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Create or restore a Visual Scripting backup
If you don't use a version control system, such as Unity Collaborate, Git, or Subversion, it's a good practice to create backups of your Visual Scripting assets and settings. You can create a backup at any time from your Project Settings.
You should also back up your data before updating Visual Scripting to a new version. For more information on the update process, see Update your version of Visual Scripting.
Create a new backup
To create a new backup of your Visual Scripting assets and settings:
- Go to Edit > Project Settings, then select Visual Scripting.
- Select Create Backup, then select OK.
Visual Scripting creates a new .zip file, with a name in the format
Assets_YYYY_MM_DD_HH_MM_SS, in aBackupsfolder inside your Unity Project.
Restore an existing backup
To restore an existing backup of your Visual Scripting assets and settings:
-
Go to Edit > Project Settings, then select Visual Scripting.
-
Select Restore Backup. Visual Scripting opens your
Backupsfolder in your operating system's file explorer, where you can extract a .zip back-up file and import your graphs and settings back into Unity.For more information on how to import assets into Unity, see the Importing section in the Unity User Manual.