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ProjectBackup/Unity/Landmass Generation/Library/PackageCache/com.unity.visualscripting@1.7.6/Documentation~/vs-creating-connections.md
2022-11-12 13:10:03 +01:00

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Connect nodes in a Script Graph

Connections control the flow of logic and data in a Script Graph's nodes.

To connect nodes in a Script Graph:

  1. With a Script Graph open in the Graph window, either find an existing node where you want to make a connection, or add a new node to your Script Graph.

  2. Do one of the following:

  • Select a port and point to a blank area in your graph to start the connection. Select again to open the fuzzy finder, then select a node entry to automatically add that node at the end of your connection.

  • Select a port and point to an existing port on another node. Visual Scripting dims any incompatible ports or nodes. Select the port where you want to make the connection.

An image of a Script Graph in the Graph Editor, with multiple nodes connected to each other to create a flow of logic.

Delete a connection

To delete a connection between two nodes:

  1. With a Script Graph open in the Graph window, right-click the port at either end of a connection to delete the connection.

Next steps

Once you've connected nodes together, you can continue to add nodes to your Script Graph. You can also create and add variables, create node groups, or add a Subgraph.