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ProjectBackup/Unity/Farmlanders/Library/PackageCache/com.unity.collab-proxy@1.17.7/Editor/PlasticSCM/ParentWindow.cs
2023-07-31 21:20:56 +02:00

16 lines
359 B
C#

using UnityEditor;
namespace Unity.PlasticSCM.Editor
{
internal class ParentWindow
{
internal static EditorWindow Get()
{
if (EditorWindow.HasOpenInstances<PlasticWindow>())
return EditorWindow.GetWindow<PlasticWindow>(false, null, false);
return EditorWindow.focusedWindow;
}
}
}