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ProjectBackup/Unity/NeuralNetwork/Library/PackageCache/com.unity.mathematics@1.2.6/Unity.Mathematics.Editor/QuaternionDrawer.cs
2023-07-31 21:20:56 +02:00

19 lines
506 B
C#

using UnityEditor;
namespace Unity.Mathematics.Editor
{
[CustomPropertyDrawer(typeof(quaternion))]
class QuaternionDrawer : PostNormalizedVectorDrawer
{
protected override SerializedProperty GetVectorProperty(SerializedProperty property)
{
return property.FindPropertyRelative("value");
}
protected override double4 Normalize(double4 value)
{
return math.normalizesafe(new quaternion((float4)value)).value;
}
}
}