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ProjectBackup/Unity/Landmass Generation/Library/PackageCache/com.unity.visualscripting@1.7.6/Documentation~/vs-create-restore-backups.md
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Create or restore a Visual Scripting backup

If you don't use a version control system, such as Unity Collaborate, Git, or Subversion, it's a good practice to create backups of your Visual Scripting assets and settings. You can create a backup at any time from your Project Settings.

You should also back up your data before updating Visual Scripting to a new version. For more information on the update process, see Update your version of Visual Scripting.

Create a new backup

To create a new backup of your Visual Scripting assets and settings:

  1. Go to Edit > Project Settings, then select Visual Scripting.
  2. Select Create Backup, then select OK. Visual Scripting creates a new .zip file, with a name in the format Assets_YYYY_MM_DD_HH_MM_SS, in a Backups folder inside your Unity Project.

Restore an existing backup

To restore an existing backup of your Visual Scripting assets and settings:

  1. Go to Edit > Project Settings, then select Visual Scripting.

  2. Select Restore Backup. Visual Scripting opens your Backups folder in your operating system's file explorer, where you can extract a .zip back-up file and import your graphs and settings back into Unity.

    For more information on how to import assets into Unity, see the Importing section in the Unity User Manual.