]Cmd: TRANSACTION UNDO [2022.10.09-13.41.36:828][557]LogEditorTransaction: Undo Create Actor [2022.10.09-13.41.37:003][574]Cmd: TRANSACTION UNDO [2022.10.09-13.41.37:003][574]LogEditorTransaction: Undo Delete Elements [2022.10.09-13.41.37:167][583]Cmd: TRANSACTION UNDO [2022.10.09-13.41.37:167][583]LogEditorTransaction: Undo Create Actors [2022.10.09-13.41.37:333][595]Cmd: TRANSACTION UNDO [2022.10.09-13.41.37:333][595]LogEditorTransaction: Undo Clicking on Elements [2022.10.09-13.41.37:503][610]Cmd: TRANSACTION UNDO [2022.10.09-13.41.37:503][610]LogEditorTransaction: Undo Clicking on Actors [2022.10.09-13.41.37:682][624]Cmd: TRANSACTION UNDO [2022.10.09-13.41.37:682][624]LogEditorTransaction: Undo Clicking on Elements [2022.10.09-13.41.37:881][642]Cmd: TRANSACTION UNDO [2022.10.09-13.41.37:881][642]LogEditorTransaction: Undo Clicking on Actors [2022.10.09-13.41.38:069][652]Cmd: TRANSACTION UNDO [2022.10.09-13.41.38:069][652]LogEditorTransaction: Undo Clicking on Elements [2022.10.09-13.41.38:264][666]Cmd: TRANSACTION UNDO [2022.10.09-13.41.38:264][666]LogEditorTransaction: Undo Clicking on Elements [2022.10.09-13.41.54:866][240]LogStaticMesh: StaticMesh /Game/StarterContent/Props/SM_Couch.SM_Couch should be resaved to improve async compilation performance. [2022.10.09-13.41.55:060][254]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Props/SM_Couch.SM_Couch [2022.10.09-13.41.55:060][254]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Props/SM_Couch.SM_Couch [2022.10.09-13.41.55:060][254]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterContent/Props/SM_Couch.SM_Couch as actor: StaticMeshActor /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.StaticMeshActor_4 [2022.10.09-13.41.57:138][500]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Props/SM_Couch.SM_Couch [2022.10.09-13.41.57:138][500]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Props/SM_Couch.SM_Couch [2022.10.09-13.41.57:138][500]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterContent/Props/SM_Couch.SM_Couch as actor: StaticMeshActor /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.StaticMeshActor_5 [2022.10.09-13.43.22:670][418]Cmd: DELETE [2022.10.09-13.43.22:670][418]Cmd: ACTOR DELETE [2022.10.09-13.43.22:672][418]LogEditorActor: Deleted Actor: StaticMeshActor [2022.10.09-13.43.22:683][418]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms [2022.10.09-13.43.22:684][418]LogEditorActor: Deleted 1 Actors (0.013 secs) [2022.10.09-13.44.29:375][997]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Props/SM_Lamp_Ceiling.SM_Lamp_Ceiling [2022.10.09-13.44.29:375][997]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Props/SM_Lamp_Ceiling.SM_Lamp_Ceiling [2022.10.09-13.44.29:376][997]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterContent/Props/SM_Lamp_Ceiling.SM_Lamp_Ceiling as actor: StaticMeshActor /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.StaticMeshActor_10 [2022.10.09-13.44.34:122][544]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Props/SM_Lamp_Ceiling.SM_Lamp_Ceiling [2022.10.09-13.44.34:122][544]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Game/StarterContent/Props/SM_Lamp_Ceiling.SM_Lamp_Ceiling [2022.10.09-13.44.34:122][544]LogActorFactory: Actor Factory spawned StaticMesh /Game/StarterContent/Props/SM_Lamp_Ceiling.SM_Lamp_Ceiling as actor: StaticMeshActor /Game/StarterContent/Maps/Minimal_Default.Minimal_Default:PersistentLevel.StaticMeshActor_11 [2022.10.09-13.45.23:052][250]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2022.10.09-13.46.49:639][957]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms [2022.10.09-13.46.49:649][957]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/StarterContent/Maps/Minimal_Default_Auto2 [2022.10.09-13.46.49:649][957]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/Minimal_Default_Auto2E3D4BBCB4738382F8E5C9B910AEA844C.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/Autosaves/Game/StarterContent/Maps/Minimal_Default_Auto2.umap' [2022.10.09-13.46.49:654][957]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/StarterContent/Maps/Minimal_Default' took 0.022 [2022.10.09-13.46.49:654][957]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.022 [2022.10.09-13.47.04:880][373]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms [2022.10.09-13.47.04:890][373]LogSavePackage: Moving output files for package: /Game/StarterContent/Maps/Minimal_Default [2022.10.09-13.47.04:890][373]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/Minimal_Default2FBB96E3476CD75B416E34987C2C8F44.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/Minimal_Default.umap' [2022.10.09-13.47.04:895][373]LogFileHelpers: No new changes to save! [2022.10.09-13.47.04:895][373]LogFileHelpers: Saving map 'Minimal_Default' took 0.021 [2022.10.09-13.47.04:905][373]AssetCheck: New page: Asset Save: Minimal_Default [2022.10.09-13.47.04:905][373]LogContentValidation: Display: Validating World /Game/StarterContent/Maps/Minimal_Default.Minimal_Default [2022.10.09-13.47.10:111][867]Cmd: DUPLICATE [2022.10.09-13.47.10:111][867]Cmd: ACTOR DUPLICATE [2022.10.09-13.47.14:813][233]Cmd: TRANSACTION UNDO [2022.10.09-13.47.14:813][233]LogEditorTransaction: Undo Duplicate Elements [2022.10.09-13.47.17:246][402]LogContentBrowser: Deferred new asset file creation: Minimal_Default1 [2022.10.09-13.47.17:253][402]LogContentBrowser: Creating deferred item: Minimal_Default1 [2022.10.09-13.47.17:261][403]LogContentBrowser: Renaming the item being created (Deferred Item: Minimal_Default1). [2022.10.09-13.47.26:716][152]LogContentBrowser: Attempting asset rename: Minimal_Default1 -> PostProcessExamle [2022.10.09-13.47.26:746][152]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2022.10.09-13.47.26:758][152]LogContentBrowser: End creating deferred item Minimal_Default1 [2022.10.09-13.47.28:113][262]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms [2022.10.09-13.47.29:190][262]LogSlate: Window 'Save Content' being destroyed [2022.10.09-13.47.29:231][262]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.09-13.47.29:239][262]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms [2022.10.09-13.47.29:249][262]LogSavePackage: Moving output files for package: /Game/StarterContent/Maps/PostProcessExamle [2022.10.09-13.47.29:249][262]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/PostProcessExamleD2D4FF494D69F347A042DEBE2363A902.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/PostProcessExamle.umap' [2022.10.09-13.47.29:255][262]LogFileHelpers: Saving map 'PostProcessExamle' took 0.025 [2022.10.09-13.47.29:262][262]LogAssetEditorSubsystem: Opening Asset editor for World /Game/StarterContent/Maps/PostProcessExamle.PostProcessExamle [2022.10.09-13.47.29:262][262]Cmd: MAP LOAD FILE="../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/PostProcessExamle.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.10.09-13.47.29:262][262]LightingResults: New page: Lighting Build [2022.10.09-13.47.29:262][262]LoadErrors: New page: Loading map: PostProcessExamle.umap [2022.10.09-13.47.29:288][262]LogWorld: UWorld::CleanupWorld for Minimal_Default, bSessionEnded=true, bCleanupResources=true [2022.10.09-13.47.29:289][262]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.09-13.47.29:289][262]MapCheck: New page: Map Check [2022.10.09-13.47.29:289][262]LightingResults: New page: Lighting Build [2022.10.09-13.47.29:295][262]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.10.09-13.47.29:296][262]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms [2022.10.09-13.47.29:297][262]LogWorld: UWorld::CleanupWorld for PostProcessExamle, bSessionEnded=true, bCleanupResources=true [2022.10.09-13.47.29:297][262]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.09-13.47.29:299][262]LogWorld: UWorld::CleanupWorld for Minimal_Default_Auto1, bSessionEnded=true, bCleanupResources=true [2022.10.09-13.47.29:299][262]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.09-13.47.29:307][262]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms [2022.10.09-13.47.29:314][262]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms [2022.10.09-13.47.29:319][262]LogAudio: Display: Audio Device (ID: 1) registered with world 'PostProcessExamle'. [2022.10.09-13.47.29:319][262]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.10.09-13.47.29:319][262]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.09-13.47.29:319][262]LogAIModule: Creating AISystem for world PostProcessExamle [2022.10.09-13.47.29:347][262]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2022.10.09-13.47.29:355][262]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms [2022.10.09-13.47.29:357][262]Cmd: MAP CHECKDEP NOCLEARLOG [2022.10.09-13.47.29:357][262]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,064ms to complete. [2022.10.09-13.47.29:357][262]LogFileHelpers: Loading map 'PostProcessExamle' took 0.095 [2022.10.09-13.47.29:361][262]AssetCheck: New page: Asset Save: PostProcessExamle [2022.10.09-13.47.29:361][262]LogContentValidation: Display: Validating World /Game/StarterContent/Maps/PostProcessExamle.PostProcessExamle [2022.10.09-13.47.59:052][875]Cmd: DELETE [2022.10.09-13.47.59:052][875]Cmd: ACTOR DELETE [2022.10.09-13.47.59:054][875]LogEditorActor: Deleted Actor: StaticMeshActor [2022.10.09-13.47.59:054][875]LogEditorActor: Deleted Actor: StaticMeshActor [2022.10.09-13.47.59:054][875]LogEditorActor: Deleted Actor: StaticMeshActor [2022.10.09-13.47.59:054][875]LogEditorActor: Deleted Actor: StaticMeshActor [2022.10.09-13.47.59:054][875]LogEditorActor: Deleted Actor: StaticMeshActor [2022.10.09-13.47.59:055][875]LogEditorActor: Deleted Actor: StaticMeshActor [2022.10.09-13.47.59:061][875]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms [2022.10.09-13.47.59:062][875]LogEditorActor: Deleted 6 Actors (0.009 secs) [2022.10.09-13.48.01:199][ 64]Cmd: DELETE [2022.10.09-13.48.01:199][ 64]Cmd: ACTOR DELETE [2022.10.09-13.48.01:200][ 64]LogEditorActor: Deleted Actor: StaticMeshActor [2022.10.09-13.48.01:206][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms [2022.10.09-13.48.01:207][ 64]LogEditorActor: Deleted 1 Actors (0.008 secs) [2022.10.09-13.48.02:599][182]Cmd: DELETE [2022.10.09-13.48.02:599][182]Cmd: ACTOR DELETE [2022.10.09-13.48.02:600][182]LogEditorActor: Deleted Actor: StaticMeshActor [2022.10.09-13.48.02:607][182]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms [2022.10.09-13.48.02:607][182]LogEditorActor: Deleted 1 Actors (0.008 secs) [2022.10.09-13.48.03:489][255]Cmd: DELETE [2022.10.09-13.48.03:489][255]Cmd: ACTOR DELETE [2022.10.09-13.48.03:490][255]LogEditorActor: Deleted Actor: StaticMeshActor [2022.10.09-13.48.03:496][255]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms [2022.10.09-13.48.03:498][255]LogEditorActor: Deleted 1 Actors (0.008 secs) [2022.10.09-13.48.27:020][606]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube [2022.10.09-13.48.27:020][606]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube [2022.10.09-13.48.27:020][606]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/StarterContent/Maps/PostProcessExamle.PostProcessExamle:PersistentLevel.StaticMeshActor_0 [2022.10.09-13.48.27:020][606]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/StarterContent/Maps/PostProcessExamle.PostProcessExamle:PersistentLevel.StaticMeshActor_0 [2022.10.09-13.48.29:544][903]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube [2022.10.09-13.48.29:544][903]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/BasicShapes/Cube.Cube [2022.10.09-13.48.29:544][903]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/StarterContent/Maps/PostProcessExamle.PostProcessExamle:PersistentLevel.StaticMeshActor_1 [2022.10.09-13.48.29:546][903]LogActorFactory: Actor Factory spawned StaticMesh /Engine/BasicShapes/Cube.Cube as actor: StaticMeshActor /Game/StarterContent/Maps/PostProcessExamle.PostProcessExamle:PersistentLevel.StaticMeshActor_1 [2022.10.09-13.50.37:856][549]Cmd: SELECT NONE [2022.10.09-13.50.38:999][675]Cmd: SELECT NONE [2022.10.09-13.51.42:792][237]LogDebuggerCommands: Repeating last play command: Selected Viewport [2022.10.09-13.51.42:842][237]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2022.10.09-13.51.42:852][237]PIE: New page: PIE session: PostProcessExamle (09.10.2022, 17:51:42) [2022.10.09-13.51.42:864][237]LogOnline: OSS: Created online subsystem instance for: NULL [2022.10.09-13.51.42:873][237]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] [2022.10.09-13.51.42:874][237]LogPlayLevel: Creating play world package: /Game/StarterContent/Maps/UEDPIE_0_PostProcessExamle [2022.10.09-13.51.42:877][237]LogPlayLevel: PIE: StaticDuplicateObject took: (0.002913s) [2022.10.09-13.51.42:877][237]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/StarterContent/Maps/PostProcessExamle.PostProcessExamle to /Game/StarterContent/Maps/UEDPIE_0_PostProcessExamle.PostProcessExamle (0.003209s) [2022.10.09-13.51.42:877][237]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.10.09-13.51.42:877][237]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.09-13.51.42:878][237]LogAIModule: Creating AISystem for world PostProcessExamle [2022.10.09-13.51.42:878][237]LogPlayLevel: PIE: World Init took: (0.000798s) [2022.10.09-13.51.42:889][237]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2022.10.09-13.51.42:901][237]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True [2022.10.09-13.51.42:901][237]LogAudioMixer: Display: Audio Mixer Platform Settings: [2022.10.09-13.51.42:901][237]LogAudioMixer: Display: Sample Rate: 48000 [2022.10.09-13.51.42:901][237]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2022.10.09-13.51.42:901][237]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2022.10.09-13.51.42:901][237]LogAudioMixer: Display: Number of buffers to queue: 2 [2022.10.09-13.51.42:901][237]LogAudioMixer: Display: Max Channels (voices): 0 [2022.10.09-13.51.42:901][237]LogAudioMixer: Display: Number of Async Source Workers: 0 [2022.10.09-13.51.42:901][237]LogAudio: Display: AudioDevice MaxSources: 32 [2022.10.09-13.51.42:902][237]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2022.10.09-13.51.42:902][237]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2022.10.09-13.51.42:902][237]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2022.10.09-13.51.42:933][237]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' [2022.10.09-13.51.42:959][237]LogAudioMixer: Display: Using Audio Hardware Device Kopfhörer (Realtek(R) Audio) [2022.10.09-13.51.42:960][237]LogAudioMixer: Display: Initializing Sound Submixes... [2022.10.09-13.51.42:960][237]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2022.10.09-13.51.42:960][237]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2022.10.09-13.51.42:961][237]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=2 [2022.10.09-13.51.42:961][237]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=2 [2022.10.09-13.51.42:962][237]LogInit: FAudioDevice initialized. [2022.10.09-13.51.42:962][237]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=2 [2022.10.09-13.51.42:962][237]LogAudio: Display: Audio Device (ID: 2) registered with world 'PostProcessExamle'. [2022.10.09-13.51.42:973][237]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=2 [2022.10.09-13.51.42:998][237]LogLoad: Game class is 'GameModeBase' [2022.10.09-13.51.42:999][237]LogWorld: Bringing World /Game/StarterContent/Maps/UEDPIE_0_PostProcessExamle.PostProcessExamle up for play (max tick rate 0) at 2022.10.09-15.51.42 [2022.10.09-13.51.42:999][237]LogWorld: Bringing up level for play took: 0.000787 [2022.10.09-13.51.43:001][237]LogOnline: OSS: Created online subsystem instance for: :Context_3 [2022.10.09-13.51.43:109][237]PIE: Server logged in [2022.10.09-13.51.43:109][237]PIE: Play in editor total start time 0,314 seconds. [2022.10.09-13.51.56:348][541]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.10.09-13.51.56:349][541]LogWorld: BeginTearingDown for /Game/StarterContent/Maps/UEDPIE_0_PostProcessExamle [2022.10.09-13.51.56:349][541]LogWorld: UWorld::CleanupWorld for PostProcessExamle, bSessionEnded=true, bCleanupResources=true [2022.10.09-13.51.56:349][541]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.09-13.51.56:360][541]LogPlayLevel: Display: Shutting down PIE online subsystems [2022.10.09-13.51.56:362][541]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.09-13.51.56:367][541]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.10.09-13.51.56:367][541]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2022.10.09-13.51.56:368][541]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=2 [2022.10.09-13.51.56:371][541]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2022.10.09-13.51.56:372][541]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms [2022.10.09-13.51.56:434][542]LogPlayLevel: Display: Destroying online subsystem :Context_3 [2022.10.09-13.53.49:437][360]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PostProcessVolume [2022.10.09-13.53.49:437][360]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PostProcessVolume [2022.10.09-13.53.49:438][360]LogActorFactory: Actor Factory spawned Class /Script/Engine.PostProcessVolume as actor: PostProcessVolume /Game/StarterContent/Maps/PostProcessExamle.PostProcessExamle:PersistentLevel.PostProcessVolume_0 [2022.10.09-13.53.49:459][360]LogActorFactory: Actor Factory spawned Class /Script/Engine.PostProcessVolume as actor: PostProcessVolume /Game/StarterContent/Maps/PostProcessExamle.PostProcessExamle:PersistentLevel.PostProcessVolume_0 [2022.10.09-13.53.51:837][584]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PostProcessVolume [2022.10.09-13.53.51:837][584]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PostProcessVolume [2022.10.09-13.53.51:838][584]LogActorFactory: Actor Factory spawned Class /Script/Engine.PostProcessVolume as actor: PostProcessVolume /Game/StarterContent/Maps/PostProcessExamle.PostProcessExamle:PersistentLevel.PostProcessVolume_1 [2022.10.09-13.53.51:839][584]LogActorFactory: Actor Factory spawned Class /Script/Engine.PostProcessVolume as actor: PostProcessVolume /Game/StarterContent/Maps/PostProcessExamle.PostProcessExamle:PersistentLevel.PostProcessVolume_1 [2022.10.09-13.54.35:105][621]Cmd: DELETE [2022.10.09-13.54.35:105][621]Cmd: ACTOR DELETE [2022.10.09-13.54.35:106][621]LogEditorActor: Deleted Actor: PostProcessVolume [2022.10.09-13.54.35:118][621]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms [2022.10.09-13.54.35:120][621]LogEditorActor: Deleted 1 Actors (0.014 secs) [2022.10.09-13.54.56:399][622]LogContentBrowser: Deferred new asset folder creation: NewFolder [2022.10.09-13.54.56:410][622]LogContentBrowser: Creating deferred item: NewFolder [2022.10.09-13.54.56:416][623]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). [2022.10.09-13.55.01:553][126]LogContentBrowser: Attempting asset rename: NewFolder -> MyStuff [2022.10.09-13.55.01:553][126]LogContentBrowser: End creating deferred item NewFolder [2022.10.09-13.55.19:733][351]LogSlate: Window 'New Level' being destroyed [2022.10.09-13.55.21:691][351]LogSlate: Window 'Save Content' being destroyed [2022.10.09-13.55.21:746][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms [2022.10.09-13.55.21:756][351]LogSavePackage: Moving output files for package: /Game/StarterContent/Maps/PostProcessExamle [2022.10.09-13.55.21:756][351]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/PostProcessExamle1E8FFDCE48E6C464A4232BA25E7BF5ED.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/StarterContent/Maps/PostProcessExamle.umap' [2022.10.09-13.55.21:761][351]LogFileHelpers: Saving map 'PostProcessExamle' took 0.026 [2022.10.09-13.55.21:768][351]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 [2022.10.09-13.55.21:772][351]LightingResults: New page: Lighting Build [2022.10.09-13.55.21:772][351]LoadErrors: New page: Loading map: Template_Default.umap [2022.10.09-13.55.21:797][351]LogWorld: UWorld::CleanupWorld for PostProcessExamle, bSessionEnded=true, bCleanupResources=true [2022.10.09-13.55.21:797][351]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.09-13.55.21:797][351]MapCheck: New page: Map Check [2022.10.09-13.55.21:797][351]LightingResults: New page: Lighting Build [2022.10.09-13.55.21:803][351]LogAudio: Display: Audio Device unregistered from world 'None'. [2022.10.09-13.55.21:805][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms [2022.10.09-13.55.21:905][351]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. [2022.10.09-13.55.21:905][351]LogSubsystemCollection: Failed to initialize subsystem dependency (WorldPartitionSubsystem) [2022.10.09-13.55.21:905][351]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.09-13.55.21:906][351]LogAIModule: Creating AISystem for world Untitled_1 [2022.10.09-13.55.21:951][351]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2022.10.09-13.55.21:959][351]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms [2022.10.09-13.55.21:959][351]Cmd: MAP CHECKDEP NOCLEARLOG [2022.10.09-13.55.21:959][351]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,08ms to complete. [2022.10.09-13.55.21:959][351]LogFileHelpers: Loading map 'Template_Default' took 0.190 [2022.10.09-13.55.21:962][351]AssetCheck: New page: Asset Save: PostProcessExamle [2022.10.09-13.55.21:962][351]LogContentValidation: Display: Validating World /Game/StarterContent/Maps/PostProcessExamle.PostProcessExamle [2022.10.09-13.55.43:985][907]LogSlate: Window 'Save Level As' being destroyed [2022.10.09-13.55.44:063][907]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms [2022.10.09-13.55.44:070][907]LogSavePackage: Moving output files for package: /Game/MyStuff/MaterialExampleLevel [2022.10.09-13.55.44:070][907]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/MaterialExampleLevel7ED414754BB955E18194F2A55CD5CA82.