Archived
Private
Public Access
1
0
This repository has been archived on 2026-02-04. You can view files and clone it. You cannot open issues or pull requests or push a commit.
Files
ProjectBackup/Unity/Farmlanders/Library/PackageCache/com.unity.2d.pixel-perfect@5.0.3/Editor/CinemachinePixelPerfectEditor.cs
2023-07-31 21:20:56 +02:00

12 lines
448 B
C#

namespace UnityEditor.U2D
{
[CustomEditor(typeof(UnityEngine.U2D.CinemachinePixelPerfect)), CanEditMultipleObjects]
internal class CinemachinePixelPerfectEditor : Editor
{
public override void OnInspectorGUI()
{
EditorGUILayout.HelpBox("This Cinemachine extension is now deprecated and doesn't function properly. Instead, use the one from Cinemachine v2.4.0 or newer.", MessageType.Error);
}
}
}