This website requires JavaScript.
Explore
Help
Register
Sign In
leon.hoppe
/
ProjectBackup
Archived
Private
Public Access
Watch
1
Star
0
Fork
0
You've already forked ProjectBackup
Code
Activity
This repository has been archived on
2026-02-04
. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
840d7ad42fdedce580fe57c37bcff18f8bb2a479
ProjectBackup
/
Unity
/
NeuralNetworkTutorial
/
Library
/
PackageCache
/
com.unity.render-pipelines.universal@10.8.1
/
ShaderLibrary
History
Leon Hoppe
08ddca2211
Update 12.11.2022
2022-11-12 13:10:03 +01:00
..
Core.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
Core.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
DeclareDepthTexture.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
DeclareDepthTexture.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
DeclareNormalsTexture.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
DeclareNormalsTexture.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
DeclareOpaqueTexture.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
DeclareOpaqueTexture.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
Deprecated.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
Deprecated.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
Input.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
Input.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
Lighting.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
Lighting.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
MetaInput.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
MetaInput.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
Particles.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
Particles.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
ParticlesInstancing.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
ParticlesInstancing.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
ShaderGraphFunctions.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
ShaderGraphFunctions.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
ShaderTypes.cs
Update 12.11.2022
2022-11-12 13:10:03 +01:00
ShaderTypes.cs.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
ShaderTypes.cs.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
ShaderTypes.cs.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
ShaderVariablesFunctions.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
ShaderVariablesFunctions.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
Shadows.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
Shadows.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
SSAO.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
SSAO.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
SurfaceData.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
SurfaceData.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
SurfaceInput.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
SurfaceInput.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
Unity.RenderPipelines.Universal.ShaderLibrary.asmdef
Update 12.11.2022
2022-11-12 13:10:03 +01:00
Unity.RenderPipelines.Universal.ShaderLibrary.asmdef.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
UnityGBuffer.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
UnityGBuffer.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
UnityInput.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
UnityInput.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00
UniversalDOTSInstancing.hlsl
Update 12.11.2022
2022-11-12 13:10:03 +01:00
UniversalDOTSInstancing.hlsl.meta
Update 12.11.2022
2022-11-12 13:10:03 +01:00