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/MaterialExampleLevel.umap' [2022.10.09-13.55.44:096][907]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control: /Game/MyStuff/MaterialExampleLevel_BuiltData [2022.10.09-13.55.44:098][907]LogSavePackage: Moving output files for package: /Game/MyStuff/MaterialExampleLevel_BuiltData [2022.10.09-13.55.44:099][907]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/MaterialExampleLevel_BuiltData8391B0434DCCE1731BFD0AA11A548D7F.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/MaterialExampleLevel_BuiltData.uasset' [2022.10.09-13.55.44:099][907]Message dialog closed, result: Ok, title: Unable to Check Out From Source Control!, text: The following assets could not be successfully checked out from source control: /Game/MyStuff/MaterialExampleLevel_BuiltData [2022.10.09-13.55.44:107][907]LogFileHelpers: Saving map 'MaterialExampleLevel' took 0.113 [2022.10.09-13.55.44:109][907]AssetCheck: New page: Asset Save: multiple assets [2022.10.09-13.55.44:109][907]LogContentValidation: Display: Validating World /Game/MyStuff/MaterialExampleLevel.MaterialExampleLevel [2022.10.09-13.55.44:109][907]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/MyStuff/MaterialExampleLevel_BuiltData.MaterialExampleLevel_BuiltData [2022.10.09-13.56.41:626][924]LogDerivedDataCache: C:/Users/leon/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.008 and deleted 0 file(s) with total size 0 MiB. [2022.10.09-13.57.49:773][171]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/EngineMeshes/SM_MatPreviewMesh_01.SM_MatPreviewMesh_01 [2022.10.09-13.57.49:773][171]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/EngineMeshes/SM_MatPreviewMesh_01.SM_MatPreviewMesh_01 [2022.10.09-13.57.49:773][171]LogActorFactory: Actor Factory spawned StaticMesh /Engine/EngineMeshes/SM_MatPreviewMesh_01.SM_MatPreviewMesh_01 as actor: StaticMeshActor /Game/MyStuff/MaterialExampleLevel.MaterialExampleLevel:PersistentLevel.StaticMeshActor_0 [2022.10.09-13.57.52:707][415]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/EngineMeshes/SM_MatPreviewMesh_01.SM_MatPreviewMesh_01 [2022.10.09-13.57.52:707][415]LogActorFactory: Actor Factory attempting to spawn StaticMesh /Engine/EngineMeshes/SM_MatPreviewMesh_01.SM_MatPreviewMesh_01 [2022.10.09-13.57.52:708][415]LogActorFactory: Actor Factory spawned StaticMesh /Engine/EngineMeshes/SM_MatPreviewMesh_01.SM_MatPreviewMesh_01 as actor: StaticMeshActor /Game/MyStuff/MaterialExampleLevel.MaterialExampleLevel:PersistentLevel.StaticMeshActor_2 [2022.10.09-13.58.22:085][653]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PostProcessVolume [2022.10.09-13.58.22:085][653]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PostProcessVolume [2022.10.09-13.58.22:085][653]LogActorFactory: Actor Factory spawned Class /Script/Engine.PostProcessVolume as actor: PostProcessVolume /Game/MyStuff/MaterialExampleLevel.MaterialExampleLevel:PersistentLevel.PostProcessVolume_0 [2022.10.09-13.58.22:086][653]LogActorFactory: Actor Factory spawned Class /Script/Engine.PostProcessVolume as actor: PostProcessVolume /Game/MyStuff/MaterialExampleLevel.MaterialExampleLevel:PersistentLevel.PostProcessVolume_0 [2022.10.09-13.58.33:042][490]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PostProcessVolume [2022.10.09-13.58.33:042][490]LogActorFactory: Actor Factory attempting to spawn Class /Script/Engine.PostProcessVolume [2022.10.09-13.58.33:043][490]LogActorFactory: Actor Factory spawned Class /Script/Engine.PostProcessVolume as actor: PostProcessVolume /Game/MyStuff/MaterialExampleLevel.MaterialExampleLevel:PersistentLevel.PostProcessVolume_1 [2022.10.09-13.58.33:043][490]LogActorFactory: Actor Factory spawned Class /Script/Engine.PostProcessVolume as actor: PostProcessVolume /Game/MyStuff/MaterialExampleLevel.MaterialExampleLevel:PersistentLevel.PostProcessVolume_1 [2022.10.09-13.59.41:214][756]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2022.10.09-13.59.47:211][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms [2022.10.09-13.59.47:216][215]LogSavePackage: Moving output files for package: /Game/MyStuff/MaterialExampleLevel [2022.10.09-13.59.47:216][215]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/MaterialExampleLevel8A43099C42A9B524308F7396363ED109.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/MaterialExampleLevel.umap' [2022.10.09-13.59.47:221][215]LogFileHelpers: No new changes to save! [2022.10.09-13.59.47:240][215]AssetCheck: New page: Asset Save: MaterialExampleLevel [2022.10.09-13.59.47:240][215]LogContentValidation: Display: Validating World /Game/MyStuff/MaterialExampleLevel.MaterialExampleLevel [2022.10.09-14.00.00:482][239]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2022.10.09-14.01.14:646][613]LogContentBrowser: Deferred new asset file creation: NewMaterial [2022.10.09-14.01.14:652][613]LogContentBrowser: Creating deferred item: NewMaterial [2022.10.09-14.01.14:661][614]LogContentBrowser: Renaming the item being created (Deferred Item: NewMaterial). [2022.10.09-14.01.21:744][146]LogContentBrowser: Attempting asset rename: NewMaterial -> FirstMaterial [2022.10.09-14.01.21:764][146]LogContentBrowser: End creating deferred item NewMaterial [2022.10.09-14.01.23:050][238]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/MyStuff/FirstMaterial.FirstMaterial [2022.10.09-14.01.23:138][238]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: CCFF6D0E0D694C944629C9D2AE0D0AAA9FCCA39A), compiling. [2022.10.09-14.01.23:232][238]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.09-14.01.23:301][238]LogStaticMesh: Display: Waiting for static meshes to be ready 0/1 (/Engine/EditorMeshes/AssetViewer/Sphere_inversenormals) ... [2022.10.09-14.01.23:335][238]LogTexture: Display: Waiting for textures to be ready 0/1 (/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1) ... [2022.10.09-14.01.23:648][238]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 4E50F5D5006D94D6294C5C567C9036B474B551D9), compiling. [2022.10.09-14.01.23:664][238]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.01.23:664][238]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.01.23:664][238]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.01.23:674][238]LogSlate: Took 0.004653 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) [2022.10.09-14.01.23:678][238]LogViewport: Scene viewport resized to 658x381, mode Windowed. [2022.10.09-14.01.27:479][319]LogShaderCompilers: Display: ================================================ [2022.10.09-14.01.27:480][319]LogShaderCompilers: Display: === FShaderJobCache stats === [2022.10.09-14.01.27:480][319]LogShaderCompilers: Display: Total job queries 16, among them cache hits 0 (0.00%) [2022.10.09-14.01.27:480][319]LogShaderCompilers: Display: Tracking 4 distinct input hashes that result in 3 distinct outputs (75.00%) [2022.10.09-14.01.27:480][319]LogShaderCompilers: Display: RAM used: 0.01 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% [2022.10.09-14.01.27:480][319]LogShaderCompilers: Display: === Shader Compilation stats === [2022.10.09-14.01.27:480][319]LogShaderCompilers: Display: Shaders Compiled: 12 [2022.10.09-14.01.27:480][319]LogShaderCompilers: Display: Jobs assigned 4, completed 4 (100.00%) [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.06 s [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: Job execution time: average 2.35 s, max 2.50 s [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: Job life time (pending + execution): average 2.41 s, max 2.56 [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 2.56 s [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: Jobs were issued in 4 batches (only local compilation was used), average 1.00 jobs/batch [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: Average processing rate: 1.56 jobs/sec [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: Effective parallelization: 0.84 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: Top 4 most expensive shader types by average time: [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec) [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 1 times, average 0.62 sec, max 0.62 sec, min 0.62 sec) [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: FLumenCardVS (compiled 1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec) [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: FLumenCardPS (compiled 1 times, average 0.30 sec, max 0.30 sec, min 0.30 sec) [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: Top 4 shader types by total compile time: [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 29.71% of total time (compiled 1 times, average 0.64 sec, max 0.64 sec, min 0.64 sec) [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 28.85% of total time (compiled 1 times, average 0.62 sec, max 0.62 sec, min 0.62 sec) [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: FLumenCardVS - 27.67% of total time (compiled 1 times, average 0.59 sec, max 0.59 sec, min 0.59 sec) [2022.10.09-14.01.27:490][319]LogShaderCompilers: Display: FLumenCardPS - 13.78% of total time (compiled 1 times, average 0.30 sec, max 0.30 sec, min 0.30 sec) [2022.10.09-14.01.27:491][319]LogShaderCompilers: Display: ================================================ [2022.10.09-14.01.27:499][320]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.01.27:499][320]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.01.27:499][320]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.01.29:184][417]LogViewport: Scene viewport resized to 2033x1245, mode Windowed. [2022.10.09-14.01.29:231][418]LogViewport: Scene viewport resized to 2033x1238, mode Windowed. [2022.10.09-14.01.29:270][419]LogViewport: Scene viewport resized to 2033x1232, mode Windowed. [2022.10.09-14.01.29:296][420]LogViewport: Scene viewport resized to 2033x1227, mode Windowed. [2022.10.09-14.01.29:329][421]LogViewport: Scene viewport resized to 2033x1223, mode Windowed. [2022.10.09-14.01.30:386][478]LogViewport: Scene viewport resized to 657x393, mode Windowed. [2022.10.09-14.01.30:454][480]LogViewport: Scene viewport resized to 205x86, mode Windowed. [2022.10.09-14.01.30:482][481]LogViewport: Scene viewport resized to 151x49, mode Windowed. [2022.10.09-14.01.35:075][778]LogViewport: Scene viewport resized to 503x622, mode Windowed. [2022.10.09-14.01.35:171][781]LogViewport: Scene viewport resized to 502x633, mode Windowed. [2022.10.09-14.01.35:245][783]LogViewport: Scene viewport resized to 177x192, mode Windowed. [2022.10.09-14.01.35:274][784]LogViewport: Scene viewport resized to 151x158, mode Windowed. [2022.10.09-14.01.35:494][799]LogViewport: Scene viewport resized to 503x622, mode Windowed. [2022.10.09-14.01.36:107][856]LogSlate: Window 'FirstMaterial' being destroyed [2022.10.09-14.01.41:415][395]LogViewport: Scene viewport resized to 2033x1229, mode Windowed. [2022.10.09-14.01.41:434][396]LogViewport: Scene viewport resized to 2033x1233, mode Windowed. [2022.10.09-14.01.41:461][397]LogViewport: Scene viewport resized to 2033x1237, mode Windowed. [2022.10.09-14.01.41:488][398]LogViewport: Scene viewport resized to 2033x1242, mode Windowed. [2022.10.09-14.01.41:515][399]LogViewport: Scene viewport resized to 2033x1246, mode Windowed. [2022.10.09-14.01.41:544][400]LogViewport: Scene viewport resized to 2033x1248, mode Windowed. [2022.10.09-14.03.06:685][511]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: DA9606A8192D4FD015A4AFEE91BAD8DF23F2F869), compiling. [2022.10.09-14.03.06:687][511]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 63CE917F44D430CA38D4C9A3DFFFCC133375CC45), compiling. [2022.10.09-14.03.06:694][511]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.03.06:694][511]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.03.06:694][511]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.03.06:730][513]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.03.06:730][513]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.03.06:731][513]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.03.19:816][ 6]LogSlate: Window 'Color Picker' being destroyed [2022.10.09-14.03.21:032][145]LogSlate: Window 'Color Picker' being destroyed [2022.10.09-14.03.22:816][353]LogSlate: Window 'Color Picker' being destroyed [2022.10.09-14.03.31:805][424]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 882EAD604FE05197B712C83BA3320D6EECCCCFE1), compiling. [2022.10.09-14.03.31:807][424]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4D0AF68CC1A80FB5E038B8B17C65207946740142), compiling. [2022.10.09-14.03.31:810][424]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.03.31:810][424]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.03.31:810][424]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.03.31:825][426]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.03.31:825][426]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.03.31:825][426]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.03.34:354][729]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 49C6D666BE76CE4E4EE17D6558E99879D0C29D6A), compiling. [2022.10.09-14.03.34:356][729]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1A4ACE88DF077ED00841E6C41EB845A810B1D519), compiling. [2022.10.09-14.03.34:358][729]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.03.34:358][729]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.03.34:358][729]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.03.34:374][731]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.03.34:374][731]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.03.34:374][731]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.03.35:267][838]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 54613BC09BE7DB7B8EAE7EADF39D3B3543C67325), compiling. [2022.10.09-14.03.35:269][838]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 38CE723F05F2C4937B073663EFF9EB2C96D68FB4), compiling. [2022.10.09-14.03.35:271][838]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.03.35:271][838]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.03.35:271][838]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.03.35:286][840]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.03.35:287][840]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.03.35:287][840]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.03.37:921][156]LogSlate: Window 'Color Picker' being destroyed [2022.10.09-14.03.42:252][669]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: D9F6B36D9E761AC7690042F92864AA0D158C182D), compiling. [2022.10.09-14.03.42:254][669]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 765729791AE911B895E8CC425C64D8D68B14478C), compiling. [2022.10.09-14.03.42:258][669]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.03.42:258][669]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.03.42:258][669]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.03.43:129][768]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.03.43:129][768]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.03.43:129][768]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.03.51:859][808]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: AB52BE06784C9E34A658A922C84CA2D8C994C445), compiling. [2022.10.09-14.03.51:861][808]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9B6E9494AEEA6AEB8C3F5C27E2E87FE4358FDBF5), compiling. [2022.10.09-14.03.51:864][808]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.03.51:864][808]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.03.51:864][808]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.03.52:706][901]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.03.52:706][901]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.03.52:706][901]MaterialEditorStats: Shader Count: 3 [2022.10.09-14.03.53:421][986]LogSlate: Window 'Color Picker' being destroyed [2022.10.09-14.04.37:309][622]LogMaterialEditor: Applying material FirstMaterial [2022.10.09-14.04.39:781][622]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: DF4BA5D95D82563331EED5ED8EA55B6A47E2472A), compiling. [2022.10.09-14.04.39:790][622]LogMaterial: Display: Missing cached shadermap for FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: EE80657935109389F915D0D23EF4DB75F19F56C5), compiling. [2022.10.09-14.04.39:830][622]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2022.10.09-14.04.39:975][622]LogShaderCompilers: Display: ================================================ [2022.10.09-14.04.39:975][622]LogShaderCompilers: Display: === FShaderJobCache stats === [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Total job queries 80, among them cache hits 42 (52.50%) [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Tracking 22 distinct input hashes that result in 12 distinct outputs (54.55%) [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: RAM used: 0.02 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00% [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: === Shader Compilation stats === [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Shaders Compiled: 16 [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Jobs assigned 26, completed 22 (84.62%) [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Average time worker was idle: 38.17 s [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.11 s [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Job execution time: average 1.05 s, max 2.50 s [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Job life time (pending + execution): average 1.10 s, max 2.56 [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 7.85 s [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Jobs were issued in 26 batches (only local compilation was used), average 1.00 jobs/batch [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Average processing rate: 2.80 jobs/sec [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Effective parallelization: 1.72 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Top 4 most expensive shader types by average time: [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: FLumenCardVS (compiled 3 times, average 0.72 sec, max 0.78 sec, min 0.59 sec) [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy (compiled 8 times, average 0.68 sec, max 0.80 sec, min 0.58 sec) [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy (compiled 8 times, average 0.62 sec, max 0.78 sec, min 0.47 sec) [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: FLumenCardPS (compiled 3 times, average 0.33 sec, max 0.39 sec, min 0.30 sec) [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: Top 4 shader types by total compile time: [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 40.45% of total time (compiled 8 times, average 0.68 sec, max 0.80 sec, min 0.58 sec) [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 36.41% of total time (compiled 8 times, average 0.62 sec, max 0.78 sec, min 0.47 sec) [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: FLumenCardVS - 15.86% of total time (compiled 3 times, average 0.72 sec, max 0.78 sec, min 0.59 sec) [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: FLumenCardPS - 7.28% of total time (compiled 3 times, average 0.33 sec, max 0.39 sec, min 0.30 sec) [2022.10.09-14.04.39:976][622]LogShaderCompilers: Display: ================================================ [2022.10.09-14.04.40:696][622]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms [2022.10.09-14.04.41:712][743]LogMaterialEditor: Saving and Compiling material FirstMaterial [2022.10.09-14.04.43:018][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/MyStuff/FirstMaterial" FILE="../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/FirstMaterial.uasset" SILENT=true [2022.10.09-14.04.43:020][743]LogSavePackage: Moving output files for package: /Game/MyStuff/FirstMaterial [2022.10.09-14.04.43:020][743]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/FirstMaterialB1F67AAD41FA09EF537E228ED7886228.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/FirstMaterial.uasset' [2022.10.09-14.04.43:030][743]AssetCheck: New page: Asset Save: FirstMaterial [2022.10.09-14.04.43:030][743]LogContentValidation: Display: Validating Material /Game/MyStuff/FirstMaterial.FirstMaterial [2022.10.09-14.04.43:030][743]MaterialEditorStats: Base pass shader: 124 instructions [2022.10.09-14.04.43:030][743]MaterialEditorStats: Base pass vertex shader: 108 instructions [2022.10.09-14.04.43:030][743]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.04.43:030][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.04.43:030][743]MaterialEditorStats: Shader Count: 16 [2022.10.09-14.04.53:525][792]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 9960A5BB60495796C8E75219413931B5D4F80C94), compiling. [2022.10.09-14.04.53:527][792]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DEC55F59666B1B0556674D706DB7F7B53AAE583F), compiling. [2022.10.09-14.04.53:529][792]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.04.53:529][792]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.04.53:529][792]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.04.54:398][888]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.04.54:398][888]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.04.54:398][888]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.04.54:407][889]LogSlate: Window 'Color Picker' being destroyed [2022.10.09-14.04.58:783][317]LogMaterialEditor: Applying material FirstMaterial [2022.10.09-14.04.59:150][317]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 6C92C8ABE737C29D98F006873560253F5459D39F), compiling. [2022.10.09-14.04.59:158][317]LogMaterial: Display: Missing cached shadermap for FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 10AB145ED78111F86DF62D52C8C02CB91F3DF3F4), compiling. [2022.10.09-14.04.59:167][317]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms [2022.10.09-14.04.59:949][317]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms [2022.10.09-14.05.01:491][501]LogMaterialEditor: Saving and Compiling material FirstMaterial [2022.10.09-14.05.02:700][501]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/MyStuff/FirstMaterial" FILE="../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/FirstMaterial.uasset" SILENT=true [2022.10.09-14.05.02:701][501]LogSavePackage: Moving output files for package: /Game/MyStuff/FirstMaterial [2022.10.09-14.05.02:702][501]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/FirstMaterialF423B3924858958D2C3FB3B38F0B699F.