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2022-11-12 13:10:03 +01:00

29 lines
662 B
C#

using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor
{
internal static class MetaPath
{
internal const string META_EXTENSION = ".meta";
internal static bool IsMetaPath(string path)
{
return path.EndsWith(META_EXTENSION);
}
internal static string GetMetaPath(string path)
{
return string.Concat(
path,
META_EXTENSION);
}
internal static string GetPathFromMetaPath(string path)
{
return path.Substring(
0,
path.Length - META_EXTENSION.Length);
}
}
}