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2023-07-31 21:20:56 +02:00

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C#

namespace Unity.VisualScripting
{
public sealed class FlowGraphData : GraphData<FlowGraph>, IGraphDataWithVariables, IGraphEventListenerData
{
public VariableDeclarations variables { get; }
public bool isListening { get; set; }
public FlowGraphData(FlowGraph definition) : base(definition)
{
variables = definition.variables.CloneViaFakeSerialization();
}
}
}