Archived
Private
Public Access
1
0
This repository has been archived on 2026-02-04. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
ProjectBackup/Unity/Landmass Generation/Library/PackageCache/com.unity.testtools.codecoverage@1.0.1/Editor/CoverageSettings.cs
2022-11-12 13:10:03 +01:00

28 lines
1.0 KiB
C#

using UnityEngine;
namespace UnityEditor.TestTools.CodeCoverage
{
internal class CoverageSettings
{
public const string ReportFolderName = "Report";
public const string ReportHistoryFolderName = "Report-history";
public const string PackageName = "Code Coverage";
public string rootFolderPath;
public string rootFolderName = "CodeCoverage";
public string resultsPathFromCommandLine;
public string resultsFileName = "TestCoverageResults";
public string resultsFileExtension;
public string resultsFolderSuffix;
public string resultsFolderPath;
public string resultsRootFolderPath;
public string resultsFilePath;
public string historyPathFromCommandLine;
public string historyFolderPath;
public string overrideIncludeAssemblies;
public bool overrideGenerateReport = false;
public bool hasPersistentRunData = true;
public bool resetCoverageData = true;
public bool revealReportInFinder = true;
}
}