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ProjectBackup/Unity/Landmass Generation/Logs/AssetImportWorker0.log
2023-07-31 21:20:56 +02:00

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Using pre-set license
Built from '2021.3/staging' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11 (10.0.22621) 64bit Professional' Language: 'de' Physical Memory: 32709 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/Programmierstuff/Unity/Landmass Generation
-logFile
Logs/AssetImportWorker0.log
-srvPort
53616
Successfully changed project path to: D:/Programmierstuff/Unity/Landmass Generation
D:/Programmierstuff/Unity/Landmass Generation
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [11428] Host "[IP] 192.168.178.121 [Port] 0 [Flags] 2 [Guid] 1124786337 [EditorId] 1124786337 [Version] 1048832 [Id] WindowsEditor(7,LeonsPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [11428] Host "[IP] 192.168.178.121 [Port] 0 [Flags] 2 [Guid] 1124786337 [EditorId] 1124786337 [Version] 1048832 [Id] WindowsEditor(7,LeonsPC) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
Refreshing native plugins compatible for Editor in 67.36 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.16f1 (4016570cf34f)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/Programmierstuff/Unity/Landmass Generation/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2060 SUPER (ID=0x1f06)
Vendor: NVIDIA
VRAM: 8019 MB
Driver: 31.0.15.2756
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56372
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.003963 seconds.
Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 67.90 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 0.589 seconds
Domain Reload Profiling:
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EditorAssembliesLoaded (0ms)
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Platform modules already initialized, skipping
Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Programmierstuff\Unity\Landmass Generation\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image D:\Programmierstuff\Unity\Landmass Generation\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 0.45 ms, found 3 plugins.
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Mono: successfully reloaded assembly
- Completed reload, in 0.944 seconds
Domain Reload Profiling:
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds
Refreshing native plugins compatible for Editor in 0.52 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3361 Unused Serialized files (Serialized files now loaded: 0)
Unloading 27 unused Assets / (113.4 KB). Loaded Objects now: 3818.
Memory consumption went from 115.6 MB to 115.5 MB.
Total: 2.730300 ms (FindLiveObjects: 0.244800 ms CreateObjectMapping: 0.171200 ms MarkObjects: 2.223200 ms DeleteObjects: 0.090400 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 6864.660941 seconds.
path: Assets
artifactKey: Guid(00000000000000001000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets using Guid(00000000000000001000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '79842766b460edbeab6a34051e857a80') in 0.008012 seconds
========================================================================
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Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Programmierstuff\Unity\Landmass Generation\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image D:\Programmierstuff\Unity\Landmass Generation\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 0.48 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 0.966 seconds
Domain Reload Profiling:
ReloadAssembly (967ms)
BeginReloadAssembly (122ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
BackupInstance (0ms)
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EndReloadAssembly (762ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (11ms)
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RefreshPlugins (1ms)
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ProcessInitializeOnLoadAttributes (219ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3358 Unused Serialized files (Serialized files now loaded: 0)
Unloading 20 unused Assets / (79.8 KB). Loaded Objects now: 3823.
Memory consumption went from 115.6 MB to 115.5 MB.
Total: 2.575700 ms (FindLiveObjects: 0.217000 ms CreateObjectMapping: 0.146700 ms MarkObjects: 2.130500 ms DeleteObjects: 0.080500 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
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Registering precompiled user dll's ...
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Native extension for WebGL target not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.045 seconds
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AwakeInstancesAfterBackupRestoration (5ms)
Platform modules already initialized, skipping
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3359 Unused Serialized files (Serialized files now loaded: 0)
Unloading 20 unused Assets / (79.9 KB). Loaded Objects now: 3827.
Memory consumption went from 115.7 MB to 115.6 MB.
Total: 3.743700 ms (FindLiveObjects: 0.210600 ms CreateObjectMapping: 0.139600 ms MarkObjects: 3.228800 ms DeleteObjects: 0.162900 ms)
AssetImportParameters requested are different than current active one (requested -> active):
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
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Symbol file LoadedFromMemory doesn't match image D:\Programmierstuff\Unity\Landmass Generation\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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Domain Reload Profiling:
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SetLoadedEditorAssemblies (1ms)
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BeforeProcessingInitializeOnLoad (68ms)
ProcessInitializeOnLoadAttributes (239ms)
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AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 1.28 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3359 Unused Serialized files (Serialized files now loaded: 0)
Unloading 20 unused Assets / (79.9 KB). Loaded Objects now: 3830.
Memory consumption went from 115.7 MB to 115.6 MB.
Total: 3.061200 ms (FindLiveObjects: 0.224300 ms CreateObjectMapping: 0.128400 ms MarkObjects: 2.634000 ms DeleteObjects: 0.073800 ms)
AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
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Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Programmierstuff\Unity\Landmass Generation\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 1.016 seconds
Domain Reload Profiling:
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BeginReloadAssembly (140ms)
ExecutionOrderSort (0ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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ReleaseScriptCaches (1ms)
RebuildScriptCaches (42ms)
SetupLoadedEditorAssemblies (344ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (13ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (1ms)
BeforeProcessingInitializeOnLoad (74ms)
ProcessInitializeOnLoadAttributes (225ms)
ProcessInitializeOnLoadMethodAttributes (26ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (5ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3359 Unused Serialized files (Serialized files now loaded: 0)
Unloading 20 unused Assets / (79.7 KB). Loaded Objects now: 3833.
Memory consumption went from 115.6 MB to 115.6 MB.
Total: 3.129200 ms (FindLiveObjects: 0.225200 ms CreateObjectMapping: 0.129200 ms MarkObjects: 2.702200 ms DeleteObjects: 0.071900 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
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Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\Programmierstuff\Unity\Landmass Generation\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 2.56 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
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Domain Reload Profiling:
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ExecutionOrderSort (0ms)
DisableScriptedObjects (6ms)
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SetLoadedEditorAssemblies (1ms)
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ProcessInitializeOnLoadMethodAttributes (24ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (6ms)
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 1.34 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 3359 Unused Serialized files (Serialized files now loaded: 0)
Unloading 20 unused Assets / (79.8 KB). Loaded Objects now: 3836.
Memory consumption went from 115.6 MB to 115.6 MB.
Total: 2.521700 ms (FindLiveObjects: 0.253100 ms CreateObjectMapping: 0.173700 ms MarkObjects: 2.015300 ms DeleteObjects: 0.078900 ms)
AssetImportParameters requested are different than current active one (requested -> active):
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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