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/FirstMaterial.uasset' [2022.10.09-14.05.02:710][501]AssetCheck: New page: Asset Save: FirstMaterial [2022.10.09-14.05.02:710][501]LogContentValidation: Display: Validating Material /Game/MyStuff/FirstMaterial.FirstMaterial [2022.10.09-14.05.02:710][501]MaterialEditorStats: Base pass shader: 124 instructions [2022.10.09-14.05.02:710][501]MaterialEditorStats: Base pass vertex shader: 108 instructions [2022.10.09-14.05.02:710][501]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.05.02:710][501]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.05.02:710][501]MaterialEditorStats: Shader Count: 16 [2022.10.09-14.05.08:761][ 3]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2022.10.09-14.05.13:834][367]Cmd: CAMERA ALIGN ACTIVEVIEWPORTONLY [2022.10.09-14.05.33:291][477]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 5FD62A50779933901882F83ED03DA603269C20BB), compiling. [2022.10.09-14.05.33:296][477]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.05.33:296][477]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.05.33:296][477]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.05.33:322][479]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.05.33:322][479]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.05.33:322][479]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.05.44:055][763]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 6C04BE66AF1104A83E5CE854075EF63FEEA2482F), compiling. [2022.10.09-14.05.44:058][763]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: BCF2DDDE4678AB880B4FE45A3106D033CC2D37D6), compiling. [2022.10.09-14.05.44:060][763]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.05.44:060][763]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.05.44:060][763]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.05.44:074][765]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.05.44:074][765]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.05.44:074][765]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.05.47:377][155]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: A9471FEA249F7FD34DD99E758B52A8D8C883CF85), compiling. [2022.10.09-14.05.47:380][155]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.05.47:380][155]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.05.47:380][155]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.05.48:312][253]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.05.48:312][253]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.05.48:312][253]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.05.56:121][177]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 27218DD5D1C1279BB1C309FA741D0ED185C0F7E3), compiling. [2022.10.09-14.05.56:124][177]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.05.56:124][177]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.05.56:124][177]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.05.56:138][179]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.05.56:138][179]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.05.56:138][179]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.05.58:179][411]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: DDB08A3451C18251452DA3908AF32A261EBFF4C9), compiling. [2022.10.09-14.05.58:183][411]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.05.58:183][411]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.05.58:183][411]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.05.58:194][413]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.05.58:194][413]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.05.58:194][413]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.06.05:514][272]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 31E8F010ECDEE61923D8FCD8E084C9FF21E197E6), compiling. [2022.10.09-14.06.05:517][272]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 1963108E8F8D226D1F417FA758859896C63EBF92), compiling. [2022.10.09-14.06.05:531][272]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.06.05:531][272]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.06.05:531][272]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.06.05:553][274]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.06.05:553][274]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.06.05:553][274]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.06.12:065][ 47]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 212E695FB9F4D945B7C881843AB78B00E6376EA6), compiling. [2022.10.09-14.06.12:067][ 47]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.06.12:067][ 47]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.06.12:067][ 47]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.06.12:100][ 49]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.06.12:100][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.06.12:100][ 49]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.06.14:734][350]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 7F6D4E59DC09D2DD173826A02D7C81DCEA060D88), compiling. [2022.10.09-14.06.14:738][350]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.06.14:738][350]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.06.14:738][350]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.06.14:751][352]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.06.14:751][352]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.06.14:751][352]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.06.15:745][470]LogMaterialEditor: Applying material FirstMaterial [2022.10.09-14.06.16:113][470]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 26224B61E5534A46A8431EE6380EB0B496888467), compiling. [2022.10.09-14.06.16:122][470]LogMaterial: Display: Missing cached shadermap for FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: B6B6DAD4CCE584D85BDA716DB61ADB9E68546914), compiling. [2022.10.09-14.06.16:130][470]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2022.10.09-14.06.17:113][470]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms [2022.10.09-14.06.31:528][970]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 4FBC4AEC1527EE6CB3A90770F9ABC61C997DFE55), compiling. [2022.10.09-14.06.31:533][970]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.06.31:533][970]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.06.31:533][970]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.06.31:553][972]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.06.31:553][972]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.06.31:553][972]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.06.36:506][561]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: AFA431FD79B4074A9B0BBBABE6C79D427FD56065), compiling. [2022.10.09-14.06.36:510][561]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.06.36:510][561]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.06.36:510][561]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.06.37:302][656]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.06.37:302][656]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.06.37:302][656]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.06.56:906][ 8]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 652A5F8E421F23AE3F43535671F85505CEF09C56), compiling. [2022.10.09-14.06.56:910][ 8]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 31314A3A2AC653A978B43DAD0A27C4A937C68757), compiling. [2022.10.09-14.06.56:911][ 8]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.06.56:911][ 8]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.06.56:911][ 8]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.06.57:707][104]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.06.57:707][104]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.06.57:707][104]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.07.03:870][836]LogMaterialEditor: Applying material FirstMaterial [2022.10.09-14.07.04:230][836]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: EDF67464A54E8263E772524AA7692A78F93E7E2D), compiling. [2022.10.09-14.07.04:239][836]LogMaterial: Display: Missing cached shadermap for FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 3354537643FEA7BD541C6D5231CACA06F40292DB), compiling. [2022.10.09-14.07.04:248][836]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms [2022.10.09-14.07.05:133][836]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms [2022.10.09-14.07.15:995][133]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: E95EBC325332144F5D4DB94309853D8FA71649E6), compiling. [2022.10.09-14.07.15:997][133]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 797620020E61C37CF0F7E27EA3112928379B6FA7), compiling. [2022.10.09-14.07.15:999][133]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.07.15:999][133]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.07.15:999][133]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.07.17:024][250]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.07.17:024][250]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.07.17:024][250]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.07.17:202][270]LogSlate: Window 'Color Picker' being destroyed [2022.10.09-14.07.18:680][443]LogMaterialEditor: Applying material FirstMaterial [2022.10.09-14.07.19:040][443]LogMaterial: Display: Missing cached shadermap for Preview:FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 9AFAC7FFE302331C642FC1E9A3DE75C5AAB0EF4F), compiling. [2022.10.09-14.07.19:049][443]LogMaterial: Display: Missing cached shadermap for FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: F7D70FA6830435755E1A775995A64F9FEC3D9478), compiling. [2022.10.09-14.07.19:057][443]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms [2022.10.09-14.07.19:835][443]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms [2022.10.09-14.07.39:703][125]LogMaterialEditor: Saving and Compiling material FirstMaterial [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: ================================================ [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: === FShaderJobCache stats === [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Total job queries 242, among them cache hits 140 (57.85%) [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Tracking 90 distinct input hashes that result in 48 distinct outputs (53.33%) [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: RAM used: 0.11 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.01% [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: === Shader Compilation stats === [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Shaders Compiled: 16 [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Jobs assigned 90, completed 90 (100.00%) [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Average time worker was idle: 27.38 s [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.11 s [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Job execution time: average 0.88 s, max 2.50 s [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Job life time (pending + execution): average 0.94 s, max 2.56 [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 19.96 s [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Jobs were issued in 90 batches (only local compilation was used), average 1.00 jobs/batch [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Average processing rate: 4.51 jobs/sec [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Effective parallelization: 3.11 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 3 times, average 1.01 sec, max 1.10 sec, min 0.93 sec) [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 3 times, average 1.00 sec, max 1.08 sec, min 0.93 sec) [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 3 times, average 0.96 sec, max 1.04 sec, min 0.92 sec) [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 3 times, average 0.94 sec, max 1.03 sec, min 0.89 sec) [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 3 times, average 0.94 sec, max 0.98 sec, min 0.91 sec) [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 17.34% of total time (compiled 15 times, average 0.72 sec, max 0.86 sec, min 0.58 sec) [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 15.67% of total time (compiled 15 times, average 0.65 sec, max 0.82 sec, min 0.47 sec) [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: FLumenCardVS - 9.13% of total time (compiled 8 times, average 0.71 sec, max 0.82 sec, min 0.59 sec) [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 4.85% of total time (compiled 3 times, average 1.01 sec, max 1.10 sec, min 0.93 sec) [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight - 4.83% of total time (compiled 3 times, average 1.00 sec, max 1.08 sec, min 0.93 sec) [2022.10.09-14.07.41:003][125]LogShaderCompilers: Display: ================================================ [2022.10.09-14.07.41:013][125]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/MyStuff/FirstMaterial" FILE="../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/FirstMaterial.uasset" SILENT=true [2022.10.09-14.07.41:014][125]LogSavePackage: Moving output files for package: /Game/MyStuff/FirstMaterial [2022.10.09-14.07.41:014][125]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/FirstMaterialADC57A0947FDA7C5F2C1189BDE833B9D.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/FirstMaterial.uasset' [2022.10.09-14.07.41:023][125]AssetCheck: New page: Asset Save: FirstMaterial [2022.10.09-14.07.41:023][125]LogContentValidation: Display: Validating Material /Game/MyStuff/FirstMaterial.FirstMaterial [2022.10.09-14.07.41:023][125]MaterialEditorStats: Base pass shader: 125 instructions [2022.10.09-14.07.41:023][125]MaterialEditorStats: Base pass vertex shader: 108 instructions [2022.10.09-14.07.41:023][125]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.07.41:023][125]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.07.41:023][125]MaterialEditorStats: Shader Count: 16 [2022.10.09-14.08.49:210][968]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true [2022.10.09-14.08.49:210][968]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.09-14.08.54:763][369]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/MyStuff/FirstMaterial.FirstMaterial [2022.10.09-14.08.54:764][369]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3C5A6C1251A0607C3B2C9453BF3B7D817E4C362F), compiling. [2022.10.09-14.08.54:779][369]LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000 [2022.10.09-14.08.54:847][369]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9DF4C0CBB7A10A1467E3B72A23BAC2DBEC9072DC), compiling. [2022.10.09-14.08.54:850][369]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6DDEEA1DD09E84684E6F3E8FBC94E76425F4838B), compiling. [2022.10.09-14.08.54:852][369]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9B9765ACF6A30921394551051F4AF8106B528FEB), compiling. [2022.10.09-14.08.54:860][369]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.08.54:860][369]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.08.54:860][369]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.08.54:863][369]LogViewport: Scene viewport resized to 503x622, mode Windowed. [2022.10.09-14.08.55:775][462]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.08.55:775][462]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.08.55:775][462]MaterialEditorStats: Shader Count: 3 [2022.10.09-14.09.47:091][572]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2022.10.09-14.09.47:098][572]LogSavePackage: Moving output files for package: /Temp/Autosaves/Game/MyStuff/MaterialExampleLevel_Auto3 [2022.10.09-14.09.47:098][572]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/MaterialExampleLevel_Auto31EC4730245F220F39A3B02B215639D2F.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/Autosaves/Game/MyStuff/MaterialExampleLevel_Auto3.umap' [2022.10.09-14.09.47:103][572]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/MyStuff/MaterialExampleLevel' took 0.018 [2022.10.09-14.09.47:103][572]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.018 [2022.10.09-14.09.53:176][299]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 386962571D55D1359304DBC3B5DA0FC3D3CD00C2), compiling. [2022.10.09-14.09.53:178][299]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.09.53:178][299]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.09.53:178][299]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.09.54:090][406]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.09.54:090][406]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.09.54:090][406]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.09.56:134][649]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7A377C196542398B0DC734D7067274EB850B89B6), compiling. [2022.10.09-14.09.56:136][649]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.09.56:136][649]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.09.56:136][649]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.09.56:908][739]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.09.56:908][739]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.09.56:908][739]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.10.05:803][447]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 424FB859E4C7BB97A6FF36351B69C5B1A4D1C8B8), compiling. [2022.10.09-14.10.05:807][447]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.10.05:807][447]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.05:807][447]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.10.05:829][449]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.10.05:829][449]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.05:829][449]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.10.11:952][178]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 056A77D1C473374123B80DC148E8640A1AAD3256), compiling. [2022.10.09-14.10.11:957][178]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.10.11:957][178]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.11:957][178]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.10.12:748][269]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.10.12:748][269]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.12:748][269]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.10.17:901][885]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F3DBC65B66406E7C12EF1C499AC72191D265237C), compiling. [2022.10.09-14.10.17:905][885]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0B5B2E31F7E0B63814E271D8B3E5DCFE97D54A27), compiling. [2022.10.09-14.10.17:907][885]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.10.17:907][885]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.17:907][885]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.10.17:920][887]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.10.17:920][887]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.17:920][887]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.10.31:705][534]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 50D02CF90DF06FCE014689911C9CF7B37B2CE8B9), compiling. [2022.10.09-14.10.31:707][534]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C039EC3A48DA20A8CD4B0ED1E60AFCF2FAEF7E31), compiling. [2022.10.09-14.10.31:711][534]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.10.31:711][534]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.31:711][534]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.10.32:582][637]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.10.32:582][637]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.32:582][637]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.10.39:088][416]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 91C4D307E68F34433F95AFF0C9FF85FA6E7D644C), compiling. [2022.10.09-14.10.39:090][416]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B00EC42F3C8067BA821387216914157E33A7776D), compiling. [2022.10.09-14.10.39:092][416]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.10.39:092][416]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.39:092][416]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.10.39:955][516]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.10.39:955][516]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.39:955][516]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.10.46:716][324]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AFF7ACB4E569953CE216B9DBD7E4AC105DF5CB31), compiling. [2022.10.09-14.10.46:718][324]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6B0D6C455A3EBB953C99E8B7A8B909AF96BAC670), compiling. [2022.10.09-14.10.46:720][324]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.10.46:720][324]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.46:720][324]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: ================================================ [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: === FShaderJobCache stats === [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Total job queries 312, among them cache hits 164 (52.56%) [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Tracking 119 distinct input hashes that result in 59 distinct outputs (49.58%) [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: RAM