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ProjectBackup/Unity/NeuralNetwork/Library/BurstCache/JIT/793e8e08447e2feecc1ca107a2399623.json
2023-07-31 21:20:56 +02:00

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{
"ExternalFunctions": [
{
"Name": "Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free",
"FullName": "Unity.Collections.LowLevel.Unsafe.UnsafeUtility.Free(void* memory, Unity.Collections.Allocator allocator) -> void_aef4d46f9ec6d18a03913cfa3cd76414"
},
{
"Name": "Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc",
"FullName": "Unity.Collections.LowLevel.Unsafe.UnsafeUtility.Malloc(long size, int alignment, Unity.Collections.Allocator allocator) -> void*_aef4d46f9ec6d18a03913cfa3cd76414"
},
{
"Name": "Unity.Jobs.LowLevel.Unsafe.JobsUtility::get_IsExecutingJob",
"FullName": "Unity.Jobs.LowLevel.Unsafe.JobsUtility.get_IsExecutingJob() -> bool_aef4d46f9ec6d18a03913cfa3cd76414"
},
{
"Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::CheckWriteAndThrowNoEarlyOut_Injected",
"FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.CheckWriteAndThrowNoEarlyOut_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) -> void_aef4d46f9ec6d18a03913cfa3cd76414"
},
{
"Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::CheckReadAndThrowNoEarlyOut_Injected",
"FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.CheckReadAndThrowNoEarlyOut_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) -> void_aef4d46f9ec6d18a03913cfa3cd76414"
},
{
"Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::CheckDeallocateAndThrow_Injected",
"FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.CheckDeallocateAndThrow_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) -> void_aef4d46f9ec6d18a03913cfa3cd76414"
},
{
"Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::IsTempMemoryHandle_Injected",
"FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.IsTempMemoryHandle_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) -> bool_aef4d46f9ec6d18a03913cfa3cd76414"
},
{
"Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::Create_Injected",
"FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.Create_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle ret) -> void_aef4d46f9ec6d18a03913cfa3cd76414"
},
{
"Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::Release_Injected",
"FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.Release_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle handle) -> void_aef4d46f9ec6d18a03913cfa3cd76414"
},
{
"Name": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle::GetTempMemoryHandle_Injected",
"FullName": "Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle.GetTempMemoryHandle_Injected(ref Unity.Collections.LowLevel.Unsafe.AtomicSafetyHandle ret) -> void_aef4d46f9ec6d18a03913cfa3cd76414"
},
{
"Name": "burst_abort",
"FullName": "unused.burst_abort(System.String errorId, System.String message) -> void"
}
]
}