used: 0.13 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.01% [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: === Shader Compilation stats === [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Shaders Compiled: 28 [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Jobs assigned 124, completed 119 (95.97%) [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Average time worker was idle: 28.80 s [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.11 s [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Job execution time: average 0.84 s, max 2.50 s [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Job life time (pending + execution): average 0.89 s, max 2.56 [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 25.68 s [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Jobs were issued in 124 batches (only local compilation was used), average 1.00 jobs/batch [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Average processing rate: 4.63 jobs/sec [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Effective parallelization: 3.07 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 3 times, average 1.01 sec, max 1.10 sec, min 0.93 sec) [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 3 times, average 1.00 sec, max 1.08 sec, min 0.93 sec) [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 3 times, average 0.96 sec, max 1.04 sec, min 0.92 sec) [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 3 times, average 0.94 sec, max 1.03 sec, min 0.89 sec) [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 3 times, average 0.94 sec, max 0.98 sec, min 0.91 sec) [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2022.10.09-14.10.47:238][384]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 20.88% of total time (compiled 23 times, average 0.72 sec, max 0.86 sec, min 0.58 sec) [2022.10.09-14.10.47:239][384]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 18.94% of total time (compiled 23 times, average 0.65 sec, max 0.82 sec, min 0.47 sec) [2022.10.09-14.10.47:239][384]LogShaderCompilers: Display: FLumenCardVS - 12.22% of total time (compiled 14 times, average 0.69 sec, max 0.82 sec, min 0.59 sec) [2022.10.09-14.10.47:239][384]LogShaderCompilers: Display: FLumenCardPS - 5.44% of total time (compiled 15 times, average 0.29 sec, max 0.39 sec, min 0.24 sec) [2022.10.09-14.10.47:239][384]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 3.82% of total time (compiled 3 times, average 1.01 sec, max 1.10 sec, min 0.93 sec) [2022.10.09-14.10.47:239][384]LogShaderCompilers: Display: ================================================ [2022.10.09-14.10.47:548][421]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.10.47:548][421]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.47:548][421]MaterialEditorStats: Shader Count: 3 [2022.10.09-14.10.51:768][925]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 523FAFD144863878F95553C789CFA83ABDE415CF), compiling. [2022.10.09-14.10.51:770][925]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AC987AAE68E92B9AD33CF848ED71A71B75C957C5), compiling. [2022.10.09-14.10.51:772][925]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.10.51:772][925]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.51:772][925]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.10.52:702][ 30]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.10.52:702][ 30]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.52:702][ 30]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.10.58:629][737]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 657F3F503B85EB9A839F07068C2B02B7DF5F8C90), compiling. [2022.10.09-14.10.58:631][737]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 07FA9D8A7C8A3CADCCD0B7080F11BE1B12514426), compiling. [2022.10.09-14.10.58:632][737]LogSlate: Window 'Color Picker' being destroyed [2022.10.09-14.10.58:641][737]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.10.58:641][737]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.58:641][737]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.10.58:654][739]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.10.58:654][739]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.10.58:654][739]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.11.21:261][248]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 38BFB1A5930AD3FF9578E59236D0AF988C81AFE8), compiling. [2022.10.09-14.11.21:263][248]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A3D210500EF3531843E18E43CA8485AA4C4232D9), compiling. [2022.10.09-14.11.21:265][248]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 35E1BC2698C0624FBDBC73FF450871D6E32119B9), compiling. [2022.10.09-14.11.21:267][248]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BA75A570C82944E0E5668AE6FDF030ECBD40B7DB), compiling. [2022.10.09-14.11.21:270][248]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.11.21:270][248]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.11.21:270][248]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.11.21:327][250]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.11.21:327][250]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) [2022.10.09-14.11.21:327][250]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.11.46:363][240]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M [2022.10.09-14.11.46:455][240]LogTextureEditor: Warning: No compression block size found in settings - using 256KB [2022.10.09-14.11.46:542][240]LogViewport: Scene viewport resized to 2482x763, mode Windowed. [2022.10.09-14.11.49:044][526]LogViewport: Scene viewport resized to 2479x786, mode Windowed. [2022.10.09-14.11.49:112][528]LogViewport: Scene viewport resized to 940x230, mode Windowed. [2022.10.09-14.11.49:143][529]LogViewport: Scene viewport resized to 579x99, mode Windowed. [2022.10.09-14.11.49:351][553]LogViewport: Scene viewport resized to 1901x1244, mode Windowed. [2022.10.09-14.11.49:856][611]LogSlate: Window 'T_Perlin_Noise_M' being destroyed [2022.10.09-14.11.52:791][960]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/StarterContent/Textures/T_Perlin_Noise_M.T_Perlin_Noise_M [2022.10.09-14.11.52:791][960]LogTextureEditor: Warning: No compression block size found in settings - using 256KB [2022.10.09-14.11.52:818][960]LogViewport: Scene viewport resized to 1901x1244, mode Windowed. [2022.10.09-14.11.58:882][676]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5B71A7DFF97FCEF7DE58B655B34B4A7589A2DC3D), compiling. [2022.10.09-14.11.58:884][676]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8A0C9B072A1E8CA246C57D43CD960367067D7D6B), compiling. [2022.10.09-14.11.58:888][676]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.11.58:888][676]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.11.58:888][676]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.11.58:888][676]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.11.59:818][783]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.11.59:818][783]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.11.59:818][783]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.11.59:818][783]MaterialEditorStats: Shader Count: 3 [2022.10.09-14.12.00:698][886]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F461DC0EE0764392A20DF703096B1226678260EF), compiling. [2022.10.09-14.12.00:700][886]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.12.00:700][886]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.12.00:700][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.12.00:700][886]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.12.00:746][888]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.12.00:746][888]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.12.00:746][888]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.12.00:746][888]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.12.02:984][156]LogMaterialEditor: Applying material FirstMaterial [2022.10.09-14.12.03:350][156]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 685AB264563871FD63B7355EEF42AFF2995638DC), compiling. [2022.10.09-14.12.03:359][156]LogMaterial: Display: Missing cached shadermap for FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: A1EEDAEAA37120AAA3F03183E7A4AB08CB54610B), compiling. [2022.10.09-14.12.03:400][156]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms [2022.10.09-14.12.04:417][156]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms [2022.10.09-14.12.07:915][570]LogMaterialEditor: Saving and Compiling material FirstMaterial [2022.10.09-14.12.09:158][570]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/MyStuff/FirstMaterial" FILE="../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/FirstMaterial.uasset" SILENT=true [2022.10.09-14.12.09:160][570]LogSavePackage: Moving output files for package: /Game/MyStuff/FirstMaterial [2022.10.09-14.12.09:160][570]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/FirstMaterial96C260F14135AFF1EBA75D841CB8B694.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/FirstMaterial.uasset' [2022.10.09-14.12.09:169][570]AssetCheck: New page: Asset Save: FirstMaterial [2022.10.09-14.12.09:169][570]LogContentValidation: Display: Validating Material /Game/MyStuff/FirstMaterial.FirstMaterial [2022.10.09-14.12.09:169][570]MaterialEditorStats: Base pass shader: 126 instructions [2022.10.09-14.12.09:169][570]MaterialEditorStats: Base pass vertex shader: 112 instructions [2022.10.09-14.12.09:169][570]MaterialEditorStats: Texture samplers: 4/16 [2022.10.09-14.12.09:169][570]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.12.09:169][570]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.12.09:169][570]MaterialEditorStats: Shader Count: 16 [2022.10.09-14.12.21:010][622]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/MyStuff/MaterialExampleLevel.MaterialExampleLevel:PersistentLevel.StaticMeshActor_2.StaticMeshComponent0) [2022.10.09-14.12.21:074][627]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/MyStuff/MaterialExampleLevel.MaterialExampleLevel:PersistentLevel.StaticMeshActor_2.StaticMeshComponent0) [2022.10.09-14.12.21:124][631]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/MyStuff/MaterialExampleLevel.MaterialExampleLevel:PersistentLevel.StaticMeshActor_2.StaticMeshComponent0) [2022.10.09-14.12.21:188][636]LogNavigationDirtyArea: Warning: Skipping dirty area creation because of empty bounds (object: StaticMeshComponent /Game/MyStuff/MaterialExampleLevel.MaterialExampleLevel:PersistentLevel.StaticMeshActor_2.StaticMeshComponent0) [2022.10.09-14.12.22:519][726]Cmd: TRANSACTION UNDO [2022.10.09-14.12.22:519][726]LogEditorTransaction: Undo Rotate Atmosphere Light 0 [2022.10.09-14.12.22:548][726]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 434F9E916EF76141B29DB3949C1FE6F29F5E1332), compiling. [2022.10.09-14.12.22:560][726]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.12.22:560][726]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.12.22:560][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.12.22:560][726]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.12.22:672][729]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.12.22:672][729]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.12.22:672][729]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.12.22:673][729]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.13.04:583][780]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6F75025AB8F6C9C10D92C4FF83475454F6CAB1D1), compiling. [2022.10.09-14.13.04:585][780]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B8BF28AA81AE0EB364C487D5FFFC4BCFD886DB31), compiling. [2022.10.09-14.13.04:586][780]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 4D03BFA43D2AE7515FADD051CBF4EFBD1936A3A3), compiling. [2022.10.09-14.13.04:588][780]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.13.04:589][780]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.13.04:589][780]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.13.04:589][780]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.13.04:618][782]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.13.04:618][782]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.13.04:618][782]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.13.04:618][782]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.13.23:507][882]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 00DF833675D808F80BF809D5E718399254DEF076), compiling. [2022.10.09-14.13.23:509][882]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D9261CB55214CF360EFBB224AD6D83BAA9B55693), compiling. [2022.10.09-14.13.23:511][882]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.13.23:511][882]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.13.23:511][882]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.13.23:511][882]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.13.23:526][884]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.13.23:526][884]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.13.23:526][884]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.13.23:526][884]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.13.33:530][ 83]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D1EEE0BDDB1D03AEF054A2F89C4B36A9B9578084), compiling. [2022.10.09-14.13.33:532][ 83]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F1428DEEA00EAF089B1A0F03C3B3E1279A9F67D3), compiling. [2022.10.09-14.13.33:534][ 83]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.13.33:534][ 83]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.13.33:534][ 83]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.13.33:534][ 83]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.13.33:550][ 85]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.13.33:550][ 85]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.13.33:550][ 85]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.13.33:550][ 85]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.13.40:110][871]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BB4F16548630E511BF1F02F8FCA33B93C74B825F), compiling. [2022.10.09-14.13.40:112][871]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 6C349FB15291250CB71133206698973D3A8EA4EC), compiling. [2022.10.09-14.13.40:114][871]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.13.40:114][871]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.13.40:114][871]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.13.40:114][871]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.13.40:129][873]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.13.40:129][873]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.13.40:129][873]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.13.40:129][873]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.13.43:136][233]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: FFAF5CC1EE7196562F74F6335DE1B7AFF91A4A98), compiling. [2022.10.09-14.13.43:138][233]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F1CEA74BB0408BFE2B1A540D789150E74F995D40), compiling. [2022.10.09-14.13.43:139][233]LogSlate: Window 'Color Picker' being destroyed [2022.10.09-14.13.43:146][233]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.13.43:146][233]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.13.43:147][233]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.13.43:147][233]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.13.43:163][235]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.13.43:163][235]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.13.43:163][235]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.13.43:163][235]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.14.05:028][262]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3D4C9549413BB8BF4CBFC7B3BED3EF27001E59C6), compiling. [2022.10.09-14.14.05:032][262]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.14.05:032][262]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.05:032][262]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.05:032][262]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: ================================================ [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: === FShaderJobCache stats === [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Total job queries 436, among them cache hits 252 (57.80%) [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Tracking 160 distinct input hashes that result in 81 distinct outputs (50.62%) [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: RAM used: 0.18 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.01% [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: === Shader Compilation stats === [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Shaders Compiled: 32 [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Jobs assigned 160, completed 160 (100.00%) [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Average time worker was idle: 29.75 s [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Time job spent in pending queue: average 0.06 s, longest 0.11 s [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Job execution time: average 0.82 s, max 2.50 s [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Job life time (pending + execution): average 0.88 s, max 2.56 [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 34.37 s [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Jobs were issued in 160 batches (only local compilation was used), average 1.00 jobs/batch [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Average processing rate: 4.66 jobs/sec [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Effective parallelization: 3.11 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 4 times, average 1.02 sec, max 1.10 sec, min 0.93 sec) [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 4 times, average 1.01 sec, max 1.08 sec, min 0.93 sec) [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 4 times, average 0.96 sec, max 1.03 sec, min 0.89 sec) [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 4 times, average 0.96 sec, max 1.04 sec, min 0.92 sec) [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 4 times, average 0.95 sec, max 0.98 sec, min 0.91 sec) [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 22.18% of total time (compiled 34 times, average 0.70 sec, max 0.86 sec, min 0.54 sec) [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 19.88% of total time (compiled 34 times, average 0.62 sec, max 0.82 sec, min 0.45 sec) [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: FLumenCardVS - 11.73% of total time (compiled 18 times, average 0.70 sec, max 0.82 sec, min 0.59 sec) [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: FLumenCardPS - 4.84% of total time (compiled 18 times, average 0.29 sec, max 0.39 sec, min 0.24 sec) [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 3.81% of total time (compiled 4 times, average 1.02 sec, max 1.10 sec, min 0.93 sec) [2022.10.09-14.14.05:050][263]LogShaderCompilers: Display: ================================================ [2022.10.09-14.14.05:058][264]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.14.05:058][264]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.05:058][264]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.05:058][264]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.14.08:007][612]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: CB42B8F0CB186283862419B2AE5EB4B73934921B), compiling. [2022.10.09-14.14.08:008][612]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2D906CE89650E24D1964A276EEF002E27B8D5436), compiling. [2022.10.09-14.14.08:012][612]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.14.08:012][612]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.08:012][612]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.08:012][612]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.14.08:026][614]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.14.08:027][614]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.08:027][614]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.08:027][614]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.14.09:824][820]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 660D4A53A2CB0DAC11CB589740EA546228517B30), compiling. [2022.10.09-14.14.09:826][820]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 62A3F6AB43CFC8B44293AE42FD9544305C3FC76B), compiling. [2022.10.09-14.14.09:829][820]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.14.09:829][820]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.09:829][820]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.09:829][820]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.14.09:845][822]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.14.09:845][822]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.09:845][822]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.09:845][822]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.14.18:719][872]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 38DF578889D3309872DFF39D5CD226CEED165F64), compiling. [2022.10.09-14.14.18:722][872]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.14.18:722][872]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.18:722][872]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.18:722][872]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.14.19:619][976]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.14.19:619][976]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.19:619][976]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.19:619][976]MaterialEditorStats: Shader Count: 3 [2022.10.09-14.14.29:123][106]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6BA6A536571164DF325890BB3F042EFE9A04026E), compiling. [2022.10.09-14.14.29:127][106]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.14.29:127][106]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.29:127][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.29:127][106]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.14.29:149][108]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.14.29:149][108]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.29:149][108]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.29:149][108]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.14.30:680][290]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 23B6F210AF1FA655BA1A7C0CB9CC14A1909597C6), compiling. [2022.10.09-14.14.30:683][290]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.14.30:683][290]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.30:683][290]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.30:683][290]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.14.30:731][292]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.14.30:731][292]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.30:731][292]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.30:731][292]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.14.31:878][429]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E7FB7532003B538D840DD7C0511F7F2EFD9C730B), compiling. [2022.10.09-14.14.31:880][429]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.14.31:880][429]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.31:880][429]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.31:880][429]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.14.31:912][431]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.14.31:912][431]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.31:912][431]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.31:912][431]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.14.32:926][552]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 52C0060D793B440C7C23E28671D73C9421F2B7A9), compiling. [2022.10.09-14.14.32:928][552]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.14.32:928][552]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.32:928][552]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.32:928][552]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.14.32:970][554]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.14.32:970][554]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.32:970][554]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.32:970][554]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.14.34:366][721]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6604B744B91960E07FA2A54EB87AC9A972DEC3A6), compiling. [2022.10.09-14.14.34:368][721]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 54FE407B44666D488FCD3F89B3D8DBD682485729), compiling. [2022.10.09-14.14.34:370][721]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.14.34:370][721]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.34:370][721]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.34:370][721]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.14.34:397][723]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.14.34:397][723]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.34:397][723]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.34:397][723]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.14.35:789][888]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 78DCF0A35E6597925893F2F5B37F7395ED489286), compiling. [2022.10.09-14.14.35:791][888]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.14.35:791][888]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.35:791][888]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.35:791][888]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.14.35:838][890]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.14.35:838][890]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.35:838][890]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.35:838][890]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.14.43:865][846]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 64339146630ECE9BB960C536A2FBD1AF84A30753), compiling. [2022.10.09-14.14.43:867][846]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F55C637FC7CFD79E7B421D56337844C56670205D), compiling. [2022.10.09-14.14.43:870][846]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.14.43:870][846]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.43:870][846]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.43:870][846]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.14.43:886][848]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.14.43:886][848]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.43:886][848]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.43:886][848]MaterialEditorStats: Shader Count: 2 [2022.10.09-14.14.48:168][355]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4C4D8EDF356512C6E8CE3022083EDAD56FD96280), compiling. [2022.10.09-14.14.48:171][355]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.14.48:171][355]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.48:171][355]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.48:171][355]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.14.48:750][420]MaterialEditorStats: Texture samplers: 1/16 [2022.10.09-14.14.48:750][420]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.48:750][420]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.48:750][420]MaterialEditorStats: Shader Count: 1 [2022.10.09-14.14.49:050][456]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.14.49:050][456]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.14.49:050][456]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.14.49:050][456]MaterialEditorStats: Shader Count: 3 [2022.10.09-14.14.57:311][443]LogMaterialEditor: Applying material FirstMaterial [2022.10.09-14.14.57:677][443]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3CB807BF72011E8262D4FD5FCCAEB1DE1F81B8A7), compiling. [2022.10.09-14.14.57:686][443]LogMaterial: Display: Missing cached shadermap for FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 4866B00DB4586E98CA99EE1AF977AC1D9F26E7AD), compiling. [2022.10.09-14.14.57:695][443]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2022.10.09-14.14.58:735][443]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms [2022.10.09-14.15.35:821][967]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 97F74E31B2E54A1A0D9930BE29CBD4E13022496B), compiling. [2022.10.09-14.15.35:824][967]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7DFABEE2E959ED94EAD8DD7EB2247FE094505730), compiling. [2022.10.09-14.15.35:825][967]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4F55032ACCB77699075AB7A99D68E333CECEFAEC), compiling. [2022.10.09-14.15.35:827][967]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6FAE96D2E8C51223D111098316516249D8B5F4E9), compiling. [2022.10.09-14.15.35:828][967]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A9B826122D5BBFDB09567907A5E0DDA51D6E67AB), compiling. [2022.10.09-14.15.35:830][967]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: BDB3EE0C743A77E0CF9B8BC03FCE2C3F2845D6E2), compiling. [2022.10.09-14.15.35:834][967]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.15.35:834][967]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.15.35:834][967]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.15.35:834][967]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.15.35:873][969]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.15.35:873][969]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.15.35:873][969]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.15.35:873][969]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.15.43:583][876]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/StarterContent/Textures/T_Metal_Rust_D.T_Metal_Rust_D [2022.10.09-14.15.43:583][876]LogTextureEditor: Warning: No compression block size found in settings - using 256KB [2022.10.09-14.15.43:652][876]LogViewport: Scene viewport resized to 2482x763, mode Windowed. [2022.10.09-14.15.49:380][558]LogSlate: Window 'T_Metal_Rust_D' being destroyed [2022.10.09-14.15.49:386][558]LogSlate: Window 'T_Metal_Rust_D' being destroyed [2022.10.09-14.15.51:327][789]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/StarterContent/Textures/T_Metal_Rust_D.T_Metal_Rust_D [2022.10.09-14.15.51:327][789]LogTextureEditor: Warning: No compression block size found in settings - using 256KB [2022.10.09-14.15.51:394][789]LogViewport: Scene viewport resized to 2482x763, mode Windowed. [2022.10.09-14.15.56:486][394]LogSlate: Window 'T_Metal_Rust_D' being destroyed [2022.10.09-14.15.56:491][394]LogSlate: Window 'T_Metal_Rust_D' being destroyed [2022.10.09-14.16.01:621][ 3]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 92EB193F2812E22C249FC5A934C9E81770F4EF86), compiling. [2022.10.09-14.16.01:623][ 3]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.16.01:623][ 3]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.16.01:623][ 3]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.16.01:623][ 3]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.16.02:255][ 74]MaterialEditorStats: Texture samplers: 1/16 [2022.10.09-14.16.02:255][ 74]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.16.02:255][ 74]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.16.02:255][ 74]MaterialEditorStats: Shader Count: 1 [2022.10.09-14.16.02:562][109]MaterialEditorStats: Texture samplers: 3/16 [2022.10.09-14.16.02:562][109]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(1) [2022.10.09-14.16.02:562][109]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.16.02:562][109]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.16.04:637][350]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 59A7A497CB67A3273EACD111C3C783643471495C), compiling. [2022.10.09-14.16.04:639][350]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 3ED974A17F855223B1CB1F5C71285C3CDEE11A14), compiling. [2022.10.09-14.16.04:642][350]MaterialEditorStats: Texture samplers: 0/16 [2022.10.09-14.16.04:642][350]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) [2022.10.09-14.16.04:642][350]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.16.04:642][350]MaterialEditorStats: Shader Count: 0 [2022.10.09-14.16.04:985][390]MaterialEditorStats: Texture samplers: 2/16 [2022.10.09-14.16.04:985][390]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) [2022.10.09-14.16.04:985][390]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.16.04:985][390]MaterialEditorStats: Shader Count: 1 [2022.10.09-14.16.05:392][436]MaterialEditorStats: Texture samplers: 4/16 [2022.10.09-14.16.05:392][436]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) [2022.10.09-14.16.05:392][436]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.16.05:392][436]MaterialEditorStats: Shader Count: 4 [2022.10.09-14.16.10:806][ 82]LogMaterialEditor: Applying material FirstMaterial [2022.10.09-14.16.11:166][ 82]LogMaterial: Display: Missing cached shadermap for Preview:PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3FF42603D9351B3B7A68AF7A0272F33E8A079F76), compiling. [2022.10.09-14.16.11:174][ 82]LogMaterial: Display: Missing cached shadermap for FirstMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 66C645E74EE90A9F77A883B8D8D82A5A09479D18), compiling. [2022.10.09-14.16.11:218][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms [2022.10.09-14.16.12:232][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 0.19ms [2022.10.09-14.16.16:053][305]LogMaterialEditor: Saving and Compiling material FirstMaterial [2022.10.09-14.16.17:880][305]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/MyStuff/FirstMaterial" FILE="../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/FirstMaterial.uasset" SILENT=true [2022.10.09-14.16.17:881][305]LogSavePackage: Moving output files for package: /Game/MyStuff/FirstMaterial [2022.10.09-14.16.17:883][305]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/FirstMaterial27FE460E4D762A9A28C6E8B7AA31CF28.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/FirstMaterial.uasset' [2022.10.09-14.16.17:891][305]AssetCheck: New page: Asset Save: FirstMaterial [2022.10.09-14.16.17:891][305]LogContentValidation: Display: Validating Material /Game/MyStuff/FirstMaterial.FirstMaterial [2022.10.09-14.16.17:891][305]MaterialEditorStats: Base pass shader: 129 instructions [2022.10.09-14.16.17:891][305]MaterialEditorStats: Base pass vertex shader: 112 instructions [2022.10.09-14.16.17:891][305]MaterialEditorStats: Texture samplers: 5/16 [2022.10.09-14.16.17:891][305]MaterialEditorStats: Texture Lookups (Est.): VS(3), PS(2) [2022.10.09-14.16.17:891][305]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) [2022.10.09-14.16.17:891][305]MaterialEditorStats: Shader Count: 16 [2022.10.09-14.16.27:890][117]LogUObjectHash: Compacting FUObjectHashTables data took 0.18ms [2022.10.09-14.16.27:895][117]LogSavePackage: Moving output files for package: /Game/MyStuff/MaterialExampleLevel [2022.10.09-14.16.27:895][117]LogSavePackage: Moving '../../../../../Programmierstuff/UnrealEngine/FirstProject/Saved/MaterialExampleLevelDF7AA28E4C62DC87ED1F4CB10A363D00.tmp' to '../../../../../Programmierstuff/UnrealEngine/FirstProject/Content/MyStuff/MaterialExampleLevel.umap' [2022.10.09-14.16.27:899][117]LogFileHelpers: No new changes to save! [2022.10.09-14.16.27:909][117]AssetCheck: New page: Asset Save: MaterialExampleLevel [2022.10.09-14.16.27:909][117]LogContentValidation: Display: Validating World /Game/MyStuff/MaterialExampleLevel.MaterialExampleLevel [2022.10.09-14.16.42:624][514]LogViewport: Scene viewport resized to 1014x582, mode Windowed. [2022.10.09-14.16.43:164][515]LogViewport: Scene viewport resized to 2020x1216, mode Windowed. [2022.10.09-14.16.44:981][658]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms [2022.10.09-14.16.44:982][658]LogStall: Shutdown... [2022.10.09-14.16.44:984][658]LogStall: Shutdown complete. [2022.10.09-14.16.45:052][658]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true [2022.10.09-14.16.45:052][658]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2022.10.09-14.16.45:078][658]LogSlate: Window 'FirstProject - Unreal Editor' being destroyed [2022.10.09-14.16.45:352][659]Cmd: QUIT_EDITOR [2022.10.09-14.16.45:352][659]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) [2022.10.09-14.16.45:364][659]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2022.10.09-14.16.45:364][659]LogStaticMesh: Abandoning remaining async distance field tasks for shutdown [2022.10.09-14.16.45:364][659]LogStaticMesh: Abandoning remaining async card representation tasks for shutdown [2022.10.09-14.16.46:157][659]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... [2022.10.09-14.16.46:157][659]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... [2022.10.09-14.16.46:157][659]LogAudio: Display: Audio Device unregistered from world 'MaterialExampleLevel'. [2022.10.09-14.16.46:157][659]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 [2022.10.09-14.16.46:158][659]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called. InstanceID=1 [2022.10.09-14.16.46:162][659]LogAudio: Display: Audio Device Manager Shutdown [2022.10.09-14.16.46:165][659]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2022.10.09-14.16.46:165][659]LogExit: Preparing to exit. [2022.10.09-14.16.46:175][659]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms [2022.10.09-14.16.46:715][659]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true [2022.10.09-14.16.46:715][659]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true [2022.10.09-14.16.46:717][659]LogWorld: UWorld::CleanupWorld for MaterialExampleLevel, bSessionEnded=true, bCleanupResources=true [2022.10.09-14.16.46:735][659]LogDemo: Cleaned up 0 splitscreen connections with owner deletion [2022.10.09-14.16.46:744][659]LogStylusInput: Shutting down StylusInput subsystem. [2022.10.09-14.16.46:744][659]LogLevelSequenceEditor: LevelSequenceEditor subsystem deinitialized. [2022.10.09-14.16.46:750][659]LogExit: Editor shut down [2022.10.09-14.16.46:752][659]LogExit: Transaction tracking system shut down [2022.10.09-14.16.46:758][659]LogWorld: Warning: UWorld::FinishDestroy called after InitWorld without calling CleanupWorld first. [2022.10.09-14.16.46:987][659]LogExit: Object subsystem successfully closed. [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: ================================================ [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: === FShaderJobCache stats === [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Total job queries 576, among them cache hits 350 (60.76%) [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Tracking 202 distinct input hashes that result in 103 distinct outputs (50.99%) [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: RAM used: 0.24 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.01% [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: === Shader Compilation stats === [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Shaders Compiled: 36 [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Jobs assigned 202, completed 202 (100.00%) [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Average time worker was idle: 32.44 s [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Time job spent in pending queue: average 0.07 s, longest 1.12 s [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Job execution time: average 0.81 s, max 2.50 s [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Job life time (pending + execution): average 0.88 s, max 2.56 [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 43.04 s [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Jobs were issued in 202 batches (only local compilation was used), average 1.00 jobs/batch [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Average processing rate: 4.69 jobs/sec [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Effective parallelization: 3.12 (times faster than compiling all shaders on one thread). Compare with number of workers: 8 [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight (compiled 5 times, average 1.02 sec, max 1.10 sec, min 0.93 sec) [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicySkylight (compiled 5 times, average 1.00 sec, max 1.08 sec, min 0.93 sec) [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: TBasePassPSFCachedVolumeIndirectLightingPolicy (compiled 5 times, average 0.96 sec, max 1.03 sec, min 0.89 sec) [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: TBasePassPSFPrecomputedVolumetricLightmapLightingPolicySkylight (compiled 5 times, average 0.95 sec, max 1.04 sec, min 0.92 sec) [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicy (compiled 5 times, average 0.94 sec, max 0.98 sec, min 0.91 sec) [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: Top 5 shader types by total compile time: [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: TBasePassVSFNoLightMapPolicy - 21.01% of total time (compiled 41 times, average 0.69 sec, max 0.86 sec, min 0.52 sec) [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: TBasePassPSFNoLightMapPolicy - 19.17% of total time (compiled 41 times, average 0.63 sec, max 0.85 sec, min 0.45 sec) [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: FLumenCardVS - 12.38% of total time (compiled 24 times, average 0.69 sec, max 0.82 sec, min 0.59 sec) [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: FLumenCardPS - 5.13% of total time (compiled 24 times, average 0.29 sec, max 0.39 sec, min 0.24 sec) [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: TBasePassPSFCachedPointIndirectLightingPolicySkylight - 3.79% of total time (compiled 5 times, average 1.02 sec, max 1.10 sec, min 0.93 sec) [2022.10.09-14.16.46:993][659]LogShaderCompilers: Display: ================================================ [2022.10.09-14.16.47:002][659]LogShaderCompilers: Display: Shaders left to compile 0 [2022.10.09-14.16.47:015][659]LogModuleManager: Shutting down and abandoning module TextureEditor (888) [2022.10.09-14.16.47:015][659]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (886) [2022.10.09-14.16.47:015][659]LogModuleManager: Shutting down and abandoning module NewLevelDialog (884) [2022.10.09-14.16.47:015][659]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (882) [2022.10.09-14.16.47:015][659]LogModuleManager: Shutting down and abandoning module Voice (880) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (878) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module AddContentDialog (876) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module WidgetCarousel (875) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module SubobjectEditor (872) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module SceneOutliner (870) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module StatusBar (868) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (866) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module StatsViewer (864) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (862) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module AutomationWorker (860) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module TextureAlignMode (858) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module BspMode (856) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module GeometryMode (854) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (852) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module ResonanceAudioEditor (850) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module GooglePADEditor (848) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (846) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module AndroidFileServerEditor (844) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (842) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (840) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (838) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (836) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (834) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (832) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (830) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (828) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module WebMMedia (826) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (824) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (822) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module SequenceRecorder (821) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (818) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (816) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (814) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (812) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (810) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (808) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (806) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module PlanarCut (804) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module CharacterAI (802) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module IKRigEditor (800) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module ControlRigSplineEditor (798) [2022.10.09-14.16.47:025][659]LogModuleManager: Shutting down and abandoning module ControlRigEditor (796) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module AnimationEditor (795) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module SmartSnapping (792) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module SessionServices (790) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module MeshPaint (788) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (786) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module PlacementMode (785) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module FoliageEdit (782) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module LandscapeEditor (780) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (778) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module ActorPickerMode (776) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module ViewportSnapping (774) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module EditorWidgets (772) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module ViewportInteraction (770) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module ClothPainter (768) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (767) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module LogVisualizer (764) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module IntroTutorials (762) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (760) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (758) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (757) [2022.10.09-14.16.47:026][659]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (755) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (752) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module HoloLensPlatformEditor (750) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (748) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (746) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module CSVtoSVG (744) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module DerivedDataEditor (742) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module EditorConfig (740) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module WorldPartitionEditor (738) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module EditorFramework (736) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (734) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module TraceInsights (732) [2022.10.09-14.16.47:615][659]MemoryProfiler: Shutdown [2022.10.09-14.16.47:615][659]NetworkingProfiler: Shutdown [2022.10.09-14.16.47:615][659]LoadingProfiler: Shutdown [2022.10.09-14.16.47:615][659]TimingProfiler: Shutdown [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module TraceServices (731) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (728) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module InteractiveToolsFramework (727) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module InputBindingEditor (724) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module MergeActors (722) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (720) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module LocalizationService (719) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module HardwareTargeting (716) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (714) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module UndoHistory (712) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module XmlParser (710) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module Blutility (708) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (706) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (705) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (702) [2022.10.09-14.16.47:615][659]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (701) [2022.10.09-14.16.47:616][659]LogModuleManager: Shutting down and abandoning module SettingsEditor (698) [2022.10.09-14.16.47:616][659]LogModuleManager: Shutting down and abandoning module ProjectLauncher (696) [2022.10.09-14.16.47:616][659]LogModuleManager: Shutting down and abandoning module SessionFrontend (694) [2022.10.09-14.16.47:616][659]LogModuleManager: Shutting down and abandoning module ProfilerClient (692) [2022.10.09-14.16.47:616][659]LogModuleManager: Shutting down and abandoning module DeviceManager (690) [2022.10.09-14.16.47:616][659]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (689) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module AutomationController (686) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module AutomationWindow (684) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module Layers (682) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (680) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module DetailCustomizations (678) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module PackagesDialog (676) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (674) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module Persona (672) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (671) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module AnimGraph (669) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module Kismet (666) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module KismetWidgets (665) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module GraphEditor (662) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module StructViewer (660) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module ClassViewer (658) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module NaniteTools (656) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module UncontrolledChangelists (654) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module SourceControlWindows (652) [2022.10.09-14.16.47:627][659]LogModuleManager: Shutting down and abandoning module OutputLog (650) [2022.10.09-14.16.47:628][659]LogModuleManager: Shutting down and abandoning module Documentation (648) [2022.10.09-14.16.47:628][659]LogModuleManager: Shutting down and abandoning module LiveCoding (646) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (644) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module MovieScene (642) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (640) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module LauncherPlatform (638) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module AnalyticsET (636) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module PortalServices (634) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module PortalRpc (632) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module MessagingRpc (630) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (628) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module AudioMixer (627) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module AudioMixerCore (626) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module AIModule (622) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module GameplayDebugger (621) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module AITestSuite (619) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module NavigationSystem (617) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module LevelInstanceEditor (614) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module TypedElementRuntime (612) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module TypedElementFramework (610) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (608) [2022.10.09-14.16.47:633][659]LogModuleManager: Shutting down and abandoning module ProfilerService (606) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module TaskGraph (604) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (602) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module MegascansPlugin (600) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module Bridge (598) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module CollectionManager (593) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (590) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module InterchangeFbxParser (588) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module InterchangeDispatcher (586) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module InterchangePipelines (584) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module InterchangeExport (582) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module InterchangeMessages (580) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module InterchangeImport (578) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module InterchangeNodes (576) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module InterchangeResultsBrowser (574) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module InterchangeEditorPipelines (572) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module InterchangeEditor (570) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module WorldPartitionHLODUtilities (568) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (566) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module StylusInput (564) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module SequencerAnimTools (562) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module ModelingToolsEditorMode (560) [2022.10.09-14.16.47:724][659]LogModuleManager: Shutting down and abandoning module PluginBrowser (558) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (556) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (554) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module EditorScriptingUtilities (552) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module EditorDebugTools (550) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module CurveEditorTools (548) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (546) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module CryptoKeys (544) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module SynthesisEditor (542) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module Synthesis (540) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module ResonanceAudio (538) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (536) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (534) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (532) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module ModelingOperatorsEditorOnly (530) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module ModelingOperators (528) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module ModelingComponentsEditorOnly (526) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module ModelingComponents (524) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnly (522) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module MeshModelingTools (520) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module HairStrandsEditor (518) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module GooglePAD (516) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module DynamicMesh (514) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (512) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (510) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (508) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (506) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (504) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module CableComponent (502) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module AssetTags (500) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module AudioCapture (498) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (497) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module AndroidPermission (494) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (492) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (490) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module AppleImageUtils (488) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (486) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (484) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module TemplateSequence (480) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module SequencerScriptingEditor (478) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module SequencerScripting (476) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (474) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module MediaCompositing (472) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module ImgMedia (470) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (468) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (466) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module UObjectPlugin (464) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (462) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module UnrealInsightsInterface (460) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (458) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module PluginUtils (456) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (454) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module GitSourceControl (452) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (450) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (448) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module AlembicImporter (446) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module AlembicLibrary (445) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module GeometryCache (444) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (443) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (438) [2022.10.09-14.16.47:725][659]LogOpenImageDenoise: OIDN shutting down [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module ModelingEditorUI (436) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module GeometryProcessingAdapters (434) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module MeshModelingToolsEditorOnlyExp (432) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module MeshModelingToolsExp (430) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module MeshLODToolset (428) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (426) [2022.10.09-14.16.47:725][659]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessingEditor (424) [2022.10.09-14.16.47:734][659]LogModuleManager: Shutting down and abandoning module GeometryFlowMeshProcessing (422) [2022.10.09-14.16.47:735][659]LogModuleManager: Shutting down and abandoning module GeometryFlowCore (420) [2022.10.09-14.16.47:740][659]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (418) [2022.10.09-14.16.47:740][659]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (417) [2022.10.09-14.16.47:740][659]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (414) [2022.10.09-14.16.47:740][659]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (412) [2022.10.09-14.16.47:740][659]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (410) [2022.10.09-14.16.47:740][659]LogModuleManager: Shutting down and abandoning module ChaosNiagara (408) [2022.10.09-14.16.47:740][659]LogModuleManager: Shutting down and abandoning module FractureEditor (406) [2022.10.09-14.16.47:740][659]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (404) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module BackChannel (402) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (400) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module AutomationUtils (398) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (396) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module BlendSpaceMotionAnalysis (394) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module ControlRigSpline (392) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module AnimationModifierLibrary (390) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (388) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (386) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module Paper2DEditor (384) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (382) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (380) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (378) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (376) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module FacialAnimation (374) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module DataValidation (372) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module GameplayCameras (370) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (368) [2022.10.09-14.16.47:741][659]LogModuleManager: Shutting down and abandoning module LevelEditor (367) [2022.10.09-14.16.47:743][659]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (366) [2022.10.09-14.16.47:743][659]LogModuleManager: Shutting down and abandoning module LevelAssetEditor (364) [2022.10.09-14.16.47:743][659]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (362) [2022.10.09-14.16.47:743][659]LogModuleManager: Shutting down and abandoning module MainFrame (360) [2022.10.09-14.16.47:743][659]LogModuleManager: Shutting down and abandoning module HotReload (359) [2022.10.09-14.16.47:743][659]LogModuleManager: Shutting down and abandoning module TreeMap (355) [2022.10.09-14.16.47:743][659]LogModuleManager: Shutting down and abandoning module SoundFields (352) [2022.10.09-14.16.47:743][659]LogModuleManager: Shutting down and abandoning module SignificanceManager (350) [2022.10.09-14.16.47:743][659]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (348) [2022.10.09-14.16.47:743][659]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (346) [2022.10.09-14.16.47:743][659]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (344) [2022.10.09-14.16.47:743][659]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (342) [2022.10.09-14.16.47:744][659]LogModuleManager: Shutting down and abandoning module AudioAnalyzer (341) [2022.10.09-14.16.47:744][659]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (338) [2022.10.09-14.16.47:744][659]LogModuleManager: Shutting down and abandoning module ActorSequence (336) [2022.10.09-14.16.47:744][659]LogModuleManager: Shutting down and abandoning module UdpMessaging (334) [2022.10.09-14.16.47:845][659]LogModuleManager: Shutting down and abandoning module TcpMessaging (332) [2022.10.09-14.16.47:946][659]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (330) [2022.10.09-14.16.47:946][659]LogModuleManager: Shutting down and abandoning module TraceDataFiltering (328) [2022.10.09-14.16.47:946][659]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (326) [2022.10.09-14.16.47:946][659]LogModuleManager: Shutting down and abandoning module AnimationSharing (324) [2022.10.09-14.16.47:946][659]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (322) [2022.10.09-14.16.47:947][659]LogModuleManager: Shutting down and abandoning module PBIK (320) [2022.10.09-14.16.47:947][659]LogModuleManager: Shutting down and abandoning module FullBodyIK (318) [2022.10.09-14.16.47:947][659]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (316) [2022.10.09-14.16.47:947][659]LogModuleManager: Shutting down and abandoning module Niagara (314) [2022.10.09-14.16.47:947][659]LogModuleManager: Shutting down and abandoning module SignalProcessing (313) [2022.10.09-14.16.47:947][659]LogModuleManager: Shutting down and abandoning module NiagaraEditor (311) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module ContentBrowser (310) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module ToolMenus (309) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module ContentBrowserData (307) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module NiagaraCore (302) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module IKRigDeveloper (300) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module IKRig (298) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module ControlRigDeveloper (296) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module ControlRig (294) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module LevelSequence (293) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (290) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module Paper2D (288) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (286) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (284) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module AndroidFileServer (282) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (280) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module PacketHandler (278) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module AnimationDataController (276) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (274) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (272) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module MediaAssets (270) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module Overlay (268) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module OverlayEditor (267) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module VREditor (264) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module StringTableEditor (262) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (260) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (258) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module FunctionalTesting (256) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (254) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (253) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module UMG (250) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module UMGEditor (249) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module SlateReflector (244) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module Slate (242) [2022.10.09-14.16.47:948][659]LogModuleManager: Shutting down and abandoning module SlateCore (240) [2022.10.09-14.16.47:949][659]LogModuleManager: Shutting down and abandoning module SubobjectDataInterface (238) [2022.10.09-14.16.47:949][659]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (236) [2022.10.09-14.16.47:949][659]LogModuleManager: Shutting down and abandoning module UnrealEd (234) [2022.10.09-14.16.47:949][659]LogModuleManager: Shutting down and abandoning module MRMesh (232) [2022.10.09-14.16.47:949][659]LogModuleManager: Shutting down and abandoning module Messaging (230) [2022.10.09-14.16.47:949][659]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (228) [2022.10.09-14.16.47:949][659]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (226) [2022.10.09-14.16.47:949][659]LogModuleManager: Shutting down and abandoning module Networking (224) [2022.10.09-14.16.47:949][659]LogModuleManager: Shutting down and abandoning module Core (222) [2022.10.09-14.16.47:949][659]LogModuleManager: Shutting down and abandoning module MaterialEditor (220) [2022.10.09-14.16.47:949][659]LogModuleManager: Shutting down and abandoning module MovieSceneTools (218) [2022.10.09-14.16.47:949][659]LogModuleManager: Shutting down and abandoning module CurveEditor (217) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module Sequencer (215) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module EditorStyle (214) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module KismetCompiler (210) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module MeshBuilder (208) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module NaniteBuilder (206) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module MeshUtilities (204) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (203) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (202) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (201) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (199) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (197) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (195) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module MaterialBaking (191) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (186) [2022.10.09-14.16.47:950][659]LogModuleManager: Shutting down and abandoning module DerivedDataCache (184) [2022.10.09-14.16.47:951][659]LogModuleManager: Shutting down and abandoning module TargetPlatform (182) [2022.10.09-14.16.47:951][659]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (181) [2022.10.09-14.16.47:951][659]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (179) [2022.10.09-14.16.47:951][659]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (177) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (175) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (173) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module AudioFormatBink (171) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (169) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module AudioFormatOGG (167) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module AudioFormatOPUS (165) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (163) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (161) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module LinuxArm64TargetPlatform (159) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (157) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (155) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module HoloLensTargetPlatform (153) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (151) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module TextureFormat (149) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (148) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (146) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (144) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (142) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (140) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (138) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module ImageWrapper (137) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module TurnkeySupport (133) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module InputCore (130) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module Settings (128) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (126) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module ChaosSolverEngine (124) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (123) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module Chaos (120) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module GeometryCore (119) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (116) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (115) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module AVEncoder (114) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module D3D12RHI (110) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module OnlineServicesCommon (108) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module OnlineServicesInterface (106) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module WindowsDeviceProfileSelector (104) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module HairStrandsCore (102) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (100) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module ChunkDownloader (98) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (96) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module OnlineSubsystemUtils (92) [2022.10.09-14.16.47:952][659]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) [2022.10.09-14.16.47:954][659]LogModuleManager: Shutting down and abandoning module XMPP (85) [2022.10.09-14.16.47:954][659]LogModuleManager: Shutting down and abandoning module WebSockets (84) [2022.10.09-14.16.47:981][659]LogModuleManager: Shutting down and abandoning module HTTP (81) [2022.10.09-14.16.47:982][659]LogHttp: Warning: Http module shutting down, but needs to wait on 1 outstanding Http requests: [2022.10.09-14.16.47:982][659]LogHttp: Warning: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B8E7ABCDA-4A41-DFF8-8674-F89F3ACBCDAE%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.0.3-20979098%2B%2B%2BUE5%2BRelease-5.0&UserID=076b7dcc45a6a4275bb68c9920546522%7C05862b1511414ecaa3f849e98faac337%7Cfaf1c66d-a1ba-4cab-9de1-b1df3295ed43&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing [2022.10.09-14.16.47:982][659]LogHttp: Warning: Cleaning up 1 outstanding Http requests. [2022.10.09-14.16.47:999][659]LogModuleManager: Shutting down and abandoning module SSL (80) [2022.10.09-14.16.48:000][659]LogModuleManager: Shutting down and abandoning module WmfMedia (76) [2022.10.09-14.16.48:001][659]LogModuleManager: Shutting down and abandoning module Media (75) [2022.10.09-14.16.48:003][659]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (72) [2022.10.09-14.16.48:003][659]LogModuleManager: Shutting down and abandoning module PixWinPlugin (70) [2022.10.09-14.16.48:003][659]LogModuleManager: Shutting down and abandoning module VariantManagerContent (68) [2022.10.09-14.16.48:003][659]LogModuleManager: Shutting down and abandoning module DatasmithContent (66) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module ChaosCloth (64) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module AISupportModule (58) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module DesktopPlatform (56) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (54) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module SourceControl (53) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (50) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (48) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (46) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module PlatformCrypto (44) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module XGEController (42) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module FastBuildController (40) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module AnimationModifiers (38) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module AudioEditor (36) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module PropertyEditor (35) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module Virtualization (32) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module MessageLog (31) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module Landscape (24) [2022.10.09-14.16.48:004][659]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) [2022.10.09-14.16.48:005][659]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) [2022.10.09-14.16.48:005][659]LogModuleManager: Shutting down and abandoning module Renderer (18) [2022.10.09-14.16.48:005][659]LogModuleManager: Shutting down and abandoning module Engine (16) [2022.10.09-14.16.48:005][659]LogModuleManager: Shutting down and abandoning module CoreUObject (14) [2022.10.09-14.16.48:005][659]LogModuleManager: Shutting down and abandoning module SandboxFile (12) [2022.10.09-14.16.48:005][659]LogModuleManager: Shutting down and abandoning module PakFile (10) [2022.10.09-14.16.48:005][659]LogModuleManager: Shutting down and abandoning module RSA (9) [2022.10.09-14.16.48:005][659]LogModuleManager: Shutting down and abandoning module NetworkFile (6) [2022.10.09-14.16.48:005][659]LogModuleManager: Shutting down and abandoning module StreamingFile (4) [2022.10.09-14.16.48:005][659]LogModuleManager: Shutting down and abandoning module StorageServerClient (2) [2022.10.09-14.16.48:047][659]LogD3D12RHI: Display: D3D12 ReleaseResources: 318 items to release [2022.10.09-14.16.48:047][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer0", 2544 x 1360 x 1, Mips: 1, Format: 0x18, Flags: 0x1 [2022.10.09-14.16.48:047][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer1", 2544 x 1360 x 1, Mips: 1, Format: 0x18, Flags: 0x1 [2022.10.09-14.16.48:047][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer2", 2544 x 1360 x 1, Mips: 1, Format: 0x18, Flags: 0x1 [2022.10.09-14.16.48:048][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2022.10.09-14.16.48:048][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2022.10.09-14.16.48:048][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2022.10.09-14.16.48:048][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Scene view state exposure readback", 16 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2022.10.09-14.16.48:048][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "HitProxyCPUTexture", 9961360 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2022.10.09-14.16.48:048][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "HitProxyTexture", 2020 x 1216 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:049][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "BufferedRT", 2020 x 1216 x 1, Mips: 1, Format: 0x18, Flags: 0x1 [2022.10.09-14.16.48:049][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.LowFrequencies", 2268 x 1248 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:049][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.SubpixelInfo", 2268 x 1248 x 1, Mips: 1, Format: 0x39, Flags: 0x4 [2022.10.09-14.16.48:050][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Metadata", 2268 x 1248 x 1, Mips: 1, Format: 0x31, Flags: 0x4 [2022.10.09-14.16.48:050][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Editor.PrimitivesDepthHistory", 4536 x 2496 x 1, Mips: 1, Format: 0x29, Flags: 0x1 [2022.10.09-14.16.48:050][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.RealTimeSkyCapViewLut", 192 x 104 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:050][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.AccumulatedResolveVariance", 2268 x 1248 x 1, Mips: 1, Format: 0x36, Flags: 0x4 [2022.10.09-14.16.48:050][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.NumHistoryFramesAccumulated", 2268 x 1248 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:051][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.NumHistoryFramesAccumulated", 2268 x 1248 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:051][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.FastUpdateMode", 2268 x 1248 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:051][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.RoughSpecularIndirect", 2268 x 1248 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:052][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.TranslucencyAlpha", 2268 x 1248 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:052][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.RealTimeSkyCapCamera360APLut", 32 x 32 x 16, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:052][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Dummy", 1 x 1 x 1, Mips: 1, Format: 0x36, Flags: 0x4 [2022.10.09-14.16.48:052][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 72 x 24 x 24, Mips: 1, Format: 0x2A, Flags: 0x4 [2022.10.09-14.16.48:052][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 44 x 27 x 26, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:053][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 44 x 27 x 26, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:053][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 192 x 48 x 48, Mips: 1, Format: 0x2A, Flags: 0x4 [2022.10.09-14.16.48:053][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition", 142 x 117 x 1, Mips: 1, Format: 0x2, Flags: 0x4 [2022.10.09-14.16.48:053][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeSceneDepth", 142 x 117 x 1, Mips: 1, Format: 0x2A, Flags: 0x4 [2022.10.09-14.16.48:053][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.HighFrequencies", 2268 x 1248 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:053][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance", 1136 x 936 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:053][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.SpecularIndirect", 2268 x 1248 x 1, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:054][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Translucency", 2268 x 1248 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:054][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "GBufferA", 2268 x 1248 x 1, Mips: 1, Format: 0x18, Flags: 0x1 [2022.10.09-14.16.48:055][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.VoxelVisBuffer", 25165824 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:055][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer0", 512 x 256 x 1, Mips: 1, Format: 0x18, Flags: 0x1 [2022.10.09-14.16.48:055][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer1", 512 x 256 x 1, Mips: 1, Format: 0x18, Flags: 0x1 [2022.10.09-14.16.48:055][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "BackBuffer2", 512 x 256 x 1, Mips: 1, Format: 0x18, Flags: 0x1 [2022.10.09-14.16.48:056][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1 [2022.10.09-14.16.48:056][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:057][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1 [2022.10.09-14.16.48:057][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:057][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:057][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:058][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1 [2022.10.09-14.16.48:058][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:058][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1 [2022.10.09-14.16.48:058][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:058][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:058][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:059][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_0", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1 [2022.10.09-14.16.48:059][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_0", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:059][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStatePosition_1", 1024 x 1024 x 1, Mips: 1, Format: 0x2, Flags: 0x1 [2022.10.09-14.16.48:059][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleStateVelocity_1", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:059][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:059][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleAttributes", 1024 x 1024 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:060][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 16 x 16 x 16, Mips: 1, Format: 0x1E, Flags: 0x4 [2022.10.09-14.16.48:060][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TextureRenderTarget2D_0", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:060][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TextureRenderTarget2D_1", 32 x 128 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:060][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:060][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1B, Flags: 0x4 [2022.10.09-14.16.48:060][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1B, Flags: 0x4 [2022.10.09-14.16.48:060][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1B, Flags: 0x4 [2022.10.09-14.16.48:060][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1B, Flags: 0x4 [2022.10.09-14.16.48:060][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1B, Flags: 0x4 [2022.10.09-14.16.48:060][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x1B, Flags: 0x4 [2022.10.09-14.16.48:060][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 30 x 5 x 5, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:060][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:062][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:062][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:062][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:062][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:062][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:062][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:062][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:062][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:062][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:062][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:062][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:062][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:062][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:063][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:063][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:063][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:063][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:063][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:063][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:063][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:064][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:064][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:064][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:064][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:064][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:064][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:064][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:065][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:065][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:065][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:065][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:065][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:065][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:065][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:066][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:066][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:066][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:066][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:066][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:066][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:066][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:067][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:067][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:067][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:067][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:067][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:067][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:067][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:067][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:067][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:068][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:068][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:068][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:068][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:068][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:068][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:068][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:068][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:069][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:069][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:069][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:069][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:069][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:069][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:069][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:069][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:069][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:070][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:072][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:072][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:072][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:072][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:072][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:072][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:072][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:072][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:072][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:072][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:073][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:073][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:073][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:073][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:073][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 256 x 256 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:073][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:073][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:073][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:074][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:074][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:074][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:074][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:074][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:074][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:074][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:074][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:075][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 183 x 183 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:075][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricLightmap", 16 x 16 x 16, Mips: 1, Format: 0x1E, Flags: 0x4 [2022.10.09-14.16.48:075][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 48 x 48 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:075][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 48 x 48 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:075][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 48 x 48 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:075][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:075][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:075][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:076][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:076][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:076][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:076][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:076][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:076][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:076][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:077][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:077][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:077][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:077][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 64 x 64 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:077][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 48 x 48 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:077][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "FSlateTextureRenderTarget2DResource", 48 x 48 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:077][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "PrimitiveSceneDataTexture", 40 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x4 [2022.10.09-14.16.48:078][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "PrimitiveSceneDataTexture", 40 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x4 [2022.10.09-14.16.48:078][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ParticleCurveTexture", 512 x 512 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:078][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Editor.PrimitivesDepthHistory", 4536 x 2496 x 1, Mips: 1, Format: 0x29, Flags: 0x1 [2022.10.09-14.16.48:079][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.SkyViewLut", 192 x 104 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:079][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.Output", 2268 x 1248 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:079][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.TranslucencyAlpha", 2268 x 1248 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:079][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.CameraAPVolume0", 32 x 32 x 16, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:079][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.LowFrequencies", 2268 x 1248 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:080][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Translucency", 2268 x 1248 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:080][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.SubpixelInfo", 2268 x 1248 x 1, Mips: 1, Format: 0x39, Flags: 0x4 [2022.10.09-14.16.48:080][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "LightShaft.TemporalAA", 1134 x 624 x 1, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:080][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5 [2022.10.09-14.16.48:080][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Metadata", 2268 x 1248 x 1, Mips: 1, Format: 0x31, Flags: 0x4 [2022.10.09-14.16.48:080][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.HighFrequencies", 2268 x 1248 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:080][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SceneColor", 2268 x 1248 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2022.10.09-14.16.48:080][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.VoxelLighting", 64 x 256 x 384, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:082][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.AccumulatedResolveVariance", 2268 x 1248 x 1, Mips: 1, Format: 0x36, Flags: 0x4 [2022.10.09-14.16.48:082][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.DepthProbeAtlasTexture", 1024 x 1024 x 1, Mips: 1, Format: 0x36, Flags: 0x4 [2022.10.09-14.16.48:082][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeAtlasTextureSource", 1024 x 1024 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:082][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FinalRadianceAtlas", 2048 x 2048 x 1, Mips: 3, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:082][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.NumHistoryFramesAccumulated", 2268 x 1248 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:082][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.FastUpdateMode", 2268 x 1248 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:083][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "OctahedralSolidAngleTexture", 16 x 16 x 1, Mips: 1, Format: 0x36, Flags: 0x4 [2022.10.09-14.16.48:083][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.DepthProbeAtlasTexture", 4096 x 4096 x 1, Mips: 1, Format: 0x36, Flags: 0x4 [2022.10.09-14.16.48:083][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeAtlasTextureSource", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:084][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FinalRadianceAtlas", 4352 x 4352 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:084][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageTableMovableLayer", 16 x 16 x 64, Mips: 1, Format: 0x39, Flags: 0x4 [2022.10.09-14.16.48:084][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5 [2022.10.09-14.16.48:084][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "CombineLUTs", 32 x 32 x 32, Mips: 1, Format: 0x18, Flags: 0x1 [2022.10.09-14.16.48:085][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:085][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.NumHistoryFramesAccumulated", 2268 x 1248 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:085][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageTableStationaryLayer", 16 x 16 x 64, Mips: 1, Format: 0x39, Flags: 0x4 [2022.10.09-14.16.48:085][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalSDFMipTexture", 56 x 56 x 224, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:085][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFieldPageTableCombined", 16 x 16 x 64, Mips: 1, Format: 0x39, Flags: 0x4 [2022.10.09-14.16.48:085][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.RoughSpecularIndirect", 2268 x 1248 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:085][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.DiffuseIndirect", 2268 x 1248 x 1, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:086][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "GBufferA", 2268 x 1248 x 1, Mips: 1, Format: 0x18, Flags: 0x1 [2022.10.09-14.16.48:086][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.DepthHistory", 2268 x 1248 x 1, Mips: 1, Format: 0x29, Flags: 0x4 [2022.10.09-14.16.48:086][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldCoverageAtlas", 256 x 256 x 128, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:086][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5 [2022.10.09-14.16.48:086][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageAtlas", 512 x 512 x 256, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:087][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeTranslatedWorldPosition", 142 x 117 x 1, Mips: 1, Format: 0x2, Flags: 0x4 [2022.10.09-14.16.48:087][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeSceneDepth", 142 x 117 x 1, Mips: 1, Format: 0x2A, Flags: 0x4 [2022.10.09-14.16.48:087][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.ScreenProbeGather.ScreenProbeFilteredRadiance", 1136 x 936 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:087][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 192 x 48 x 48, Mips: 1, Format: 0x2A, Flags: 0x4 [2022.10.09-14.16.48:087][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 44 x 27 x 26, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:087][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.TranslucencyVolume.SHLightingNewHistory0", 44 x 27 x 26, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:087][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceProbeIndirectionTexture", 72 x 24 x 24, Mips: 1, Format: 0x2A, Flags: 0x4 [2022.10.09-14.16.48:088][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricRenderTarget.ReconstructDepth", 695 x 419 x 1, Mips: 1, Format: 0x22, Flags: 0x1 [2022.10.09-14.16.48:088][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricRenderTarget.Reconstruct", 695 x 419 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:088][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.Output", 2268 x 1248 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:088][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricRenderTarget.Reconstruct", 695 x 419 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:088][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricRenderTarget.TracingDepth", 348 x 210 x 1, Mips: 1, Format: 0x22, Flags: 0x5 [2022.10.09-14.16.48:088][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricRenderTarget.Tracing", 348 x 210 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2022.10.09-14.16.48:089][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "VolumetricRenderTarget.ReconstructDepth", 695 x 419 x 1, Mips: 1, Format: 0x22, Flags: 0x1 [2022.10.09-14.16.48:089][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.TranslucencyAlpha", 2268 x 1248 x 1, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:089][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.SpecularIndirect", 2268 x 1248 x 1, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:089][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.HighFrequencies", 2268 x 1248 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:089][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFieldBentNormalAO", 1134 x 624 x 1, Mips: 1, Format: 0xA, Flags: 0x5 [2022.10.09-14.16.48:090][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "CombineLUTs", 32 x 32 x 32, Mips: 1, Format: 0x18, Flags: 0x1 [2022.10.09-14.16.48:090][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "EyeAdaptation", 1 x 1 x 1, Mips: 1, Format: 0x2, Flags: 0x5 [2022.10.09-14.16.48:090][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageTableMovableLayer", 10 x 10 x 40, Mips: 1, Format: 0x39, Flags: 0x4 [2022.10.09-14.16.48:090][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageTableStationaryLayer", 10 x 10 x 40, Mips: 1, Format: 0x39, Flags: 0x4 [2022.10.09-14.16.48:090][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalSDFMipTexture", 35 x 35 x 140, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:090][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFieldPageTableCombined", 10 x 10 x 40, Mips: 1, Format: 0x39, Flags: 0x4 [2022.10.09-14.16.48:090][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "GlobalDistanceFieldPageAtlas", 512 x 512 x 64, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:090][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.LowFrequencies", 2268 x 1248 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:090][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Translucency", 2268 x 1248 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:092][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.Metadata", 2268 x 1248 x 1, Mips: 1, Format: 0x31, Flags: 0x4 [2022.10.09-14.16.48:092][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "TSR.History.SubpixelInfo", 2268 x 1248 x 1, Mips: 1, Format: 0x39, Flags: 0x4 [2022.10.09-14.16.48:092][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.DistantSkyLightLut", 1 x 1 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:092][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.MultiScatteredLuminanceLut", 32 x 32 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:092][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.TransmittanceLut", 256 x 64 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:092][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.PhysicalPagePool", 16384 x 4096 x 1, Mips: 1, Format: 0x2A, Flags: 0x4 [2022.10.09-14.16.48:095][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.ProbeSHRedAtlas", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:095][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.ProbeSHGreenAtlas", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:095][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.ProbeSHBlueAtlas", 1024 x 1024 x 1, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:095][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Radiosity.TraceRadianceAtlas", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:095][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneDirectLighting", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x5 [2022.10.09-14.16.48:095][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneNumFramesAccumulatedAtlas", 4096 x 4096 x 1, Mips: 1, Format: 0x3D, Flags: 0x5 [2022.10.09-14.16.48:096][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:096][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneIndirectLighting", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x5 [2022.10.09-14.16.48:096][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneFinalLighting", 4096 x 4096 x 1, Mips: 1, Format: 0x1A, Flags: 0x5 [2022.10.09-14.16.48:096][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneEmissive", 4096 x 4096 x 1, Mips: 1, Format: 0x5F, Flags: 0x0 [2022.10.09-14.16.48:097][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:097][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "DistanceFields.DistanceFieldBrickTexture", 1024 x 1024 x 8, Mips: 1, Format: 0x3D, Flags: 0x4 [2022.10.09-14.16.48:097][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneAlbedo", 4096 x 4096 x 1, Mips: 1, Format: 0x61, Flags: 0x0 [2022.10.09-14.16.48:097][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneOpacity", 4096 x 4096 x 1, Mips: 1, Format: 0x50, Flags: 0x0 [2022.10.09-14.16.48:098][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneDepth", 4096 x 4096 x 1, Mips: 1, Format: 0x23, Flags: 0x1 [2022.10.09-14.16.48:098][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.SceneNormal", 4096 x 4096 x 1, Mips: 1, Format: 0x53, Flags: 0x0 [2022.10.09-14.16.48:098][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyLight.ConvolvedSkyRenderTarget0", 128 x 128 x 6, Mips: 8, Format: 0x1A, Flags: 0x5 [2022.10.09-14.16.48:099][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyLight.CapturedSkyRenderTarget", 128 x 128 x 6, Mips: 8, Format: 0x1A, Flags: 0x5 [2022.10.09-14.16.48:099][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyLight.ConvolvedSkyRenderTarget1", 128 x 128 x 6, Mips: 8, Format: 0x1A, Flags: 0x5 [2022.10.09-14.16.48:099][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Dummy", 1 x 1 x 1, Mips: 1, Format: 0x36, Flags: 0x4 [2022.10.09-14.16.48:099][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.RealTimeSkyCapCamera360APLut", 32 x 32 x 16, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:099][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkyAtmosphere.RealTimeSkyCapViewLut", 192 x 104 x 1, Mips: 1, Format: 0x1A, Flags: 0x4 [2022.10.09-14.16.48:099][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "HairLUT0", 1 x 1 x 1, Mips: 1, Format: 0x5A, Flags: 0x1 [2022.10.09-14.16.48:099][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Hair.LUT(DualScattering)", 64 x 64 x 16, Mips: 1, Format: 0xA, Flags: 0x4 [2022.10.09-14.16.48:100][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionColorScratchCubemap0", 128 x 128 x 6, Mips: 8, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:100][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ReflectionColorScratchCubemap1", 128 x 128 x 6, Mips: 8, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:100][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIrradianceScratchCubemap0", 32 x 32 x 6, Mips: 6, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:100][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "DiffuseIrradianceScratchCubemap1", 32 x 32 x 6, Mips: 6, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:100][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "SkySHIrradiance", 9 x 1 x 1, Mips: 1, Format: 0xA, Flags: 0x1 [2022.10.09-14.16.48:100][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.ReflectionResolveTileIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:100][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FixupProbeBordersIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:101][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:101][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "InstanceCulling.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:101][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.CompactTracingIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:101][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.Reflections.CompactRayTraceDispatchIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:101][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Nanite.MainAndPostNodesAndClusterBatchesBuffer", 44040192 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:101][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Shadow.Virtual.ProcessGPUInstanceInvalidationsIndirectArgs", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:101][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "InstanceCulling.DrawIndirectArgsBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:102][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.CulledObjectIndirectArguments", 65520 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:102][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.FilterProbesIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:102][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "ShaderDraw.IndirectBuffer", 65536 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:102][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "Lumen.RadianceCache.RadianceCacheHardwareRayTracingIndirectArgs", 65532 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x4 [2022.10.09-14.16.48:102][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2022.10.09-14.16.48:102][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2022.10.09-14.16.48:102][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2022.10.09-14.16.48:102][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2022.10.09-14.16.48:102][659]LogD3D12RHI: Display: D3D12 ReleaseResources: "StagedRead", 262144 x 1 x 1, Mips: 1, Format: 0x0, Flags: 0x0 [2022.10.09-14.16.48:266][659]LogD3D12RHI: ~FD3D12DynamicRHI [2022.10.09-14.16.48:266][659]LogExit: Exiting. [2022.10.09-14.16.48:294][659]Log file closed, 10/09/22 16:16:48